Home
last modified time | relevance | path

Searched refs:fog_fsel (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/
H A DPixelShaderGen.cpp325 uid_data->fog_fsel = bpmem.fog.c_proj_fsel.fsel; in GetPixelShaderUid()
326 uid_data->fog_fsel = bpmem.fog.c_proj_fsel.fsel; in GetPixelShaderUid()
884 const bool skip_ztexture = !uid_data->per_pixel_depth && !uid_data->fog_fsel; in GeneratePixelShaderCode()
1461 if (uid_data->fog_fsel == 0) in WriteFog()
1503 if (uid_data->fog_fsel > 3) in WriteFog()
1505 out.Write("%s", tev_fog_funcs_table[uid_data->fog_fsel]); in WriteFog()
1509 if (uid_data->fog_fsel != 2) in WriteFog()
1510 WARN_LOG(VIDEO, "Unknown Fog Type! %08x", uid_data->fog_fsel); in WriteFog()
H A DPixelShaderGen.h34 u32 fog_fsel : 3; member