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Searched refs:fragmentShaderSourceYUV (Results 1 – 2 of 2) sorted by relevance

/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/
H A Dopengl.c100 static const char *fragmentShaderSourceYUV = variable
418 glShaderSourceARB(fragmentShader, 1, &fragmentShaderSourceYUV, NULL); in video_gl_setup_yuv_overlay()
/dports/games/openbor/openbor-3caaddd5/engine/sdl/
H A Dopengl.c115 static const char *fragmentShaderSourceYUV = variable
430 glShaderSourceARB(fragmentShader, 1, &fragmentShaderSourceYUV, NULL); in video_gl_setup_yuv_overlay()