Searched refs:flatten_tile (Results 1 – 8 of 8) sorted by relevance
/dports/games/simutrans/simutrans-121.0/player/ |
H A D | ai.cc | 462 …if( !(welt->flatten_tile( this, platz1, welt->lookup_kartenboden(platz1)->get_hoehe() ) && welt… in create_simple_road_transport()
|
H A D | ai_goods.cc | 658 if(!welt->flatten_tile( this, k, z1 )) { in create_simple_rail_transport() 678 if(!welt->flatten_tile(this,k,z2)) { in create_simple_rail_transport()
|
H A D | ai_passenger.cc | 490 if(!welt->flatten_tile(this,pos+koord(j,i),h)) { in build_airport()
|
/dports/games/simutrans/simutrans-121.0/ |
H A D | simworld.h | 1445 …bool flatten_tile(player_t *player, koord k, sint8 hgt, bool keep_water=false, bool make_underwate…
|
H A D | simcity.cc | 3491 welt->flatten_tile(NULL, k, bd->get_hoehe()+1, true); in build_road() 3494 welt->flatten_tile(NULL, k, bd->get_hoehe()); in build_road()
|
H A D | simworld.cc | 2857 return flatten_tile(player, k, hgt, keep_water, make_underwater_hill, true /* just check */); in can_flatten_tile() 2862 bool karte_t::flatten_tile(player_t *player, koord k, sint8 hgt, bool keep_water, bool make_underwa… in flatten_tile() function in karte_t
|
H A D | simtool.cc | 1304 if( !welt->flatten_tile( player, k, water_hgt, false, true ) ) { in tool_set_slope_work()
|
/dports/games/simutrans/simutrans-121.0/bauer/ |
H A D | wegbauer.cc | 2856 welt->flatten_tile(NULL, route[k].get_2d(), max(route[k].z-1, start_h)); in build_river()
|