Searched refs:fraggable_terrain (Results 1 – 1 of 1) sorted by relevance
1133 static const map<dungeon_feature_type, feature_frag> fraggable_terrain = { variable1169 auto frag_f = fraggable_terrain.find(grid); in _init_frag_grid()1170 if (frag_f == fraggable_terrain.end()) in _init_frag_grid()