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Searched refs:flareDropVector (Results 1 – 8 of 8) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Projectiles/
H A DFlareProjectile.cpp62 CWorldObject::SetVelocity(speed + (owner->rightdir * owner->unitDef->flareDropVector.x)); in Update()
63 CWorldObject::SetVelocity(speed + (owner->updir * owner->unitDef->flareDropVector.y)); in Update()
64 CWorldObject::SetVelocity(speed + (owner->frontdir * owner->unitDef->flareDropVector.z)); in Update()
78 s += owner->rightdir * owner->unitDef->flareDropVector.x; in Update()
79 s += owner->updir * owner->unitDef->flareDropVector.y; in Update()
80 s += owner->frontdir * owner->unitDef->flareDropVector.z; in Update()
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.cpp221 , flareDropVector(ZeroVector) in UnitDef()
H A DUnitDef.h305 float3 flareDropVector; member
H A DAIAICallback.cpp694 unitDef->flareDropVector = pos_cache; in GetUnitDefById()
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitDef.h338 float3 flareDropVector; member
H A DUnitDef.cpp236 , flareDropVector(ZeroVector) in UnitDef()
623 flareDropVector = udTable.GetFloat3("flareDropVector", ZeroVector); in UnitDef()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnitDefs.cpp963 ADD_FLOAT("flareDropVectorX", ud.flareDropVector.x); in InitParamMap()
964 ADD_FLOAT("flareDropVectorY", ud.flareDropVector.y); in InitParamMap()
965 ADD_FLOAT("flareDropVectorZ", ud.flareDropVector.z); in InitParamMap()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DSSkirmishAICallbackImpl.cpp2987 getUnitDefById(skirmishAIId, unitDefId)->flareDropVector.copyInto(return_posF3_out); in skirmishAiCallback_UnitDef_getFlareDropVector()