Searched refs:fog_fsel (Results 1 – 2 of 2) sorted by relevance
325 uid_data->fog_fsel = bpmem.fog.c_proj_fsel.fsel; in GetPixelShaderUid()326 uid_data->fog_fsel = bpmem.fog.c_proj_fsel.fsel; in GetPixelShaderUid()884 const bool skip_ztexture = !uid_data->per_pixel_depth && !uid_data->fog_fsel; in GeneratePixelShaderCode()1461 if (uid_data->fog_fsel == 0) in WriteFog()1503 if (uid_data->fog_fsel > 3) in WriteFog()1505 out.Write("%s", tev_fog_funcs_table[uid_data->fog_fsel]); in WriteFog()1509 if (uid_data->fog_fsel != 2) in WriteFog()1510 WARN_LOG(VIDEO, "Unknown Fog Type! %08x", uid_data->fog_fsel); in WriteFog()
34 u32 fog_fsel : 3; member