Home
last modified time | relevance | path

Searched refs:flagPlayer (Results 1 – 6 of 6) sorted by relevance

/dports/games/scorched3d/scorched/src/server/server/
H A DServerAdminCommon.h35 …bool flagPlayer(ServerAdminSessions::Credential &credential, unsigned int playerId, const char *re…
H A DServerAdminCommon.cpp214 bool ServerAdminCommon::flagPlayer(ServerAdminSessions::Credential &credential, unsigned int player… in flagPlayer() function in ServerAdminCommon
H A DServerAdminHandler.cpp275 if (!ServerAdminCommon::flagPlayer( in processMessage()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx869 const Player* flagPlayer = NULL; in updateFlag() local
875 flagPlayer = p; in updateFlag()
879 if (flagPlayer != NULL) in updateFlag()
883 flagNodes[index]->setAngle(flagPlayer->getAngle()); in updateFlag()
889 getWind(myWind, flagPlayer->getPosition()); in updateFlag()
890 const float* vel = flagPlayer->getVelocity(); in updateFlag()
893 if (flagPlayer->isFalling()) in updateFlag()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx869 const Player* flagPlayer = NULL; in updateFlag() local
875 flagPlayer = p; in updateFlag()
879 if (flagPlayer != NULL) in updateFlag()
883 flagNodes[index]->setAngle(flagPlayer->getAngle()); in updateFlag()
889 getWind(myWind, flagPlayer->getPosition()); in updateFlag()
890 const float* vel = flagPlayer->getVelocity(); in updateFlag()
893 if (flagPlayer->isFalling()) in updateFlag()
/dports/games/scorched3d/scorched/src/server/webserver/
H A DServerWebHandler.cpp110 ServerAdminCommon::flagPlayer(request.getSession()->credentials, tank->getPlayerId(), in processRequest()