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Searched refs:foreground_width (Results 1 – 9 of 9) sorted by relevance

/dports/editors/focuswriter/focuswriter-1.7.6/src/
H A Dtheme.h57 RangedInt foreground_width; in Q_DECLARE_TR_FUNCTIONS() local
130 RangedInt foregroundWidth() const { return d->foreground_width; } in foregroundWidth()
138 void setForegroundWidth(int width) { setValue(d->foreground_width, width); } in setForegroundWidth()
H A Dtheme.cpp130 foreground_width(500, 9999), in ThemeData()
616 int width = std::min(d->foreground_width.value(), size.width() - (margin * 2)); in foregroundRect()
659 && (d->foreground_width == theme.d->foreground_width) in operator ==()
712 d->foreground_width = settings.value("Foreground/Width", 700).toInt(); in reload()
788 settings.setValue("Foreground/Width", d->foreground_width.value()); in write()
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dautomap.cpp80 if (ex>=cur_lev->foreground_width()) in draw()
81 ex=cur_lev->foreground_width()-1; in draw()
H A Ddev.cpp1214 for (i=0; i<current_level->foreground_width(); i++) in do_command()
1223 if (x>=0 && y>=0 && x<current_level->foreground_width() && in do_command()
1237 if (x>=0 && y>=0 && x<current_level->foreground_width() && in do_command()
1880 if (xs>=0 && ys>=0 && xs<current_level->foreground_width() && in handle_event()
1973 if (x>=0 && y>=0 && x<current_level->foreground_width() && in handle_event()
2142 current_level ? current_level->foreground_width() : 100, in handle_event()
3132 if (xx>=0 && yy>=0 && xx<current_level->foreground_width() && in handle_event()
3264 if (fgvalue(sl[x])!=fgvalue(fcolor) && x<current_level->foreground_width()-1) x++; in fg_fill()
3302 } while (fgvalue(sl[x])==fgvalue(fcolor) && x<current_level->foreground_width()); in fg_fill()
H A Dlevel.h91 uint16_t foreground_width() { return fg_width; } in foreground_width() function
H A Dclisp.cpp1669 … if (x<0 || y<0 || x>=current_level->foreground_width() || y>=current_level->foreground_width()) in c_caller()
1678 … if (x<0 || y<0 || x>=current_level->foreground_width() || y>=current_level->foreground_width()) in c_caller()
2161 return current_level->foreground_width(); in c_caller()
H A Dgame.cpp880 if(x2 >= current_level->foreground_width()) in draw_map()
881 x2 = current_level->foreground_width()-1; in draw_map()
933 int fg_h = current_level->foreground_height(), fg_w = current_level->foreground_width(); in draw_map()
1017 int fg_h = current_level->foreground_height(), fg_w = current_level->foreground_width(); in draw_map()
H A Dcache.cpp444 for (i=0; i<lev->foreground_width(); i++,fg_line++) in preload_cache()
H A Dlevel.cpp875 sprintf(msg,"Level %s size now %d %d\n",name(),foreground_width(),foreground_height()); in set_size()
2638 if (blockx2>=foreground_width()) { x2=tl*foreground_width()-1; } in foreground_intersect()