Home
last modified time | relevance | path

Searched refs:fragment_shader_id (Results 1 – 10 of 10) sorted by relevance

/dports/science/chrono/chrono-7.0.1/src/chrono_opengl/core/
H A DChOpenGLShader.cpp34 this->fragment_shader_id = BAD_GL_VALUE; in ChOpenGLShader()
111 this->fragment_shader_id = glCreateShader(GL_FRAGMENT_SHADER); in CompileStrings()
112 this->LoadShaderString(fragment_shader, this->fragment_shader_id); in CompileStrings()
113 glCompileShader(this->fragment_shader_id); in CompileStrings()
116 std::cerr << this->GetShaderLog(fragment_shader_id); in CompileStrings()
146 this->fragment_shader_id = glCreateShader(GL_FRAGMENT_SHADER); in CompileFiles()
147 this->LoadShader(fragment_shader_file, this->fragment_shader_id); in CompileFiles()
148 glCompileShader(this->fragment_shader_id); in CompileFiles()
151 std::cerr << this->GetShaderLog(fragment_shader_id); in CompileFiles()
162 glAttachShader(this->program_id, this->fragment_shader_id); in CompleteInit()
[all …]
H A DChOpenGLShader.h58 GLuint fragment_shader_id; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/
H A Dgl3cGLSLnoperspectiveTests.cpp130 void link_program(deqp::Context& context, glw::GLuint fragment_shader_id, glw::GLuint vertex_shader… in link_program() argument
140 if (0 != fragment_shader_id) in link_program()
142 gl.attachShader(program_object_id, fragment_shader_id); in link_program()
198 glw::GLuint fragment_shader_id = 0; in prepare_program() local
207 fragment_shader_id = prepare_shader(context, GL_FRAGMENT_SHADER, fragment_shader_code); in prepare_program()
220 link_program(context, fragment_shader_id, vertex_shader_id, program_object_id); in prepare_program()
226 if (0 != fragment_shader_id) in prepare_program()
227 gl.deleteShader(fragment_shader_id); in prepare_program()
235 if (0 != fragment_shader_id) in prepare_program()
236 gl.deleteShader(fragment_shader_id); in prepare_program()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/lpm/
H A Dgl_lpm_fuzzer.cc210 GLuint fragment_shader_id = in DEFINE_PROTO_FUZZER() local
212 if (!vertex_shader_id || !fragment_shader_id) { in DEFINE_PROTO_FUZZER()
216 GLuint program = SetupProgram(vertex_shader_id, fragment_shader_id); in DEFINE_PROTO_FUZZER()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp782 glw::GLuint fragment_shader_id = 0; in doesProgramBuild() local
790 fragment_shader_id = gl.createShader(GL_FRAGMENT_SHADER); in doesProgramBuild()
799 …result = buildProgram(program_object_id, fragment_shader_id, n_fs_body_parts, fs_body_parts, geome… in doesProgramBuild()
804 if (fragment_shader_id != 0) in doesProgramBuild()
805 gl.deleteShader(fragment_shader_id); in doesProgramBuild()
/dports/x11/kitty/kitty-0.23.1/kitty/
H A Dshaders.c782 GLuint vertex_shader_id = 0, fragment_shader_id = 0; in compile_program() local
789 fragment_shader_id = compile_shader(GL_FRAGMENT_SHADER, fragment_shader); in compile_program()
791 glAttachShader(program->id, fragment_shader_id); in compile_program()
807 if (fragment_shader_id != 0) glDeleteShader(fragment_shader_id); in compile_program()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc1305 ShaderId fragment_shader_id = in DoCopyTextureInternal() local
1308 DCHECK_LT(static_cast<size_t>(fragment_shader_id), fragment_shaders_.size()); in DoCopyTextureInternal()
1310 ProgramMapKey key(fragment_shader_id); in DoCopyTextureInternal()
1322 GLuint* fragment_shader = &fragment_shaders_[fragment_shader_id]; in DoCopyTextureInternal()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc1420 ShaderId fragment_shader_id = in DoCopyTextureInternal() local
1423 DCHECK_LT(static_cast<size_t>(fragment_shader_id), fragment_shaders_.size()); in DoCopyTextureInternal()
1425 ProgramMapKey key(fragment_shader_id); in DoCopyTextureInternal()
1437 GLuint* fragment_shader = &fragment_shaders_[fragment_shader_id]; in DoCopyTextureInternal()
/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/src/runtime/
H A Dopengl.cpp1923 GLuint fragment_shader_id = make_shader(user_context, GL_FRAGMENT_SHADER, in halide_opengl_initialize_kernels() local
1928 global_state.AttachShader(program, fragment_shader_id); in halide_opengl_initialize_kernels()
1933 global_state.DeleteShader(fragment_shader_id); in halide_opengl_initialize_kernels()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gles3/
H A Des3cCopyTexImageConversionsTests.cpp6385 …void destroyProgramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_id, GLuint ve…
9861 …d RequiredCase::destroyProgramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_id, in destroyProgramAndShaderObjects() argument
9871 if (fragment_shader_id != 0) in destroyProgramAndShaderObjects()
9873 gl.deleteShader(fragment_shader_id); in destroyProgramAndShaderObjects()