Searched refs:focusedHero (Results 1 – 1 of 1) sorted by relevance
408 const Heroes * focusedHero = Interface::GetFocusHeroes(); in restoreSoundsForCurrentFocus() local409 assert( focusedHero != nullptr ); in restoreSoundsForCurrentFocus()411 const int heroIndexPos = focusedHero->GetIndex(); in restoreSoundsForCurrentFocus()