/dports/multimedia/xine/xine-ui-0.99.12/src/xitk/xine-toolkit/ |
H A D | labelbutton.h | 65 char focuscolor[32]; member
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H A D | labelbutton.c | 174 if(!strcasecmp(private_data->focuscolor, "Default")) { in create_labelofbutton() 178 color = xitk_get_color_name(private_data->focuscolor); in create_labelofbutton() 514 … _strlcpy (private_data->focuscolor, info->label_color_focus, sizeof (private_data->focuscolor)); in notify_change_skin() 761 _strlcpy (private_data->focuscolor, info->label_color_focus, sizeof (private_data->focuscolor)); in xitk_info_labelbutton_create()
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/dports/x11-wm/wmii-devel/wmii+ixp-3.9.2/cmd/wmii/ |
H A D | frame.c | 441 col = &def.focuscolor; in frame_draw() 461 border(img, insetrect(r, 2), 1, def.focuscolor.border); in frame_draw() 476 if(c != disp.focus && col == &def.focuscolor) in frame_draw() 481 setborder(c->framewin, def.border, def.focuscolor.border); in frame_draw() 483 setborder(c->framewin, 0, def.focuscolor.border); in frame_draw()
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H A D | mouse.c | 19 fill(w, rectsubpt(w->r, w->r.min), def.focuscolor.bg); in cwin_expose() 20 fill(w, w->r, def.focuscolor.bg); in cwin_expose() 40 setborder(w2, 1, def.focuscolor.border); in constraintwin()
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H A D | dat.h | 312 CTuple focuscolor; member
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H A D | message.c | 539 ret = msg_parsecolors(m, &def.focuscolor); in message_root() 624 bufprint("focuscolors %s\n", def.focuscolor.colstr); in readctl_root()
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H A D | main.c | 427 loadcolor(&def.focuscolor, FOCUSCOLORS); in main()
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H A D | layout.c | 111 c = &def.focuscolor; in expose_event()
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_qmenu.c | 334 if (b->focuscolor) in Bitmap_Draw() 336 tempcolor[0] = b->focuscolor[0]; in Bitmap_Draw() 337 tempcolor[1] = b->focuscolor[1]; in Bitmap_Draw() 338 tempcolor[2] = b->focuscolor[2]; in Bitmap_Draw() 351 if (b->focuscolor) in Bitmap_Draw() 353 trap_R_SetColor( b->focuscolor ); in Bitmap_Draw()
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H A D | ui_playermodel.c | 579 s_playermodel.pics[k].focuscolor = colorRed; in PlayerModel_MenuInit() 594 s_playermodel.picbuttons[k].focuscolor = colorRed; in PlayerModel_MenuInit()
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H A D | ui_local.h | 247 float* focuscolor; member
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_qmenu.c | 334 if (b->focuscolor) in Bitmap_Draw() 336 tempcolor[0] = b->focuscolor[0]; in Bitmap_Draw() 337 tempcolor[1] = b->focuscolor[1]; in Bitmap_Draw() 338 tempcolor[2] = b->focuscolor[2]; in Bitmap_Draw() 351 if (b->focuscolor) in Bitmap_Draw() 353 trap_R_SetColor( b->focuscolor ); in Bitmap_Draw()
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H A D | ui_playermodel.c | 579 s_playermodel.pics[k].focuscolor = colorRed; in PlayerModel_MenuInit() 594 s_playermodel.picbuttons[k].focuscolor = colorRed; in PlayerModel_MenuInit()
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H A D | ui_local.h | 247 float* focuscolor; member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_qmenu.c | 334 if (b->focuscolor) in Bitmap_Draw() 336 tempcolor[0] = b->focuscolor[0]; in Bitmap_Draw() 337 tempcolor[1] = b->focuscolor[1]; in Bitmap_Draw() 338 tempcolor[2] = b->focuscolor[2]; in Bitmap_Draw() 351 if (b->focuscolor) in Bitmap_Draw() 353 trap_R_SetColor( b->focuscolor ); in Bitmap_Draw()
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H A D | ui_playermodel.c | 579 s_playermodel.pics[k].focuscolor = colorRed; in PlayerModel_MenuInit() 594 s_playermodel.picbuttons[k].focuscolor = colorRed; in PlayerModel_MenuInit()
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H A D | ui_local.h | 247 float* focuscolor; member
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_qmenu.c | 334 if (b->focuscolor) in Bitmap_Draw() 336 tempcolor[0] = b->focuscolor[0]; in Bitmap_Draw() 337 tempcolor[1] = b->focuscolor[1]; in Bitmap_Draw() 338 tempcolor[2] = b->focuscolor[2]; in Bitmap_Draw() 351 if (b->focuscolor) in Bitmap_Draw() 353 trap_R_SetColor( b->focuscolor ); in Bitmap_Draw()
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H A D | ui_playermodel.c | 579 s_playermodel.pics[k].focuscolor = colorRed; in PlayerModel_MenuInit() 594 s_playermodel.picbuttons[k].focuscolor = colorRed; in PlayerModel_MenuInit()
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H A D | ui_local.h | 247 float* focuscolor; member
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/dports/x11-wm/wmii/wmii-3.6/cmd/wmii/ |
H A D | dat.h | 197 CTuple focuscolor; member
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H A D | message.c | 336 ret = parse_colors(m, &def.focuscolor); in message_root() 382 b = seprint(b, e, "focuscolors %s\n", def.focuscolor.colstr); in read_root_ctl()
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H A D | frame.c | 403 col = &def.focuscolor; in draw_frame() 409 col = &def.focuscolor; in draw_frame()
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H A D | main.c | 480 loadcolor(&def.focuscolor, FOCUSCOLORS); in main()
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/dports/x11-toolkits/p5-Tk/Tk-804.035/pod/ |
H A D | NoteBook.pod | 57 =item B<-focuscolor>
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