/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/ |
H A D | grcam.cpp | 176 if (fovy > 2) { in setZoom() 177 fovy--; in setZoom() 179 fovy /= 2.0; in setZoom() 187 fovy++; in setZoom() 194 fovy = fovymax; in setZoom() 198 fovy = fovymin; in setZoom() 738 locfovy = fovy; in cGrCarCamCenter() 758 fovy = locfovy; in setZoom() 760 locfovy = fovy; in setZoom() 1038 locfovy = fovy; in cGrCarCamRoadZoom() [all …]
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/dports/math/freefem++/FreeFem-sources-4.6/src/medit/ |
H A D | persp.c | 41 alphax = p->fovy / 2.0f; in setPersp() 42 alphay = p->fovy / 2.0f; in setPersp() 59 tgalpha = tan(p->fovy * DTOR); in setPersp() 63 p->fovy = atan(tgalpha * rapy) * RTOD; in setPersp() 65 p->fovy = atan(tgalpha / rapy) * RTOD; in setPersp() 75 p->fovy = 35.0f; in initPersp() 88 pp->fovy = 35.0f; in initPersp()
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/dports/lang/fpc-source/fpc-3.2.2/tests/webtbs/ |
H A D | tw13596a.pp | 11 procedure gluPerspective(fovy, aspect, zNear, zFar: single); inline; 12 procedure gluPerspectivef32(fovy: longint; aspect, zNear, zFar: longint); inline; 31 procedure gluPerspectivef32(fovy: longint; aspect, zNear, zFar: longint); inline; 37 ymax := mulf32(zNear, TAN_bin[(fovy shr 1) and LUT_MASK]); 46 procedure gluPerspective(fovy, aspect, zNear, zFar: single); inline; 48 …gluPerspectivef32(trunc(fovy * LUT_SIZE / 360.0), floattof32(aspect), floattof32(zNear), floattof3…
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/dports/science/medit/medit-2012.02.05_5/sources/ |
H A D | persp.c | 18 alphax = p->fovy / 2.0f; in setPersp() 19 alphay = p->fovy / 2.0f; in setPersp() 36 tgalpha = tan(p->fovy*DTOR); in setPersp() 41 p->fovy = atan(tgalpha * rapy)*RTOD; in setPersp() 43 p->fovy = atan(tgalpha / rapy)*RTOD; in setPersp() 54 p->fovy = 35.0f; in initPersp() 68 pp->fovy = 35.0f; in initPersp()
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/dports/math/glm/glm-0.9.9.8/glm/ext/ |
H A D | matrix_clip_space.inl | 237 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 253 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 269 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 285 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 300 return perspectiveLH_ZO(fovy, aspect, zNear, zFar); 302 return perspectiveRH_ZO(fovy, aspect, zNear, zFar); 310 return perspectiveLH_NO(fovy, aspect, zNear, zFar); 312 return perspectiveRH_NO(fovy, aspect, zNear, zFar); 320 return perspectiveLH_ZO(fovy, aspect, zNear, zFar); 525 return infinitePerspectiveLH(fovy, aspect, zNear); [all …]
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H A D | matrix_clip_space.hpp | 226 T fovy, T aspect, T near, T far); 239 T fovy, T aspect, T near, T far); 252 T fovy, T aspect, T near, T far); 265 T fovy, T aspect, T near, T far); 278 T fovy, T aspect, T near, T far); 291 T fovy, T aspect, T near, T far); 472 T fovy, T aspect, T near); 483 T fovy, T aspect, T near); 494 T fovy, T aspect, T near); 505 T fovy, T aspect, T near); [all …]
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/dports/devel/upp/upp/uppsrc/plugin/glm/ext/ |
H A D | matrix_clip_space.inl | 227 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 243 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 259 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 275 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 290 return perspectiveLH_ZO(fovy, aspect, zNear, zFar); 292 return perspectiveRH_ZO(fovy, aspect, zNear, zFar); 299 return perspectiveLH_NO(fovy, aspect, zNear, zFar); 301 return perspectiveRH_NO(fovy, aspect, zNear, zFar); 308 return perspectiveLH_ZO(fovy, aspect, zNear, zFar); 505 return infinitePerspectiveLH(fovy, aspect, zNear); [all …]
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H A D | matrix_clip_space.hpp | 226 T fovy, T aspect, T near, T far); 239 T fovy, T aspect, T near, T far); 252 T fovy, T aspect, T near, T far); 265 T fovy, T aspect, T near, T far); 278 T fovy, T aspect, T near, T far); 291 T fovy, T aspect, T near, T far); 472 T fovy, T aspect, T near); 483 T fovy, T aspect, T near); 494 T fovy, T aspect, T near); 505 T fovy, T aspect, T near); [all …]
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/ext/ |
H A D | matrix_clip_space.inl | 237 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 253 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 269 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 285 T const tanHalfFovy = tan(fovy / static_cast<T>(2)); 300 return perspectiveLH_ZO(fovy, aspect, zNear, zFar); 302 return perspectiveRH_ZO(fovy, aspect, zNear, zFar); 310 return perspectiveLH_NO(fovy, aspect, zNear, zFar); 312 return perspectiveRH_NO(fovy, aspect, zNear, zFar); 320 return perspectiveLH_ZO(fovy, aspect, zNear, zFar); 525 return infinitePerspectiveLH(fovy, aspect, zNear); [all …]
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H A D | matrix_clip_space.hpp | 226 T fovy, T aspect, T near, T far); 239 T fovy, T aspect, T near, T far); 252 T fovy, T aspect, T near, T far); 265 T fovy, T aspect, T near, T far); 278 T fovy, T aspect, T near, T far); 291 T fovy, T aspect, T near, T far); 472 T fovy, T aspect, T near); 483 T fovy, T aspect, T near); 494 T fovy, T aspect, T near); 505 T fovy, T aspect, T near); [all …]
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/dports/math/cglm/cglm-0.8.4/test/src/ |
H A D | test_cam.c | 30 float aspect, fovy, nearZ, farZ; in TEST_IMPL() local 33 fovy = glm_rad(49.984f); in TEST_IMPL() 37 glm_perspective(fovy, aspect, nearZ, farZ, proj); in TEST_IMPL() 39 ASSERT(fabsf(fovy - glm_persp_fovy(proj)) < GLM_FLT_EPSILON) in TEST_IMPL() 42 glm_persp_sizes(proj, fovy, sizes); in TEST_IMPL()
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H A D | test_cam_lh_zo.c | 12 const float fovy = glm_rad(45.0f); in TEST_IMPL() local 17 glm_perspective_lh_zo(fovy, aspect, zNearVal, zFarVal, dst); in TEST_IMPL() 20 ASSERT(test_eq(dst[0][0], 1.0f / (tanf(fovy / 2) * aspect))) in TEST_IMPL() 21 ASSERT(test_eq(dst[1][1], 1.0f / tanf(fovy / 2))) in TEST_IMPL()
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H A D | test_cam_rh_no.c | 12 const float fovy = glm_rad(45.0f); in TEST_IMPL() local 17 glm_perspective_rh_no(fovy, aspect, zNearVal, zFarVal, dst); in TEST_IMPL() 20 ASSERT(test_eq(dst[0][0], 1.0f / (tanf(fovy / 2) * aspect))) in TEST_IMPL() 21 ASSERT(test_eq(dst[1][1], 1.0f / tanf(fovy / 2))) in TEST_IMPL()
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H A D | test_cam_lh_no.c | 12 const float fovy = glm_rad(45.0f); in TEST_IMPL() local 17 glm_perspective_lh_no(fovy, aspect, zNearVal, zFarVal, dst); in TEST_IMPL() 20 ASSERT(test_eq(dst[0][0], 1.0f / (tanf(fovy / 2) * aspect))) in TEST_IMPL() 21 ASSERT(test_eq(dst[1][1], 1.0f / tanf(fovy / 2))) in TEST_IMPL()
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H A D | test_cam_rh_zo.c | 12 const float fovy = glm_rad(45.0f); in TEST_IMPL() local 17 glm_perspective_rh_zo(fovy, aspect, zNearVal, zFarVal, dst); in TEST_IMPL() 20 ASSERT(test_eq(dst[0][0], 1 / (tanf(fovy / 2) * aspect))) in TEST_IMPL() 21 ASSERT(test_eq(dst[1][1], 1 / tanf(fovy / 2))) in TEST_IMPL()
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | matrix_transform.hpp | 288 T fovy, T aspect, T near, T far); 301 T fovy, T aspect, T near, T far); 314 T fovy, T aspect, T near, T far); 327 T fovy, T aspect, T near, T far); 340 T fovy, T aspect, T near, T far); 353 T fovy, T aspect, T near, T far); 534 T fovy, T aspect, T near); 545 T fovy, T aspect, T near); 556 T fovy, T aspect, T near); 567 T fovy, T aspect, T near); [all …]
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | matrix_transform.hpp | 233 T fovy, 248 T fovy, 263 T fovy, 328 T fovy, T aspect, T near); 339 T fovy, T aspect, T near); 350 T fovy, T aspect, T near); 361 T fovy, T aspect, T near); 373 T fovy, T aspect, T near, T ep);
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | matrix_transform.hpp | 233 T fovy, 248 T fovy, 263 T fovy, 328 T fovy, T aspect, T near); 339 T fovy, T aspect, T near); 350 T fovy, T aspect, T near); 361 T fovy, T aspect, T near); 373 T fovy, T aspect, T near, T ep);
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtc/ |
H A D | matrix_transform.hpp | 233 T fovy, 248 T fovy, 263 T fovy, 328 T fovy, T aspect, T near); 339 T fovy, T aspect, T near); 350 T fovy, T aspect, T near); 361 T fovy, T aspect, T near); 373 T fovy, T aspect, T near, T ep);
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | matrix_transform.hpp | 233 T fovy, 248 T fovy, 263 T fovy, 328 T fovy, T aspect, T near); 339 T fovy, T aspect, T near); 350 T fovy, T aspect, T near); 361 T fovy, T aspect, T near); 373 T fovy, T aspect, T near, T ep);
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtc/ |
H A D | matrix_transform.hpp | 233 T fovy, 248 T fovy, 263 T fovy, 328 T fovy, T aspect, T near); 339 T fovy, T aspect, T near); 350 T fovy, T aspect, T near); 361 T fovy, T aspect, T near); 373 T fovy, T aspect, T near, T ep);
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/stereo/generic/ |
H A D | GenericStereoDeviceFactory.java | 92 final float interpupillaryDistanceInMeters, final float fovy, in createStereoSBS() argument 101 …final FovHVHalves defaultSBSEyeFovLeft = FovHVHalves.byFovyRadianAndAspect(fovy * d2r, vertPupilCe… in createStereoSBS() 102 …final FovHVHalves defaultSBSEyeFovRight = FovHVHalves.byFovyRadianAndAspect(fovy * d2r, vertPupilC… in createStereoSBS() 139 final float interpupillaryDistanceInMeters, final float fovy, in createStereoSBSLense() argument 159 …final FovHVHalves defaultSBSEyeFovLeft = FovHVHalves.byFovyRadianAndAspect(fovy * d2r, vertPupilCe… in createStereoSBSLense() 160 …final FovHVHalves defaultSBSEyeFovRight = FovHVHalves.byFovyRadianAndAspect(fovy * d2r, vertPupilC… in createStereoSBSLense()
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/dports/math/cglm/cglm-0.8.4/src/clipspace/ |
H A D | persp_lh_no.c | 25 glmc_perspective_lh_no(float fovy, in glmc_perspective_lh_no() argument 30 glm_perspective_lh_no(fovy, in glmc_perspective_lh_no() 96 glmc_persp_sizes_lh_no(mat4 proj, float fovy, vec4 dest) { in glmc_persp_sizes_lh_no() argument 97 glm_persp_sizes_lh_no(proj, fovy, dest); in glmc_persp_sizes_lh_no()
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H A D | persp_lh_zo.c | 25 glmc_perspective_lh_zo(float fovy, in glmc_perspective_lh_zo() argument 30 glm_perspective_lh_zo(fovy, in glmc_perspective_lh_zo() 96 glmc_persp_sizes_lh_zo(mat4 proj, float fovy, vec4 dest) { in glmc_persp_sizes_lh_zo() argument 97 glm_persp_sizes_lh_zo(proj, fovy, dest); in glmc_persp_sizes_lh_zo()
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H A D | persp_rh_zo.c | 25 glmc_perspective_rh_zo(float fovy, in glmc_perspective_rh_zo() argument 30 glm_perspective_rh_zo(fovy, in glmc_perspective_rh_zo() 96 glmc_persp_sizes_rh_zo(mat4 proj, float fovy, vec4 dest) { in glmc_persp_sizes_rh_zo() argument 97 glm_persp_sizes_rh_zo(proj, fovy, dest); in glmc_persp_sizes_rh_zo()
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