Searched refs:fps_center_x (Results 1 – 1 of 1) sorted by relevance
85 static int fps_center_x = 0; variable1436 fps_center_x = win->len_x - hud_x - win->default_font_max_len_x - in display_game_handler()1445 draw_string_zoomed_centered_around(fps_center_x, fps_y, str, 4, win->current_scale); in display_game_handler()1452 draw_string_zoomed_centered_around(fps_center_x, fps_y + win->default_font_len_y, in display_game_handler()