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Searched refs:flipval (Results 1 – 2 of 2) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_map.c464 …SINT8 flipval = P_MobjFlip(spring); // virtually everything here centers around the thruster's gra… in P_DoFanAndGasJet() local
490 …if (flipval*object->momz >= FixedMul(speed, spring->scale)) // if object's already moving faster t… in P_DoFanAndGasJet()
495 object->momz += flipval*FixedMul(speed/4, spring->scale); in P_DoFanAndGasJet()
498 if (flipval*object->momz > FixedMul(speed, spring->scale)) in P_DoFanAndGasJet()
499 object->momz = flipval*FixedMul(speed, spring->scale); in P_DoFanAndGasJet()
514 …object->momz = flipval*FixedMul(speed, FixedSqrt(FixedMul(spring->scale, object->scale))); // scal… in P_DoFanAndGasJet()
1675 SINT8 flipval = P_MobjFlip(thing); // Save this value in case monitor gets removed. in PIT_CheckThing() local
1680 …&& (flipval*(*momz) < 0) // monitor is on the floor and you're going down, or on the ceiling and y… in PIT_CheckThing()
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A DMolDisplayWin.cpp3539 long flipval = 1; in OpenFile() local
3540 if (flip) flipval = -1; in OpenFile()
3572 test = OpenGAMESSlog(Buffer, append, flipval, offset); in OpenFile()
3575 test = OpenGAMESSIRC(Buffer, append,flipval,offset); in OpenFile()
3578 test = OpenGAMESSDRC(Buffer, false, append,flipval,offset); in OpenFile()
3581 test = OpenGAMESSTRJ(Buffer, append,flipval,offset); in OpenFile()