Searched refs:flipmaps (Results 1 – 3 of 3) sorted by relevance
83 ByteFlags flipmaps[MAX_FLIPMAP_COUNT]; member
2188 SaveState::ByteFlags &flip = level->state.flipmaps[cmd.args]; in checkTrigger()2207 … if (level->state.flipmaps[cmd.args].active == TR::ACTIVE && !level->state.flags.flipped) in checkTrigger()2211 … if (level->state.flipmaps[cmd.args].active == TR::ACTIVE && level->state.flags.flipped) in checkTrigger()
1483 level->state.flipmaps[3].active = TR::ACTIVE; in update()