/dports/games/barony/Barony-3.3.7/src/ |
H A D | init_game.cpp | 478 int fmod_result; in initGame() local 487 …fmod_result = FMOD_System_CreateStream(fmod_system, "music/shop.ogg", FMOD_SOFTWARE, NULL, &shopmu… in initGame() 527 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minesmusic[c]); in initGame() 536 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &swampmusic[c]); in initGame() 545 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &labyrinthmusic[… in initGame() 554 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &ruinsmusic[c]); in initGame() 572 fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &hellmusic[c]); in initGame() 581 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minotaurmusic[c… in initGame() 590 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &cavesmusic[c]); in initGame() 599 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &citadelmusic[c]… in initGame() [all …]
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H A D | sound.cpp | 33 FMOD_RESULT fmod_result; variable 97 if (fmod_result != FMOD_OK) in FMODErrorCheck() 99 …printlog("[FMOD Error] Error Code (%d): \"%s\"\n", fmod_result, FMOD_ErrorString(fmod_result)); //… in FMODErrorCheck() 1265 int fmod_result; in physfsReloadMusic() local 1437 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1456 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1475 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1494 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1513 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1532 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() [all …]
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H A D | sound_game.cpp | 174 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sounds[snd], true, &channel); in playSoundPos() 251 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sounds[snd], true, &channel); in playSoundPosLocal() 323 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sounds[snd], true, &channel); in playSound() 375 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sound, true, &music_channel); in playmusic() 383 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sound, true, &music_channel); in playmusic() 401 fmod_result = FMOD_Channel_SetMode(music_channel, FMOD_LOOP_NORMAL); in playmusic()
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H A D | sound.hpp | 38 extern FMOD_RESULT fmod_result;
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H A D | init.cpp | 206 fmod_result = FMOD_System_Create(&fmod_system); in initApp() 215 …fmod_result = FMOD_System_Init(fmod_system, fmod_maxchannels, FMOD_INIT_NORMAL | FMOD_INIT_3D_RIGH… in initApp() 223 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &sound_group); in initApp() 229 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &soundAmbient_group); in initApp() 235 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &soundEnvironment_group); in initApp() 243 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &music_group); in initApp() 636 …fmod_result = FMOD_System_CreateSound(fmod_system, name, (FMOD_MODE)(FMOD_SOFTWARE | FMOD_3D), NUL… in initApp()
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H A D | files.cpp | 2141 …fmod_result = FMOD_System_CreateSound(fmod_system, soundFile.c_str(), (FMOD_MODE)(FMOD_SOFTWARE | … in physfsReloadSounds()
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