Searched refs:followmobj (Results 1 – 8 of 8) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | g_demo.c | 461 …host->player && ghost->player->followmobj && !(ghost->player->followmobj->sprite == SPR_NULL || (g… in G_WriteGhostTic() 469 if (ghost->player->followmobj->skin) in G_WriteGhostTic() 478 if (ghost->player->followmobj->colorized) in G_WriteGhostTic() 491 temp = ghost->player->followmobj->x-ghost->x; in G_WriteGhostTic() 493 temp = ghost->player->followmobj->y-ghost->y; in G_WriteGhostTic() 495 temp = ghost->player->followmobj->z-ghost->z; in G_WriteGhostTic() 1300 …etal->player && metal->player->followmobj && !(metal->player->followmobj->sprite == SPR_NULL || (m… in G_WriteMetalTic() 1308 if (metal->player->followmobj->skin) in G_WriteMetalTic() 1317 if (metal->player->followmobj->colorized) in G_WriteMetalTic() 1330 temp = metal->player->followmobj->x-metal->x; in G_WriteMetalTic() [all …]
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H A D | r_skins.c | 296 if (player->followmobj) in SetPlayerSkinByNum() 298 P_RemoveMobj(player->followmobj); in SetPlayerSkinByNum() 299 P_SetTarget(&player->followmobj, NULL); in SetPlayerSkinByNum()
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H A D | d_player.h | 404 mobj_t *followmobj; // Smiles all around member
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H A D | p_user.c | 12439 if (player->followmobj) in P_PlayerAfterThink() 12441 P_RemoveMobj(player->followmobj); in P_PlayerAfterThink() 12442 P_SetTarget(&player->followmobj, NULL); in P_PlayerAfterThink() 12864 P_RemoveMobj(player->followmobj); in P_PlayerAfterThink() 12865 P_SetTarget(&player->followmobj, NULL); in P_PlayerAfterThink() 12870 if (!player->followmobj || P_MobjWasRemoved(player->followmobj)) in P_PlayerAfterThink() 12874 switch (player->followmobj->type) in P_PlayerAfterThink() 12885 if (player->followmobj) in P_PlayerAfterThink() 12887 if (LUAh_FollowMobj(player, player->followmobj) || P_MobjWasRemoved(player->followmobj)) in P_PlayerAfterThink() 12891 switch (player->followmobj->type) in P_PlayerAfterThink() [all …]
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H A D | lua_playerlib.c | 194 LUA_PushUserdata(L, plr->followmobj, META_MOBJ); in player_get() 513 P_SetTarget(&plr->followmobj, mo); in player_set()
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H A D | p_saveg.c | 242 if (players[i].followmobj) in P_NetArchivePlayers() 275 WRITEUINT32(save_p, players[i].followmobj->mobjnum); in P_NetArchivePlayers() 471 players[i].followmobj = (mobj_t *)(size_t)READUINT32(save_p); in P_NetUnArchivePlayers() 3922 if (mobj->player && mobj->player->followmobj) in P_RelinkPointers() 3924 temp = (UINT32)(size_t)mobj->player->followmobj; in P_RelinkPointers() 3925 mobj->player->followmobj = NULL; in P_RelinkPointers() 3926 if (!P_SetTarget(&mobj->player->followmobj, P_FindNewPosition(temp))) in P_RelinkPointers()
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H A D | r_things.c | 3012 …(r_viewmobj && (thing == r_viewmobj || (r_viewmobj->player && r_viewmobj->player->followmobj == th…
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H A D | p_mobj.c | 10939 if (mobj->player && mobj->player->followmobj) in P_RemoveMobj() 10941 P_RemoveMobj(mobj->player->followmobj); in P_RemoveMobj() 10942 P_SetTarget(&mobj->player->followmobj, NULL); in P_RemoveMobj()
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