/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/test/ |
H A D | animatesprites.con | 12 gamevar florz 0 0 72 /*out:*/ ceilz ceilhit florz florhit 76 qsprintf Q Q /**/ ceilhit ceilz florhit florz
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | clip.cpp | 1823 *florz = INT32_MAX; *florhit = -1; in getzrange() 1855 getzsofslope(sectnum,closest.x,closest.y,ceilz,florz); in getzrange() 1925 if (pos->z < cz && cz < *florz) { *florz = cz; *florhit = hitwhat; } in getzrange() 1930 if (pos->z < daz2 && daz2 < *florz) { *florz = daz2; *florhit = hitwhat; } in getzrange() 2027 if (pos->z < cz && cz < *florz) { *florz = cz; *florhit = hitwhat; } in getzrange() 2032 if (pos->z < daz2 && daz2 < *florz) { *florz = daz2; *florhit = hitwhat; } in getzrange() 2049 if (daz2 < *florz) in getzrange() 2053 *florz = daz2, *florhit = k+16384; in getzrange() 2153 if ((pos->z < daz2) && (daz2 < *florz in getzrange() 2160 *florz = daz2; in getzrange() [all …]
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H A D | polymer.cpp | 2686 int32_t ceilz, florz; in polymer_updatesector() local 2742 getzsofslope(sectnum, wal->x, wal->y, &ceilz, &florz); in polymer_updatesector() 2743 s->floor.buffer[i].y = -(float)(florz) / 16.0f; in polymer_updatesector()
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H A D | polymost.cpp | 5129 void fgetzsofslope(usectorptr_t sec, float dax, float day, float* ceilz, float *florz) in fgetzsofslope() argument 5131 *ceilz = float(sec->ceilingz); *florz = float(sec->floorz); in fgetzsofslope() 5148 *florz += (sec->floorheinum*j)/i; in fgetzsofslope()
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H A D | engine.cpp | 13184 void getzsofslopeptr(usectorptr_t sec, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslopeptr() argument 13186 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslopeptr() 13204 *florz += scale(sec->floorheinum,j>>shift,i)<<shift; in getzsofslopeptr()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1270 …d getzrange(const vec3_t *pos, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz, 1351 int32_t *ceilz, int32_t *florz) ATTRIBUTE((nonnull(1,4,5))); 1367 …INLINE void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslope() argument 1369 getzsofslopeptr((usectorptr_t)§or[sectnum], dax, day, ceilz, florz); in getzsofslope() 1372 …void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getcorrectzsofslope() argument 1376 getzsofslopeptr((usectorptr_t)§or[sectnum], closest.x, closest.y, ceilz, florz); in getcorrectzsofslope() 1716 …int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz, 1719 …int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *florz, in getzrange_old() argument 1723 getzrange(&vector, sectnum, ceilz, ceilhit, florz, florhit, walldist, cliptype); in getzrange_old()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 429 void getzrange(int x, int y, int z, short sectnum, int *ceilz, int *ceilhit, int *florz, int *flo… 448 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz);
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | actor.cpp | 588 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local 590 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor() 592 u->oz = sp->z = florz; in KeepActorOnFloor()
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H A D | sprite.cpp | 4709 int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit) in getzrangepoint() argument 4721 *florz = 0x7fffffff; in getzrangepoint() 4727 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint() 4822 if (daz < *florz) in getzrangepoint() 4824 *florz = daz; in getzrangepoint()
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H A D | game.h | 2135 …, int y, int z, short sectnum, int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit);
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | actor.c | 591 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local 593 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor() 595 u->oz = sp->z = florz; in KeepActorOnFloor()
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H A D | sprite.c | 4731 LONGp ceilz, LONGp ceilhit, LONGp florz, LONGp florhit) in getzrangepoint() argument 4743 *florz = 0x7fffffff; in getzrangepoint() 4749 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint() 4844 if (daz < *florz) in getzrangepoint() 4846 *florz = daz; in getzrangepoint()
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H A D | game.h | 2142 VOID getzrangepoint(int x, int y, int z, short sectnum, LONGp ceilz, LONGp ceilhit, LONGp florz, LO…
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | defs_common.lua | 563 local ceilz, ceilhit, florz, florhit = zret[0], zret[1], zret[2], zret[3] 566 { florhit>=49152, bit.band(florhit,16383), florz })
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/dports/sysutils/gdisk/gptfdisk-1.0.8/ |
H A D | README | 275 - Florian Zumbiehl (florz@florz.de)
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/dports/sysutils/linrename/util-linux-2.25.2/ |
H A D | AUTHORS | 194 Florian Zumbiehl <florz@florz.de>
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32exec.cpp | 1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local 1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute() 1895 Gv_SetVar(florzvar, florz); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32exec.cpp | 1885 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local 1888 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute() 1891 Gv_SetVarX(florzvar, florz); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32exec.cpp | 1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local 1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute() 1895 Gv_SetVar(florzvar, florz); in VM_Execute()
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H A D | gameexec.cpp | 4509 int32_t ceilz, ceilhit, florz, florhit; local 4511 … getzrange(&v.vect, v.sectNum, &ceilz, &ceilhit, &florz, &florhit, v2.walldist, v2.clipmask); 4514 Gv_SetVar(florzvar, florz);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 6163 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument 6179 *florz = 0x7fffffff; *florhit = -1; in getzrange() 6188 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange() 6242 if (daz2 < *florz) { *florz = daz2; *florhit = k+16384; } in getzrange() 6349 if ((z < daz2) && (daz2 < *florz)) { *florz = daz2; *florhit = j+49152; } in getzrange() 7918 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument 7925 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope() 7933 if (sec->floorstat&2) *florz = (*florz)+scale(sec->floorheinum,j,i); in getzsofslope()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 6203 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument 6219 *florz = 0x7fffffff; *florhit = -1; in getzrange() 6228 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange() 6282 if (daz2 < *florz) { *florz = daz2; *florhit = k+16384; } in getzrange() 6389 if ((z < daz2) && (daz2 < *florz)) { *florz = daz2; *florhit = j+49152; } in getzrange() 7936 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument 7943 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope() 7951 if (sec->floorstat&2) *florz = (*florz)+scale(sec->floorheinum,j,i); in getzsofslope()
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/dports/devel/util-linux/util-linux-2.36/ |
H A D | AUTHORS | 286 Florian Zumbiehl <florz@florz.de>
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 9387 int *ceilz, int *ceilhit, int *florz, int *florhit, in getzrange() argument 9403 *florz = 0x7fffffff; *florhit = -1; in getzrange() 9412 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange() 9466 if (daz2 < *florz) { *florz = daz2; *florhit = k+16384; } in getzrange() 9573 if ((z < daz2) && (daz2 < *florz)) { *florz = daz2; *florhit = j+49152; } in getzrange() 10224 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz) in getzsofslope() argument 10231 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope() 10239 if (sec->floorstat&2) *florz = (*florz)+scale(sec->floorheinum,j,i); in getzsofslope()
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