Searched refs:fontoutline (Results 1 – 11 of 11) sorted by relevance
/dports/games/tesseract-data/tesseract/media/interface/font/ |
H A D | default_outline.cfg | 3 fontoutline 0.35 0.55
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/dports/games/ags/ags_linux_v.3.4.4.1/Common/ac/ |
H A D | oldgamesetupstruct.h | 68 char fontoutline[10]; member
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H A D | gamesetupstruct.cpp | 58 in->Read(&fontoutline[0], numfonts); in read_font_flags() 417 memcpy (&gss->fontoutline[0], &ogss->fontoutline[0], 10); in ConvertOldGameStruct()
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H A D | gamesetupstruct.h | 44 char fontoutline[MAX_FONTS]; member
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/shared/ac/ |
H A D | old_game_setup_struct.h | 75 int8 fontoutline[10]; member
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H A D | game_setup_struct.cpp | 406 gss->fonts[i].Outline = ogss->fontoutline[i]; in ConvertOldGameStruct()
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/dports/astro/py-metpy/MetPy-1.1.0/src/metpy/plots/ |
H A D | declarative.py | 2070 for geo_obj, stroke, fill, label, fontcolor, fontoutline in zip( 2099 if fontoutline in [None, 'none'] and fill not in [None, 'none']: 2100 fontoutline = fill 2101 elif fontoutline in [None, 'none']: 2102 fontoutline = 'white' 2115 self._draw_label(label, lon, lat, fontcolor, fontoutline, offset)
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/dports/games/ags/ags_linux_v.3.4.4.1/Common/font/ |
H A D | fonts.cpp | 197 finfo.Outline = game.fontoutline[fontNumber]; in make_fontinfo()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendertext.cpp | 38 void fontoutline(float *outlinemin, float *outlinemax) in fontoutline() function 98 COMMAND(fontoutline, "ff");
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendertext.cpp | 38 void fontoutline(float *outlinemin, float *outlinemax) in fontoutline() function 98 COMMAND(fontoutline, "ff");
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/dports/finance/nextcloud-cospend/cospend/js/ |
H A D | cospend-main.js.map | 1 …fontoutline","imageAsCode","elementId","stringToBytesFuncs","addData","make","getModuleCount","mod…
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