Searched refs:frame_time_remaining (Results 1 – 3 of 3) sorted by relevance
77 auto frame_time_remaining = _G(next_frame_timestamp) - now; in WaitForNextFrame() local78 std::this_thread::sleep_for(frame_time_remaining); in WaitForNextFrame()
2230 int frame_time_remaining = 0; in sleep_until_update() local2274 frame_time_remaining = 1; in sleep_until_update()2296 frame_time_remaining = 1; in sleep_until_update()2303 return frame_time_remaining; in sleep_until_update()3799 int frame_time_remaining = 0; in main() local3881 frame_time_remaining = sleep_until_update(&mpctx->time_frame, &aq_sleep_time); in main()3887 if (!frame_time_remaining && blit_frame) { in main()3899 adjust_sync_and_print_status(frame_time_remaining, mpctx->time_frame); in main()3920 if (play_n_frames >= 0 && !frame_time_remaining && blit_frame) { in main()3926 if (!frame_time_remaining && is_at_end(mpctx, &end_at, in main()