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Searched refs:fmod_result (Results 1 – 6 of 6) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dinit_game.cpp478 int fmod_result; in initGame() local
487fmod_result = FMOD_System_CreateStream(fmod_system, "music/shop.ogg", FMOD_SOFTWARE, NULL, &shopmu… in initGame()
527fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minesmusic[c]); in initGame()
536fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &swampmusic[c]); in initGame()
545fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &labyrinthmusic[… in initGame()
554fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &ruinsmusic[c]); in initGame()
572 fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &hellmusic[c]); in initGame()
581fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minotaurmusic[c… in initGame()
590fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &cavesmusic[c]); in initGame()
599fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &citadelmusic[c]… in initGame()
[all …]
H A Dsound.cpp33 FMOD_RESULT fmod_result; variable
97 if (fmod_result != FMOD_OK) in FMODErrorCheck()
99 …printlog("[FMOD Error] Error Code (%d): \"%s\"\n", fmod_result, FMOD_ErrorString(fmod_result)); //… in FMODErrorCheck()
1265 int fmod_result; in physfsReloadMusic() local
1437fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1456fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1475fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1494fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1513fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1532fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
[all …]
H A Dsound_game.cpp174 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sounds[snd], true, &channel); in playSoundPos()
251 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sounds[snd], true, &channel); in playSoundPosLocal()
323 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sounds[snd], true, &channel); in playSound()
375 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sound, true, &music_channel); in playmusic()
383 fmod_result = FMOD_System_PlaySound(fmod_system, FMOD_CHANNEL_FREE, sound, true, &music_channel); in playmusic()
401 fmod_result = FMOD_Channel_SetMode(music_channel, FMOD_LOOP_NORMAL); in playmusic()
H A Dsound.hpp38 extern FMOD_RESULT fmod_result;
H A Dinit.cpp206 fmod_result = FMOD_System_Create(&fmod_system); in initApp()
215fmod_result = FMOD_System_Init(fmod_system, fmod_maxchannels, FMOD_INIT_NORMAL | FMOD_INIT_3D_RIGH… in initApp()
223 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &sound_group); in initApp()
229 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &soundAmbient_group); in initApp()
235 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &soundEnvironment_group); in initApp()
243 fmod_result = FMOD_System_CreateChannelGroup(fmod_system, NULL, &music_group); in initApp()
636fmod_result = FMOD_System_CreateSound(fmod_system, name, (FMOD_MODE)(FMOD_SOFTWARE | FMOD_3D), NUL… in initApp()
H A Dfiles.cpp2141fmod_result = FMOD_System_CreateSound(fmod_system, soundFile.c_str(), (FMOD_MODE)(FMOD_SOFTWARE | … in physfsReloadSounds()