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Searched refs:fm_map (Results 1 – 4 of 4) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dfrcompil.c80 fr_pipe_resize(fm_x_sz(fm), fm_y_sz(fm), fm_z_shft(fm), fm_map(fm)); in fr_compile_restart()
H A Dmap.c116 free(fm_map(global_fullmap)); in map_free()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/
H A Dmap.h382 #define fm_map(fm_ptr) ((fm_ptr)->map) macro
383 #define MAP_MAP (fm_map(global_fullmap))
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/EDMS/Tests/
H A Dhackterr.c94 #define fm_map(fm_ptr) ((fm_ptr)->map) macro