/dports/emulators/x16-emulator/x16-emulator-r38/ |
H A D | rendertext.c | 18 SDL_Texture *fontTexture; variable 146 …fontTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA4444, SDL_TEXTUREACCESS_STATIC, TEXT… in DEBUGInitChars() 160 SDL_UpdateTexture(fontTexture, NULL, &textureData, TEXTURE_WIDTH*2); in DEBUGInitChars() 174 SDL_SetTextureColorMod(fontTexture, colour.r, colour.g, colour.b); in DEBUGWrite() 188 SDL_RenderCopy(renderer, fontTexture, &srcRect, &dstRect); in DEBUGWrite()
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/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/gx/gui/ |
H A D | font.c | 54 static u8 *fontTexture; variable 210 memset(fontTexture,0,fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar() 211 GetFontTexel(c,fontTexture,0,fontHeader->cell_width/2); in DrawChar() 212 DCStoreRange(fontTexture, fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar() 282 fontTexture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2); in FONT_Init() 283 if (!fontTexture) in FONT_Init() 290 …GX_InitTexObj(&fontTexObj, fontTexture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4,… in FONT_Init() 299 if (fontTexture) in FONT_Shutdown() 300 free(fontTexture); in FONT_Shutdown()
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/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/gx/gui/ |
H A D | font.c | 54 static u8 *fontTexture; variable 210 memset(fontTexture,0,fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar() 211 GetFontTexel(c,fontTexture,0,fontHeader->cell_width/2); in DrawChar() 212 DCStoreRange(fontTexture, fontHeader->cell_width * fontHeader->cell_height / 2); in DrawChar() 282 fontTexture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2); in FONT_Init() 283 if (!fontTexture) in FONT_Init() 290 …GX_InitTexObj(&fontTexObj, fontTexture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4,… in FONT_Init() 299 if (fontTexture) in FONT_Shutdown() 300 free(fontTexture); in FONT_Shutdown()
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/ |
H A D | text.cpp | 264 for (auto& fontTexture : m_fontTextures) in FlushCache() local 267 tex.id = fontTexture.id; in FlushCache() 1203 if (fontTexture == nullptr) in CreateCharTexture() 1209 texture.id = fontTexture->id; in CreateCharTexture() 1222 --fontTexture->freeSlots; in CreateCharTexture() 1234 if (fontTexture.tileSize == tileSize && fontTexture.freeSlots > 0) in GetOrCreateFontTexture() 1235 return &fontTexture; in GetOrCreateFontTexture() 1265 FontTexture fontTexture; in CreateFontTexture() local 1266 fontTexture.id = tex.id; in CreateFontTexture() 1267 fontTexture.tileSize = tileSize; in CreateFontTexture() [all …]
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H A D | text.h | 330 Math::IntPoint GetNextTilePos(const FontTexture& fontTexture);
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/dports/audio/faudio/FAudio-21.01/utils/uicommon/ |
H A D | FAudioUI_main.cpp | 198 GLuint fontTexture; in main() local 269 glGenTextures(1, &fontTexture); in main() 270 glBindTexture(GL_TEXTURE_2D, fontTexture); in main() 285 UI_SetFontTexture((void*) (intptr_t) fontTexture); in main() 370 glDeleteTextures(1, &fontTexture); in main()
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/rendering/ |
H A D | TextRenderer.cxx | 53 const FontTexture& fontTexture, in operator ()() 72 vtkm::Float32 intensity = fontTexture.GetColor(u, v)[0] * 0.25f; in operator ()() 136 const FontTextureType& fontTexture, in RenderBitmapFontExecutor() 145 , FontTexture(fontTexture) in RenderBitmapFontExecutor() 175 const vtkm::rendering::Canvas::FontTextureType& fontTexture) in TextRenderer() argument 178 , FontTexture(fontTexture) in TextRenderer()
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H A D | TextRenderer.h | 32 const vtkm::rendering::Canvas::FontTextureType& fontTexture);
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/rendering/ |
H A D | TextRenderer.cxx | 64 const FontTexture& fontTexture, in operator ()() 83 vtkm::Float32 intensity = fontTexture.GetColor(u, v)[0] * 0.25f; in operator ()() 147 const FontTextureType& fontTexture, in RenderBitmapFontExecutor() 156 , FontTexture(fontTexture) in RenderBitmapFontExecutor() 186 const vtkm::rendering::Canvas::FontTextureType& fontTexture) in TextRenderer() argument 189 , FontTexture(fontTexture) in TextRenderer()
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H A D | TextRenderer.h | 42 const vtkm::rendering::Canvas::FontTextureType& fontTexture);
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/dports/games/pouetchess/pouetChess_0.11/src/ |
H A D | scene_main_menu.cpp | 100 fontTexture=NULL; in E_scene_menu_principal() 314 fontTexture = new Texture; in charger() 315 if (false==fontTexture->charger(E_DONNEES_TEXTURE_FONT,false)) in charger() 329 un_gui.Init(1024.0f,768.0f, fontTexture->GetId() ); in charger() 449 delete fontTexture; in decharger() 450 fontTexture=NULL; in decharger()
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H A D | scene_main_game.cpp | 84 fontTexture = NULL; in E_scene_jeu_principal() 257 fontTexture = new Texture; in charger() 258 if (false==fontTexture->charger(E_DONNEES_TEXTURE_FONT,false)) in charger() 286 un_gui.Init(1024.0f,768.0f, fontTexture->GetId() ); in charger() 456 delete fontTexture; in decharger() 457 fontTexture=NULL; in decharger()
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H A D | scene_main_menu.h | 37 Texture* fontTexture; variable
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H A D | scene_main_game.h | 53 Texture* fontTexture; variable
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/farViewer/ |
H A D | gl_fontutils.cpp | 34 GLFont::GLFont(GLuint fontTexture) : in GLFont() argument 40 _fontTexture(fontTexture), in GLFont()
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H A D | gl_fontutils.h | 35 GLFont(GLuint fontTexture);
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/dports/math/curv/curv-0.5/extern/imgui/examples/ |
H A D | imgui_impl_metal.mm | 48 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property 101 io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture; // ImTextureID == void* 103 return (g_sharedMetalContext.fontTexture != nil); 109 g_sharedMetalContext.fontTexture = nil; 233 self.fontTexture = texture;
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/ |
H A D | imgui_impl_metal.mm | 49 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property 105 io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture; // ImTextureID == void* 107 return (g_sharedMetalContext.fontTexture != nil); 113 g_sharedMetalContext.fontTexture = nil; 237 self.fontTexture = texture;
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/ |
H A D | imgui_impl_metal.mm | 48 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property 101 io.Fonts->TexID = (__bridge void *)g_sharedMetalContext.fontTexture; // ImTextureID == void* 103 return (g_sharedMetalContext.fontTexture != nil); 109 g_sharedMetalContext.fontTexture = nil; 233 self.fontTexture = texture;
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | mtlHud.mm | 64 texture2d<float, access::sample> fontTexture [[texture(0)]] 68 auto c = fontTexture.sample(s, in.uv);
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/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/backends/ |
H A D | imgui_impl_metal.mm | 59 @property (nonatomic, strong, nullable) id<MTLTexture> fontTexture; property 122 io.Fonts->SetTexID((__bridge void *)g_sharedMetalContext.fontTexture); // ImTextureID == void* 124 return (g_sharedMetalContext.fontTexture != nil); 130 g_sharedMetalContext.fontTexture = nil; 254 self.fontTexture = texture;
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/dports/games/connectfive/connectFive/ |
H A D | connect.cpp | 175 GLuint fontTexture; in main() local 176 glGenTextures( 1, &fontTexture ); in main() 178 if( font.Create( "/usr/local/share/connectfive/times14.glf", fontTexture ) ) { in main()
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/dports/cad/solvespace/solvespace-2.3/src/ |
H A D | glhelper.cpp | 739 uint8_t *fontTexture = (uint8_t *)malloc(fontTextureSize), in CreateBitmapFontChunk() local 751 stream.next_out = fontTexture; in CreateBitmapFontChunk() 765 fontTexture + a*16*16 + i*16, in CreateBitmapFontChunk() 770 free(fontTexture); in CreateBitmapFontChunk()
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/dports/graphics/hugin/hugin-2020.0.0/src/hugin1/hugin/ |
H A D | PreviewIdentifyTool.cpp | 200 … wxBitmap fontTexture(GenerateFontTexture(FONT_TEXTURE_HEIGHT, textureWidth, m_glyphWidth)); in PreviewIdentifyTool() local 201 wxImage image = fontTexture.ConvertToImage(); in PreviewIdentifyTool()
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