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Searched refs:floor_tile (Results 1 – 25 of 39) sorted by relevance

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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Danimate.c280 struct floor_tile_spec *floor_tile = (struct floor_tile_spec *)scenery_piece; in animate_floor_tile() local
282 int frame = (int)rintf(floor_tile->animation_fps * animation_timeline) % floor_tile->frames; in animate_floor_tile()
283 floor_tile->current_image = &floor_tile->images[frame]; in animate_floor_tile()
366 floor_tile->current_image = &floor_tile->images[0]; in generate_animated_floor_tile_list()
367 if (floor_tile->animation_fn != NULL) { in generate_animated_floor_tile_list()
369 a->scenery_piece = (void *)floor_tile; in generate_animated_floor_tile_list()
370 a->animation_fn = floor_tile->animation_fn; in generate_animated_floor_tile_list()
376 floor_tile->current_image = &floor_tile->images[0]; in generate_animated_floor_tile_list()
377 if (floor_tile->animation_fn != NULL) { in generate_animated_floor_tile_list()
379 a->scenery_piece = (void *)floor_tile; in generate_animated_floor_tile_list()
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H A Dblocks.c726 for (j = 0; j < floor_tile->frames; j++) { in get_storage_for_floor_tile()
727 if (!strcmp(((char **)floor_tile->filenames.arr)[j], filename)) in get_storage_for_floor_tile()
728 return &floor_tile->images[j]; in get_storage_for_floor_tile()
733 …struct floor_tile_spec *floor_tile = dynarray_member(&overlay_floor_tiles, i, sizeof(struct floor_… in get_storage_for_floor_tile() local
734 for (j = 0; j < floor_tile->frames; j++) { in get_storage_for_floor_tile()
735 if (!strcmp(((char **)floor_tile->filenames.arr)[j], filename)) in get_storage_for_floor_tile()
736 return &floor_tile->images[j]; in get_storage_for_floor_tile()
764 for (j = 0; j < floor_tile->frames; j++) { in free_floor_tiles()
765 delete_image(&floor_tile->images[j]); in free_floor_tiles()
771 for (j = 0; j < floor_tile->frames; j++) { in free_floor_tiles()
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H A Dfloor_tiles.c100 …struct floor_tile_spec *floor_tile = dynarray_member(floor_tiles, floor_value, sizeof(struct floor… in get_floor_tile_image() local
101 return floor_tile->current_image; in get_floor_tile_image()
H A Dluaconfig.c869 dynarray_init(&floor_tile.filenames, 1, sizeof(char *)); in get_floor_tile_list()
870 dynarray_add(&floor_tile.filenames, &filename, sizeof(char *)); in get_floor_tile_list()
875 { "filenames", NULL, STRING_ARRAY, &floor_tile.filenames }, in get_floor_tile_list()
876 { "animation_fps", "0.0", FLOAT_TYPE, &floor_tile.animation_fps }, in get_floor_tile_list()
880 floor_tile.animation_fn = get_animation_by_name("floor_tile"); in get_floor_tile_list()
885 floor_tile.frames = floor_tile.filenames.size; in get_floor_tile_list()
886 floor_tile.images = MyMalloc(floor_tile.frames * sizeof(struct image)); in get_floor_tile_list()
887 for (i=0; i<floor_tile.frames; i++) in get_floor_tile_list()
888 memcpy(&floor_tile.images[i], &empty_image, sizeof(struct image)); in get_floor_tile_list()
889 floor_tile.current_image = &floor_tile.images[0]; in get_floor_tile_list()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/dlua/
H A Dlm_1way.lua24 if self.props.floor_tile ~= nil then
25 dgn.tile_floor_changed(x, y, self.props.floor_tile)
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/
H A Dlvledit_widget_toolbar.c189 …struct floor_tile_spec *floor_tile = dynarray_member(&overlay_floor_tiles, index, sizeof(struct fl… in leveleditor_print_object_info() local
190 …sprintf(str, _("Overlay floor tile number %d, filename %s\n"), index, ((char **)floor_tile->filena… in leveleditor_print_object_info()
192 …struct floor_tile_spec *floor_tile = dynarray_member(&underlay_floor_tiles, array[idx], sizeof(str… in leveleditor_print_object_info() local
193 …"Underlay floor tile number %d, filename %s\n"), array[idx], ((char **)floor_tile->filenames.arr)[… in leveleditor_print_object_info()
H A Dlvledit_object_lists.c342 …struct floor_tile_spec *floor_tile = dynarray_member(floor_tiles, i, sizeof(struct floor_tile_spec… in sort_floor_tiles_by_categories() local
343 const char *current_filename = ((char **)floor_tile->filenames.arr)[0]; in sort_floor_tiles_by_categories()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dl-dgntil.cc50 map->floor_tile = luaL_checkstring(ls, 2); in LUAFN()
51 PLUARET(string, map->floor_tile.c_str()); in LUAFN()
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/rooms/
H A Dstaff_room.lua37 room.floor_tile = 17
H A Dfracture_clinic.lua37 room.floor_tile = 17
H A Dultrascan.lua37 room.floor_tile = 19
H A Dinflation.lua37 room.floor_tile = 17
H A Djelly_vat.lua37 room.floor_tile = 17
H A Dslack_tongue.lua37 room.floor_tile = 17
H A Dblood_machine_room.lua37 room.floor_tile = 19
H A Ddna_fixer.lua37 room.floor_tile = 17
H A Dhair_restoration.lua37 room.floor_tile = 17
H A Dx_ray_room.lua37 room.floor_tile = 19
H A Dpharmacy.lua37 room.floor_tile = 19
H A Delectrolysis.lua37 room.floor_tile = 17
H A Dgeneral_diag.lua37 room.floor_tile = 21
H A Ddecontamination.lua37 room.floor_tile = 19
H A Dcardiogram.lua37 room.floor_tile = 19
H A Dscanner_room.lua37 room.floor_tile = 19
/dports/graphics/gimp-data-extras/gimp-data-extras-2.0.4/patterns/Legacy/
H A DMakefile.am47 floor_tile.pat \

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