Home
last modified time | relevance | path

Searched refs:fontTexture (Results 1 – 24 of 24) sorted by relevance

/dports/emulators/x16-emulator/x16-emulator-r38/
H A Drendertext.c18 SDL_Texture *fontTexture; variable
146fontTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA4444, SDL_TEXTUREACCESS_STATIC, TEXT… in DEBUGInitChars()
160 SDL_UpdateTexture(fontTexture, NULL, &textureData, TEXTURE_WIDTH*2); in DEBUGInitChars()
174 SDL_SetTextureColorMod(fontTexture, colour.r, colour.g, colour.b); in DEBUGWrite()
188 SDL_RenderCopy(renderer, fontTexture, &srcRect, &dstRect); in DEBUGWrite()
/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/gx/gui/
H A Dfont.c54 static u8 *fontTexture; variable
210 memset(fontTexture,0,fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar()
211 GetFontTexel(c,fontTexture,0,fontHeader->cell_width/2); in DrawChar()
212 DCStoreRange(fontTexture, fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar()
282 fontTexture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2); in FONT_Init()
283 if (!fontTexture) in FONT_Init()
290 …GX_InitTexObj(&fontTexObj, fontTexture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4,… in FONT_Init()
299 if (fontTexture) in FONT_Shutdown()
300 free(fontTexture); in FONT_Shutdown()
/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/gx/gui/
H A Dfont.c54 static u8 *fontTexture; variable
210 memset(fontTexture,0,fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar()
211 GetFontTexel(c,fontTexture,0,fontHeader->cell_width/2); in DrawChar()
212 DCStoreRange(fontTexture, fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar()
282 fontTexture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2); in FONT_Init()
283 if (!fontTexture) in FONT_Init()
290 …GX_InitTexObj(&fontTexObj, fontTexture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4,… in FONT_Init()
299 if (fontTexture) in FONT_Shutdown()
300 free(fontTexture); in FONT_Shutdown()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dtext.cpp264 for (auto& fontTexture : m_fontTextures) in FlushCache() local
267 tex.id = fontTexture.id; in FlushCache()
1203 if (fontTexture == nullptr) in CreateCharTexture()
1209 texture.id = fontTexture->id; in CreateCharTexture()
1222 --fontTexture->freeSlots; in CreateCharTexture()
1234 if (fontTexture.tileSize == tileSize && fontTexture.freeSlots > 0) in GetOrCreateFontTexture()
1235 return &fontTexture; in GetOrCreateFontTexture()
1265 FontTexture fontTexture; in CreateFontTexture() local
1266 fontTexture.id = tex.id; in CreateFontTexture()
1267 fontTexture.tileSize = tileSize; in CreateFontTexture()
[all …]
H A Dtext.h330 Math::IntPoint GetNextTilePos(const FontTexture& fontTexture);
/dports/audio/faudio/FAudio-21.01/utils/uicommon/
H A DFAudioUI_main.cpp198 GLuint fontTexture; in main() local
269 glGenTextures(1, &fontTexture); in main()
270 glBindTexture(GL_TEXTURE_2D, fontTexture); in main()
285 UI_SetFontTexture((void*) (intptr_t) fontTexture); in main()
370 glDeleteTextures(1, &fontTexture); in main()
/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/rendering/
H A DTextRenderer.cxx53 const FontTexture& fontTexture, in operator ()()
72 vtkm::Float32 intensity = fontTexture.GetColor(u, v)[0] * 0.25f; in operator ()()
136 const FontTextureType& fontTexture, in RenderBitmapFontExecutor()
145 , FontTexture(fontTexture) in RenderBitmapFontExecutor()
175 const vtkm::rendering::Canvas::FontTextureType& fontTexture) in TextRenderer() argument
178 , FontTexture(fontTexture) in TextRenderer()
H A DTextRenderer.h32 const vtkm::rendering::Canvas::FontTextureType& fontTexture);
/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/rendering/
H A DTextRenderer.cxx64 const FontTexture& fontTexture, in operator ()()
83 vtkm::Float32 intensity = fontTexture.GetColor(u, v)[0] * 0.25f; in operator ()()
147 const FontTextureType& fontTexture, in RenderBitmapFontExecutor()
156 , FontTexture(fontTexture) in RenderBitmapFontExecutor()
186 const vtkm::rendering::Canvas::FontTextureType& fontTexture) in TextRenderer() argument
189 , FontTexture(fontTexture) in TextRenderer()
H A DTextRenderer.h42 const vtkm::rendering::Canvas::FontTextureType& fontTexture);
/dports/games/pouetchess/pouetChess_0.11/src/
H A Dscene_main_menu.cpp100 fontTexture=NULL; in E_scene_menu_principal()
314 fontTexture = new Texture; in charger()
315 if (false==fontTexture->charger(E_DONNEES_TEXTURE_FONT,false)) in charger()
329 un_gui.Init(1024.0f,768.0f, fontTexture->GetId() ); in charger()
449 delete fontTexture; in decharger()
450 fontTexture=NULL; in decharger()
H A Dscene_main_game.cpp84 fontTexture = NULL; in E_scene_jeu_principal()
257 fontTexture = new Texture; in charger()
258 if (false==fontTexture->charger(E_DONNEES_TEXTURE_FONT,false)) in charger()
286 un_gui.Init(1024.0f,768.0f, fontTexture->GetId() ); in charger()
456 delete fontTexture; in decharger()
457 fontTexture=NULL; in decharger()
H A Dscene_main_menu.h37 Texture* fontTexture; variable
H A Dscene_main_game.h53 Texture* fontTexture; variable
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/farViewer/
H A Dgl_fontutils.cpp34 GLFont::GLFont(GLuint fontTexture) : in GLFont() argument
40 _fontTexture(fontTexture), in GLFont()
H A Dgl_fontutils.h35 GLFont(GLuint fontTexture);
/dports/math/curv/curv-0.5/extern/imgui/examples/
H A Dimgui_impl_metal.mm48 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property
101 io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture; // ImTextureID == void*
103 return (g_sharedMetalContext.fontTexture != nil);
109 g_sharedMetalContext.fontTexture = nil;
233 self.fontTexture = texture;
/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/
H A Dimgui_impl_metal.mm49 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property
105 io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture; // ImTextureID == void*
107 return (g_sharedMetalContext.fontTexture != nil);
113 g_sharedMetalContext.fontTexture = nil;
237 self.fontTexture = texture;
/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/
H A Dimgui_impl_metal.mm48 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property
101 io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture; // ImTextureID == void*
103 return (g_sharedMetalContext.fontTexture != nil);
109 g_sharedMetalContext.fontTexture = nil;
233 self.fontTexture = texture;
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/
H A DmtlHud.mm64 texture2d<float, access::sample> fontTexture [[texture(0)]]
68 auto c = fontTexture.sample(s, in.uv);
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/backends/
H A Dimgui_impl_metal.mm59 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property
122 io.Fonts->SetTexID((__bridge void *)g_sharedMetalContext.fontTexture); // ImTextureID == void*
124 return (g_sharedMetalContext.fontTexture != nil);
130 g_sharedMetalContext.fontTexture = nil;
254 self.fontTexture = texture;
/dports/games/connectfive/connectFive/
H A Dconnect.cpp175 GLuint fontTexture; in main() local
176 glGenTextures( 1, &fontTexture ); in main()
178 if( font.Create( "/usr/local/share/connectfive/times14.glf", fontTexture ) ) { in main()
/dports/cad/solvespace/solvespace-2.3/src/
H A Dglhelper.cpp739 uint8_t *fontTexture = (uint8_t *)malloc(fontTextureSize), in CreateBitmapFontChunk() local
751 stream.next_out = fontTexture; in CreateBitmapFontChunk()
765 fontTexture + a*16*16 + i*16, in CreateBitmapFontChunk()
770 free(fontTexture); in CreateBitmapFontChunk()
/dports/graphics/hugin/hugin-2020.0.0/src/hugin1/hugin/
H A DPreviewIdentifyTool.cpp200 … wxBitmap fontTexture(GenerateFontTexture(FONT_TEXTURE_HEIGHT, textureWidth, m_glyphWidth)); in PreviewIdentifyTool() local
201 wxImage image = fontTexture.ConvertToImage(); in PreviewIdentifyTool()