Searched refs:floorLowerToHighest (Results 1 – 8 of 8) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/ |
H A D | a_strifestuff.cpp | 551 EV_DoFloor (DFloor::floorLowerToHighest, NULL, 44, FRACUNIT, 0, -1, 0, false); in IMPLEMENT_CLASS()
|
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_lnspec.cpp | 293 return EV_DoFloor (DFloor::floorLowerToHighest, ln, arg0, SPEED(arg1), (arg2-128)*FRACUNIT, 0, 0); in FUNC() 435 case 1: type = DFloor::floorLowerToHighest; break; in FUNC()
|
H A D | p_floor.cpp | 263 case DFloor::floorLowerToHighest: in DFloor()
|
H A D | p_spec.h | 805 floorLowerToHighest, enumerator
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_spec.h | 712 floorLowerToHighest, enumerator
|
H A D | p_floor.cpp | 318 case DFloor::floorLowerToHighest: in EV_DoFloor()
|
H A D | p_lnspec.cpp | 297 …return EV_DoFloor (DFloor::floorLowerToHighest, ln, arg0, SPEED(arg1), (arg2-128)*FRACUNIT, -1, 0,… in FUNC() 456 case 1: type = DFloor::floorLowerToHighest; break; in FUNC()
|
H A D | p_enemy.cpp | 3312 EV_DoFloor (DFloor::floorLowerToHighest, NULL, 666, FRACUNIT, 0, -1, 0, false); in DEFINE_ACTION_FUNCTION()
|