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Searched refs:floorpanningcnt (Results 1 – 11 of 11) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Deffects.cpp55 extern short floorpanninglist[], floorpanningcnt;
340 for (int i = 0; i < floorpanningcnt; i++) in panningfx()
1228 if (floorpanningcnt < 64) in cracks()
1241 floorpanninglist[floorpanningcnt++] = plr->sector; in cracks()
H A Dwitchaven.cpp155 short floorpanninglist[64], floorpanningcnt; variable
729 floorpanningcnt = 0; in setupboard()
1202 floorpanninglist[floorpanningcnt++] = i; in setupboard()
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtekldsv.cpp192 read(fil,&floorpanningcnt,2); in loadgame()
408 rv=write(fil,&floorpanningcnt,2); in savegame()
H A Dtekprep.cpp162 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard()
179 floorpanninglist[floorpanningcnt++] = i; in prepareboard()
H A Dtekwar.h141 extern short floorpanninglist[64], floorpanningcnt;
H A Dtekgame.cpp258 short floorpanninglist[64], floorpanningcnt; variable
H A Dtektag.cpp441 for( i=0; i<floorpanningcnt; i++ ) { in tagcode()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C239 static short floorpanninglist[64], floorpanningcnt; variable
1006 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard()
1021 floorpanninglist[floorpanningcnt++] = i; in prepareboard()
1840 for(i=0;i<floorpanningcnt;i++) //animate floor of slime sectors in tagcode()
5151 kdfread(&floorpanningcnt,2,1,fil); in loadgame()
5328 dfwrite(&floorpanningcnt,2,1,fil); in savegame()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C240 static short floorpanninglist[64], floorpanningcnt; variable
1007 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard()
1022 floorpanninglist[floorpanningcnt++] = i; in prepareboard()
1841 for(i=0;i<floorpanningcnt;i++) //animate floor of slime sectors in tagcode()
5152 kdfread(&floorpanningcnt,2,1,fil); in loadgame()
5329 dfwrite(&floorpanningcnt,2,1,fil); in savegame()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp260 static short floorpanninglist[64], floorpanningcnt; variable
1262 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard()
1277 floorpanninglist[floorpanningcnt++] = i; in prepareboard()
2134 for (i=0; i<floorpanningcnt; i++) //animate floor of slime sectors in tagcode()
5406 kdfread(&floorpanningcnt,2,1,fil); in loadgame()
5589 dfwrite(&floorpanningcnt,2,1,fil); in savegame()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c228 static short floorpanninglist[64], floorpanningcnt; variable
1273 floorpanningcnt = 0; //Make a list of slime sectors
1288 floorpanninglist[floorpanningcnt++] = i;
2112 for(i=0;i<floorpanningcnt;i++) //animate floor of slime sectors
5376 kdfread(&floorpanningcnt,2,1,fil);
5554 dfwrite(&floorpanningcnt,2,1,fil);