Searched refs:fixed_yz (Results 1 – 5 of 5) sorted by relevance
91 vid.fixed_yz = false; in relocate()
189 if(WDIM == 2 && vid.fixed_yz) { in apply_orientation()
304 bool fixed_yz; member
2180 dialog::addBoolItem_action(XLAT("fixed Y/Z rotation"), vid.fixed_yz, 'Z'); in show3D()2290 addsaver(vid.fixed_yz, "fixed YZ", true); in __anond343dad35702()
1779 if((WDIM == 2 || prod) && GDIM == 3 && vid.fixed_yz) return true; in keep_vertical()1786 if((WDIM == 2 || prod) && GDIM == 3 && vid.fixed_yz) in vertical_vector()