Home
last modified time | relevance | path

Searched refs:fogToggled (Results 1 – 3 of 3) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dhud.h132 mutable cSignal<void ()> fogToggled; variable
H A Dhud.cpp93 signalConnectionManager.connect (fogButton->toggled, [&]() { fogToggled(); }); in cHud()
H A Dgamegui.cpp130 …signalConnectionManager.connect (hud->fogToggled, [&]() { gameMap->setDrawFog (hud->getFogActive()… in cGameGui()