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Searched refs:florz (Results 1 – 24 of 24) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/test/
H A Danimatesprites.con12 gamevar florz 0 0
72 /*out:*/ ceilz ceilhit florz florhit
76 qsprintf Q Q /**/ ceilhit ceilz florhit florz
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp1823 *florz = INT32_MAX; *florhit = -1; in getzrange()
1855 getzsofslope(sectnum,closest.x,closest.y,ceilz,florz); in getzrange()
1925 if (pos->z < cz && cz < *florz) { *florz = cz; *florhit = hitwhat; } in getzrange()
1930 if (pos->z < daz2 && daz2 < *florz) { *florz = daz2; *florhit = hitwhat; } in getzrange()
2027 if (pos->z < cz && cz < *florz) { *florz = cz; *florhit = hitwhat; } in getzrange()
2032 if (pos->z < daz2 && daz2 < *florz) { *florz = daz2; *florhit = hitwhat; } in getzrange()
2049 if (daz2 < *florz) in getzrange()
2053 *florz = daz2, *florhit = k+16384; in getzrange()
2153 if ((pos->z < daz2) && (daz2 < *florz in getzrange()
2160 *florz = daz2; in getzrange()
[all …]
H A Dpolymer.cpp2686 int32_t ceilz, florz; in polymer_updatesector() local
2742 getzsofslope(sectnum, wal->x, wal->y, &ceilz, &florz); in polymer_updatesector()
2743 s->floor.buffer[i].y = -(float)(florz) / 16.0f; in polymer_updatesector()
H A Dpolymost.cpp5129 void fgetzsofslope(usectorptr_t sec, float dax, float day, float* ceilz, float *florz) in fgetzsofslope() argument
5131 *ceilz = float(sec->ceilingz); *florz = float(sec->floorz); in fgetzsofslope()
5148 *florz += (sec->floorheinum*j)/i; in fgetzsofslope()
H A Dengine.cpp13184 void getzsofslopeptr(usectorptr_t sec, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslopeptr() argument
13186 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslopeptr()
13204 *florz += scale(sec->floorheinum,j>>shift,i)<<shift; in getzsofslopeptr()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1270 …d getzrange(const vec3_t *pos, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz,
1351 int32_t *ceilz, int32_t *florz) ATTRIBUTE((nonnull(1,4,5)));
1367 …INLINE void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslope() argument
1369 getzsofslopeptr((usectorptr_t)&sector[sectnum], dax, day, ceilz, florz); in getzsofslope()
1372 …void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getcorrectzsofslope() argument
1376 getzsofslopeptr((usectorptr_t)&sector[sectnum], closest.x, closest.y, ceilz, florz); in getcorrectzsofslope()
1716 …int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz,
1719 …int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz, in getzrange_old() argument
1723 getzrange(&vector, sectnum, ceilz, ceilhit, florz, florhit, walldist, cliptype); in getzrange_old()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h429 void getzrange(int x, int y, int z, short sectnum, int *ceilz, int *ceilhit, int *florz, int *flo…
448 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz);
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dactor.cpp588 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local
590 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor()
592 u->oz = sp->z = florz; in KeepActorOnFloor()
H A Dsprite.cpp4709 int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit) in getzrangepoint() argument
4721 *florz = 0x7fffffff; in getzrangepoint()
4727 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint()
4822 if (daz < *florz) in getzrangepoint()
4824 *florz = daz; in getzrangepoint()
H A Dgame.h2135 …, int y, int z, short sectnum, int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit);
/dports/games/jfsw/jfsw-c434002/src/
H A Dactor.c591 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local
593 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor()
595 u->oz = sp->z = florz; in KeepActorOnFloor()
H A Dsprite.c4731 LONGp ceilz, LONGp ceilhit, LONGp florz, LONGp florhit) in getzrangepoint() argument
4743 *florz = 0x7fffffff; in getzrangepoint()
4749 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint()
4844 if (daz < *florz) in getzrangepoint()
4846 *florz = daz; in getzrangepoint()
H A Dgame.h2142 VOID getzrangepoint(int x, int y, int z, short sectnum, LONGp ceilz, LONGp ceilhit, LONGp florz, LO…
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Ddefs_common.lua563 local ceilz, ceilhit, florz, florhit = zret[0], zret[1], zret[2], zret[3]
566 { florhit>=49152, bit.band(florhit,16383), florz })
/dports/sysutils/gdisk/gptfdisk-1.0.8/
H A DREADME275 - Florian Zumbiehl (florz@florz.de)
/dports/sysutils/linrename/util-linux-2.25.2/
H A DAUTHORS194 Florian Zumbiehl <florz@florz.de>
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32exec.cpp1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute()
1895 Gv_SetVar(florzvar, florz); in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32exec.cpp1885 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
1888 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute()
1891 Gv_SetVarX(florzvar, florz); in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32exec.cpp1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute()
1895 Gv_SetVar(florzvar, florz); in VM_Execute()
H A Dgameexec.cpp4509 int32_t ceilz, ceilhit, florz, florhit; local
4511 … getzrange(&v.vect, v.sectNum, &ceilz, &ceilhit, &florz, &florhit, v2.walldist, v2.clipmask);
4514 Gv_SetVar(florzvar, florz);
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C6163 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument
6179 *florz = 0x7fffffff; *florhit = -1; in getzrange()
6188 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange()
6242 if (daz2 < *florz) { *florz = daz2; *florhit = k+16384; } in getzrange()
6349 if ((z < daz2) && (daz2 < *florz)) { *florz = daz2; *florhit = j+49152; } in getzrange()
7918 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument
7925 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope()
7933 if (sec->floorstat&2) *florz = (*florz)+scale(sec->floorheinum,j,i); in getzsofslope()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C6203 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument
6219 *florz = 0x7fffffff; *florhit = -1; in getzrange()
6228 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange()
6282 if (daz2 < *florz) { *florz = daz2; *florhit = k+16384; } in getzrange()
6389 if ((z < daz2) && (daz2 < *florz)) { *florz = daz2; *florhit = j+49152; } in getzrange()
7936 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument
7943 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope()
7951 if (sec->floorstat&2) *florz = (*florz)+scale(sec->floorheinum,j,i); in getzsofslope()
/dports/devel/util-linux/util-linux-2.36/
H A DAUTHORS286 Florian Zumbiehl <florz@florz.de>
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c9387 int *ceilz, int *ceilhit, int *florz, int *florhit, in getzrange() argument
9403 *florz = 0x7fffffff; *florhit = -1; in getzrange()
9412 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange()
9466 if (daz2 < *florz) { *florz = daz2; *florhit = k+16384; } in getzrange()
9573 if ((z < daz2) && (daz2 < *florz)) { *florz = daz2; *florhit = j+49152; } in getzrange()
10224 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz) in getzsofslope() argument
10231 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope()
10239 if (sec->floorstat&2) *florz = (*florz)+scale(sec->floorheinum,j,i); in getzsofslope()