Searched refs:forcedeath (Results 1 – 2 of 2) sorted by relevance
409 void forcedeath(client *cl);
1635 … && (team_isspect(newteam) || (team_isactive(newteam) && team_isactive(cl.team)))) forcedeath(&cl); in updateclientteam()2006 forcedeath(c); in startgame()2601 void forcedeath(client *cl) in forcedeath() function2957 forcedeath(cl); in process()