Home
last modified time | relevance | path

Searched refs:flipV (Results 1 – 25 of 71) sorted by relevance

123

/dports/multimedia/dirac/dirac-1.0.2/util/instrumentation/libdirac_instrument/
H A Dmotion_arrows.cpp174 bool flipH = false, flipV = false; in DrawArrow() local
181 flipV=true; in DrawArrow()
194 if (flipH && !flipV) in DrawArrow()
204 else if (!flipH && flipV) in DrawArrow()
214 else if (flipH && flipV) in DrawArrow()
/dports/textproc/py-openpyxl/openpyxl-2.6.4/openpyxl/drawing/
H A Dgeometry.py80 flipV = Bool(allow_none=True) variable in Transform2D
91 flipV=None, argument
99 self.flipV = flipV
113 flipV = Bool(allow_none=True) variable in GroupTransform2D
124 flipV=None, argument
132 self.flipV = flipV
H A Dxdr.py30 flipV = Transform2D.flipV variable in XDRTransform2D
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/quick3d/
H A Dqquick3dtexture_p.h70 Q_PROPERTY(bool flipV READ flipV WRITE setFlipV NOTIFY flipVChanged)
142 bool flipV() const;
161 void setFlipV(bool flipV);
H A Dqquick3dtexture.cpp251 bool QQuick3DTexture::flipV() const in flipV() function in QQuick3DTexture
500 void QQuick3DTexture::setFlipV(bool flipV) in setFlipV() argument
502 if (m_flipV == flipV) in setFlipV()
505 m_flipV = flipV; in setFlipV()
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/res/effectlib/
H A DtangentSpaceNormalTexture.glsllib53 bool flipV = flipTangentV;
64 flipV = !flipV;
71 vec3 tangentV = normalize( flipV ? -uvw.tangent_v : uvw.tangent_v );
/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/res/effectlib/gles2/
H A DtangentSpaceNormalTexture.glsllib59 bool flipV = flipTangentV;
70 flipV = !flipV;
77 vec3 tangentV = normalize( flipV ? -uvw.tangent_v : uvw.tangent_v );
/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/canvas/
H A DmxGraphicsCanvas2D.java308 if (flipH && flipV) in rotate()
312 else if (flipH ^ flipV) in rotate()
317 double ty = (flipV) ? cy : 0; in rotate()
318 int sy = (flipV) ? -1 : 1; in rotate()
329 state.flipV = flipV; in rotate()
764 double h, boolean flipH, boolean flipV) in createImageGraphics() argument
768 if (flipH || flipV) in createImageGraphics()
772 if (flipV && flipH) in createImageGraphics()
789 if (flipV) in createImageGraphics()
1468 if (state.flipV) in paintShadow()
[all …]
H A DmxICanvas2D.java56 void rotate(double theta, boolean flipH, boolean flipV, double cx, double cy); in rotate() argument
280 boolean aspect, boolean flipH, boolean flipV); in image() argument
/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/shape/
H A DmxImageShape.java30 boolean flipV = mxUtils.isTrue(state.getStyle(), in paintShape()
35 mxGraphics2DCanvas.PRESERVE_IMAGE_ASPECT, flipH, flipV); in paintShape() local
H A DmxStencil.java141 boolean flipV = mxUtils.isTrue(style, mxConstants.STYLE_STENCIL_FLIPV, in paintShape()
144 if (flipH && flipV) in paintShape()
148 flipV = false; in paintShape()
157 if (rotation != 0 || flipH || flipV) in paintShape()
159 canvas.rotate(rotation, flipH, flipV, state.getCenterX(), in paintShape()
201 drawShadow(canvas, state, rotation, flipH, flipV, state, alpha, fillColor != null, aspect); in paintShape()
245 boolean flipV, mxRectangle bounds, double alpha, boolean filled, mxRectangle aspect) in drawShadow() argument
260 if (flipV) in drawShadow()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/gfx/
H A Danimationresource.cpp181 if (!parseBooleanKey(flipVString, frame.flipV)) { in parserCallback_frame()
184 frame.flipV = false; in parserCallback_frame()
187 frame.flipV = false; in parserCallback_frame()
H A Dbitmap.cpp141 void Bitmap::setFlipV(bool flipV) { in setFlipV() argument
142 _flipV = flipV; in setFlipV()
H A Danimationtemplate.cpp191 writer.write(Iter->flipV); in persist()
220 reader.read(frame.flipV); in unpersist()
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/gfx/
H A Danimationresource.cpp181 if (!parseBooleanKey(flipVString, frame.flipV)) { in parserCallback_frame()
184 frame.flipV = false; in parserCallback_frame()
187 frame.flipV = false; in parserCallback_frame()
H A Dbitmap.cpp141 void Bitmap::setFlipV(bool flipV) { in setFlipV() argument
142 _flipV = flipV; in setFlipV()
H A Danimationtemplate.cpp191 writer.write(Iter->flipV); in persist()
220 reader.read(frame.flipV); in unpersist()
/dports/print/scribus-devel/scribus-1.5.7/scribus/ui/
H A Dpropertiespalette_xyz.cpp78 flipV->setCheckable(true); in PropertiesPalette_XYZ()
186 flipV->setEnabled(false); in unsetDoc()
435 flipV->setCheckable( false ); in handleSelectionChanged()
437 flipV->setChecked(false); in handleSelectionChanged()
440 flipV->setEnabled(true); in handleSelectionChanged()
462 flipV->setCheckable(true); in handleSelectionChanged()
466 flipV->setCheckable(true); in handleSelectionChanged()
471 flipV->setCheckable(false); in handleSelectionChanged()
473 flipV->setChecked(false); in handleSelectionChanged()
480 flipV->setEnabled(itemType !=-1); in handleSelectionChanged()
[all …]
/dports/print/libmspub01/libmspub-0.1.4/src/lib/
H A DVectorTransformation2D.cpp36 VectorTransformation2D VectorTransformation2D::fromFlips(bool flipH, bool flipV) in fromFlips() argument
41 ret.m_m22 = flipV ? -1 : 1; in fromFlips()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DSpawnParticleData.cpp68 flipH = flipV = 0; in SpawnParticleData()
/dports/graphics/ptex/ptex-2.3.2/src/ptex/
H A DPtexSeparableKernel.h240 void flipV() in flipV() function
260 case 2: flipU(); flipV(); break; in rotate()
261 case 3: flipV(); swapUV(); break; in rotate()
/dports/graphics/wings/libigl-2.1.0/include/igl/
H A DHalfEdgeIterator.cpp52 IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipV() in flipV() function in igl::HalfEdgeIterator
154 … 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipV();
H A DHalfEdgeIterator.h67 IGL_INLINE void flipV();
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/
H A DHalfEdgeIterator.cpp52 IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipV() in flipV() function in igl::HalfEdgeIterator
154 … 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipV();
H A DHalfEdgeIterator.h67 IGL_INLINE void flipV();

123