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Searched refs:flush_screen (Results 1 – 25 of 289) sorted by relevance

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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dxwin.h71 void (*flush_screen) (struct vidbuf_description *gfxinfo, int first_line, int end_line); member
135 STATIC_INLINE void flush_screen (int first_line, int last_line) in flush_screen() function
137 gfxvidinfo.flush_screen (&gfxvidinfo, first_line, last_line); in flush_screen()
/dports/devel/cppurses/CPPurses-0.3-5-g342a389/include/cppurses/system/detail/
H A Devent_engine.hpp28 flush_screen(); in process()
45 static auto flush_screen() -> void in flush_screen() function in cppurses::detail::Event_engine
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dmenu.cpp182 wm->flush_screen(); in menu()
194 wm->flush_screen(); in menu()
257 wm->flush_screen(); in menu()
284 wm->flush_screen(); in create_volume_window()
296 wm->flush_screen(); in create_volume_window()
414 { wm->flush_screen(); in show_sell()
527 wm->flush_screen(); in menu_handler()
673 wm->flush_screen(); in main_menu()
691 wm->flush_screen(); in main_menu()
H A Dendgame.cpp268 wm->flush_screen(); in show_end2()
331 wm->flush_screen(); in show_end2()
361 wm->flush_screen(); in show_end2()
393 wm->flush_screen(); in show_end2()
458 wm->flush_screen(); in share_end()
467 wm->flush_screen(); in share_end()
508 wm->flush_screen(); in show_end()
517 wm->flush_screen(); in show_end()
H A Dgamma.cpp153 wm->flush_screen(); in gamma_correct()
160 wm->flush_screen(); in gamma_correct()
170 wm->flush_screen(); in gamma_correct()
H A Dnetcfg.cpp68 wm->flush_screen(); in cfg_error()
72 wm->flush_screen(); in cfg_error()
306 wm->flush_screen(); in error()
315 wm->flush_screen(); in error()
426 wm->flush_screen(); in get_options()
521 wm->flush_screen(); in input()
H A Dinnet.cpp558 wm->flush_screen(); in net_reload()
581 wm->flush_screen(); in net_reload()
661 wm->flush_screen(); in get_inputs_from_server()
679 wm->flush_screen(); in get_inputs_from_server()
H A Dloadgame.cpp119 wm->flush_screen(); in get_save_spot()
245 wm->flush_screen(); in load_game()
/dports/games/abuse_sdl/abuse-0.8/src/imlib/
H A Dguistat.cpp52 wm->flush_screen(); in ~gui_status_node()
115 wm->flush_screen(); in update()
123 wm->flush_screen(); in update()
H A Devent.h71 void flush_screen();
H A Djwindow.cpp186 flush_screen(); in get_event()
207 flush_screen(); in get_event()
219 flush_screen(); in get_event()
329 void WindowManager::flush_screen() in flush_screen() function in WindowManager
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dxwin.h58 extern void flush_screen (struct vidbuffer*, int, int);
111 …void (*flush_screen) (struct vidbuf_description *gfxinfo, struct vidbuffer *vb, int first_li… member
/dports/games/abuse_sdl/abuse-0.8/src/net/
H A Dgserver.cpp76 wm->flush_screen(); in game_start_wait()
83 wm->flush_screen(); in game_start_wait()
93 wm->flush_screen(); in game_start_wait()
/dports/games/sarien/sarien-0.7.0/src/include/
H A Dgraphics.h67 void flush_screen (void);
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dxwin.h28 extern void flush_screen (int, int);
/dports/graphics/xfractint/xfractint-20.04p16/headers/
H A Dwinprot.h60 extern void flush_screen(void);
/dports/games/sarien/sarien-0.7.0/src/core/
H A Dinv.c186 flush_screen (); in inventory()
/dports/math/reduce/Reduce-svn5758-src/csl/cslbase/
H A Dsyscsl.h331 extern void flush_screen(void);
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Ddisplay.c911 flush_screen(1); /* make sure the glyph shows up */
986 flush_screen(0); /* flush buffered glyphs */
1026 flush_screen(0); /* make sure it shows up */
1083 flush_screen(0); /* make sure it shows up */
1110 flush_screen(1);
1368 flush_screen(1); /* Flush waiting glyphs & put cursor on hero */ in curs_on_u()
1460 flush_screen(1); in redraw_map()
1640 flush_screen(cursor_on_u) in flush_screen() function
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Ddisplay.c911 flush_screen(1); /* make sure the glyph shows up */
986 flush_screen(0); /* flush buffered glyphs */
1026 flush_screen(0); /* make sure it shows up */
1083 flush_screen(0); /* make sure it shows up */
1110 flush_screen(1);
1368 flush_screen(1); /* Flush waiting glyphs & put cursor on hero */ in curs_on_u()
1460 flush_screen(1); in redraw_map()
1640 flush_screen(cursor_on_u) in flush_screen() function
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/
H A Dparser.cpp879 flush_screen (gfxvidinfo.outbuffer, 0, 0); in doflashscreen()
924 flush_screen (gfxvidinfo.outbuffer, 0, 0); in hsyncstuff()
/dports/games/nethack33/nethack-3.3.1/src/
H A Dmail.c326 flush_screen(0); /* make sure md shows up */
360 flush_screen(0);
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dmail.c326 flush_screen(0); /* make sure md shows up */
360 flush_screen(0);
/dports/games/nethack34/nethack-3.4.3/src/
H A Dmail.c326 flush_screen(0); /* make sure md shows up */
360 flush_screen(0);
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dmail.c326 flush_screen(0); /* make sure md shows up */
360 flush_screen(0);

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