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Searched refs:frameSizeX (Results 1 – 3 of 3) sorted by relevance

/dports/games/solarconquest/SolarConquest/source/
H A DParticles.h321 float frameSizeX; in Render() local
371 frameSizeX = pxWidth*(node->texture->GetWidth()/node->framesX); in Render()
377 glTexCoord2f((curFrameX+1)*frameSizeX,(curFrameY)*frameSizeY); in Render()
379 glTexCoord2f((curFrameX)*frameSizeX,(curFrameY)*frameSizeY); in Render()
381 glTexCoord2f((curFrameX+1)*frameSizeX,(curFrameY+1)*frameSizeY); in Render()
383 glTexCoord2f((curFrameX)*frameSizeX,(curFrameY+1)*frameSizeY); in Render()
/dports/graphics/colmap/colmap-3.6/lib/VLFeat/
H A Ddsift.c544 int frameSizeX = self->geom.binSizeX * (self->geom.numBinX - 1) + 1 ; in _vl_dsift_with_gaussian_window() local
552 framex <= self->boundMaxX - frameSizeX + 1 ; in _vl_dsift_with_gaussian_window()
634 int frameSizeX = self->geom.binSizeX * (self->geom.numBinX - 1) + 1 ; in _vl_dsift_with_flat_window() local
645 framex <= self->boundMaxX - frameSizeX + 1 ; in _vl_dsift_with_flat_window()
731 int frameSizeX = self->geom.binSizeX * (self->geom.numBinX - 1) + 1 ; in vl_dsift_process() local
738 float normConstant = frameSizeX * frameSizeY ; in vl_dsift_process()
745 framex <= self->boundMaxX - frameSizeX + 1 ; in vl_dsift_process()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/MapEditor/
H A DMapEditor.cpp1755 int frameSizeX = source.w; in drawMap() local
1780 … pScreenborder->world2screenX((position.x*TILESIZE)+(TILESIZE/2)) + frameSizeX/2 - 1, in drawMap()