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Searched refs:flip_tolerance (Results 1 – 1 of 1) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dgraphic_mad.c49 static const float flip_tolerance = 0.25f * 0.5f; variable
1236 flips_match = ( ABS( psave->flip - pinst->flip ) < flip_tolerance ); in chr_instance_needs_update()
2468 … (( pinst->frame_lst != pinst->frame_lst ) && ABS( pcache->flip - pinst->flip ) > flip_tolerance ) in vlst_cache_test()