Searched refs:floorpanningcnt (Results 1 – 11 of 11) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | effects.cpp | 55 extern short floorpanninglist[], floorpanningcnt; 340 for (int i = 0; i < floorpanningcnt; i++) in panningfx() 1228 if (floorpanningcnt < 64) in cracks() 1241 floorpanninglist[floorpanningcnt++] = plr->sector; in cracks()
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H A D | witchaven.cpp | 155 short floorpanninglist[64], floorpanningcnt; variable 729 floorpanningcnt = 0; in setupboard() 1202 floorpanninglist[floorpanningcnt++] = i; in setupboard()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekldsv.cpp | 192 read(fil,&floorpanningcnt,2); in loadgame() 408 rv=write(fil,&floorpanningcnt,2); in savegame()
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H A D | tekprep.cpp | 162 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard() 179 floorpanninglist[floorpanningcnt++] = i; in prepareboard()
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H A D | tekwar.h | 141 extern short floorpanninglist[64], floorpanningcnt;
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H A D | tekgame.cpp | 258 short floorpanninglist[64], floorpanningcnt; variable
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H A D | tektag.cpp | 441 for( i=0; i<floorpanningcnt; i++ ) { in tagcode()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 239 static short floorpanninglist[64], floorpanningcnt; variable 1006 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard() 1021 floorpanninglist[floorpanningcnt++] = i; in prepareboard() 1840 for(i=0;i<floorpanningcnt;i++) //animate floor of slime sectors in tagcode() 5151 kdfread(&floorpanningcnt,2,1,fil); in loadgame() 5328 dfwrite(&floorpanningcnt,2,1,fil); in savegame()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 240 static short floorpanninglist[64], floorpanningcnt; variable 1007 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard() 1022 floorpanninglist[floorpanningcnt++] = i; in prepareboard() 1841 for(i=0;i<floorpanningcnt;i++) //animate floor of slime sectors in tagcode() 5152 kdfread(&floorpanningcnt,2,1,fil); in loadgame() 5329 dfwrite(&floorpanningcnt,2,1,fil); in savegame()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.cpp | 260 static short floorpanninglist[64], floorpanningcnt; variable 1262 floorpanningcnt = 0; //Make a list of slime sectors in prepareboard() 1277 floorpanninglist[floorpanningcnt++] = i; in prepareboard() 2134 for (i=0; i<floorpanningcnt; i++) //animate floor of slime sectors in tagcode() 5406 kdfread(&floorpanningcnt,2,1,fil); in loadgame() 5589 dfwrite(&floorpanningcnt,2,1,fil); in savegame()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 228 static short floorpanninglist[64], floorpanningcnt; variable 1273 floorpanningcnt = 0; //Make a list of slime sectors 1288 floorpanninglist[floorpanningcnt++] = i; 2112 for(i=0;i<floorpanningcnt;i++) //animate floor of slime sectors 5376 kdfread(&floorpanningcnt,2,1,fil); 5554 dfwrite(&floorpanningcnt,2,1,fil);
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