/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | gfx.cpp | 16 char* dest = (char*)frameplace+ylookup[y]+x; in Video_SetPixel() 29 char* dest = (char*)frameplace+ylookup[y]+x0; in Video_HLine() 42 char* dest = (char*)frameplace+ylookup[y0]+x; in Video_VLine() 56 char* dest = (char*)frameplace+ylookup[y0]+x0; in Video_FillBox() 70 char* dest = (char*)frameplace+ylookup[y]+x; in Video_BlitM2V() 89 char* dest = (char*)frameplace+ylookup[y]+x; in Video_BlitMT2V() 115 char* dest = (char*)frameplace+ylookup[y]+x; in Video_BlitMono()
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H A D | mirrors.cpp | 198 extern intptr_t frameplace; in TranslateMirrorColors() 199 char *pFrame = (char*)frameplace; in TranslateMirrorColors()
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H A D | gui.cpp | 835 memcpy(pFrameBackup, (void*)frameplace, vc); in ShowModal() 890 memcpy((void*)frameplace, pFrameBackup, vc); in ShowModal() 901 memcpy((void*)frameplace, pFrameBackup, vc); in ShowModal()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | sdlayer.cpp | 87 intptr_t frameplace=0; variable 694 frameplace = 0; in initsystem() 1546 frameplace = 0; in setvideomode_sdlcommonpost() 1747 frameplace = 0; in begindrawing_real() 1769 backupFrameplace = frameplace; in begindrawing_real() 1771 frameplace != backupFrameplace) in begindrawing_real() 1775 frameplace = (intptr_t)mirrorBuffer; in begindrawing_real() 1784 frameplace = backupFrameplace; in begindrawing_real() 1817 if (!offscreenrendering) frameplace = 0; in videoEndDrawing() 1821 if (!frameplace) return; in videoEndDrawing() [all …]
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H A D | 2d.cpp | 29 …if (__builtin_expect((intptr_t) s >= frameplace && (intptr_t) s < frameplace+bytesperline*ydim, 1)) in drawpixel_safe() 31 if ((intptr_t) s >= frameplace && (intptr_t) s < frameplace+bytesperline*ydim) in drawpixel_safe() 39 drawpixel((intptr_t *) frameplace, c); in drawpixel_safe() 40 drawpixel((intptr_t *) frameplace+1, c); in drawpixel_safe() 41 drawpixel((intptr_t *) frameplace+2, c); in drawpixel_safe() 42 drawpixel((intptr_t *) frameplace+bytesperline, c); in drawpixel_safe() 43 drawpixel((intptr_t *) frameplace+bytesperline+1, c); in drawpixel_safe() 44 drawpixel((intptr_t *) frameplace+bytesperline+2, c); in drawpixel_safe() 244 p = ylookup[i]+frameplace; in drawlinepixels() 374 intptr_t p = (y1*bytesperline)+x1+frameplace; in editorDraw2dLine() [all …]
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H A D | screenshot.cpp | 128 Bmemcpy(imgBuf + i * xdim, (uint8_t *)frameplace + ylookup[i], xdim); in videoCaptureScreen() 221 char * const ptr = (char *) frameplace; in videoCaptureScreenTGA()
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H A D | winlayer.cpp | 102 intptr_t frameplace=0; variable 476 frameplace=0; in initsystem() 1715 frameplace = 0; in begindrawing_real() 1736 backupFrameplace = frameplace; in begindrawing_real() 1738 frameplace != backupFrameplace) in begindrawing_real() 1742 frameplace = (intptr_t)mirrorBuffer; in begindrawing_real() 1751 frameplace = backupFrameplace; in begindrawing_real() 1785 if (!offscreenrendering) frameplace = 0; in videoEndDrawing() 1789 if (!frameplace) return; in videoEndDrawing() 1791 if (!offscreenrendering) frameplace = 0; in videoEndDrawing() [all …]
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H A D | engine.cpp | 1133 char *dst = (char *)frameplace; in draw_rainbow_background() 4731 Bmemcpy(bakframe, (char *)frameplace, xdim*ydim); in classicDrawBunches() 4756 Bmemcpy((char *)frameplace, bakframe, xdim*ydim); in classicDrawBunches() 6889 ylookup[y] + x2 + frameplace); in renderFillPolygon() 6898 const intptr_t p = ylookup[y]+x1+frameplace; in renderFillPolygon() 7575 p = x+frameplace; in dorotatesprite() 7822 p = ylookup[y1]+x+frameplace; in dorotatesprite() 12895 Bmemset((void *)frameplace,dacol,bytesperline*ydim); in videoClearScreen() 12919 bakframeplace[setviewcnt] = frameplace; frameplace = waloff[tilenume]; in renderSetTarget() 12972 frameplace = bakframeplace[setviewcnt]; in renderRestoreTarget() [all …]
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H A D | sdlayer12.cpp | 87 frameplace = 0; in initsystem()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | VES2.H | 59 long xres, yres, bytesperline, frameplace, imageSize, maxpages; variable 420 frameplace = globlinplace; in setvesa() 447 frameplace = 0xa0000; in setvesa() 453 frameplace = FP_OFF(screen); in setvesa() 501 frameplace = 0xa0000; in setactivepage() 504 if (buffermode != 0) { frameplace = FP_OFF(screen); return; } in setactivepage() 505 if (linearmode != 0) { frameplace = activepagelookup[dapagenum]; return; } in setactivepage()
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H A D | BSTUB.C | 41 extern long frameplace, xdimenscale, ydimen; 264 p = ylookup[windowy1]+frameplace+windowx2+1; in ExtCheckKeys()
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H A D | ENGINE.C | 483 frameoffset = frameplace+viewoffset; in drawrooms() 2116 frameplace = FP_OFF(screen); in setgamemode() 2117 horizlookup = (long *)(frameplace+i); in setgamemode() 2118 horizlookup2 = (long *)(frameplace+i+j); in setgamemode() 2643 ptr = (char *)frameplace; in screencapture() 5661 p = ylookup[i]+frameplace; in drawline256() 6720 p = x+frameplace; in dorotatesprite() 6914 p = ylookup[y1]+x+frameplace; in dorotatesprite() 7694 p = ylookup[y]+x2+frameplace; in fillpolygon() 7704 p = ylookup[y]+x1+frameplace; in fillpolygon() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | VES2.H | 59 long xres, yres, bytesperline, frameplace, imageSize, maxpages; variable 420 frameplace = globlinplace; in setvesa() 447 frameplace = 0xa0000; in setvesa() 453 frameplace = FP_OFF(screen); in setvesa() 501 frameplace = 0xa0000; in setactivepage() 504 if (buffermode != 0) { frameplace = FP_OFF(screen); return; } in setactivepage() 505 if (linearmode != 0) { frameplace = activepagelookup[dapagenum]; return; } in setactivepage()
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H A D | BSTUB.C | 41 extern long frameplace, xdimenscale, ydimen; 264 p = ylookup[windowy1]+frameplace+windowx2+1; in ExtCheckKeys()
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H A D | ENGINE.C | 477 frameoffset = frameplace+viewoffset; in drawrooms() 1980 frameplace = FP_OFF(screen); in setgamemode() 1981 horizlookup = (long *)(frameplace+i); in setgamemode() 1982 horizlookup2 = (long *)(frameplace+i+j); in setgamemode() 2604 ptr = (char *)frameplace; in screencapture() 5621 p = ylookup[i]+frameplace; in drawline256() 6680 p = x+frameplace; in dorotatesprite() 6874 p = ylookup[y1]+x+frameplace; in dorotatesprite() 7654 p = ylookup[y]+x2+frameplace; in fillpolygon() 7664 p = ylookup[y]+x1+frameplace; in fillpolygon() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | baselayer.h | 35 extern intptr_t frameplace;
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | DUKE3D.H | 522 extern long lockclock,frameplace; 542 extern long frameplace, chainplace, chainnumpages;
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | winlayer.c | 112 intptr_t frameplace=0; variable 496 frameplace=0; in initsystem() 2094 frameplace = (intptr_t)lpPixels; in CreateAppWindow() 2120 frameplace = (intptr_t)frame; in CreateAppWindow() 2162 frameplace = 0; in CreateAppWindow()
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H A D | engine.c | 4057 p = ylookup[y]+x2+frameplace; in fillpolygon() 4067 p = ylookup[y]+x1+frameplace; in fillpolygon() 4548 p = x+frameplace; in dorotatesprite() 4747 p = ylookup[y1]+x+frameplace; in dorotatesprite() 4798 p = ylookup[y1]+x+frameplace; in dorotatesprite() 10030 bakframeplace[setviewcnt] = frameplace; frameplace = waloff[tilenume]; in setviewtotile() 10445 p = ylookup[i]+frameplace; in drawline256() 10535 p = (y1*bytesperline)+x1+frameplace; in drawline16() 10576 p = (y1*bytesperline)+x1+frameplace; in drawcircle16() 11185 ptr = (unsigned char *)frameplace; in screencapture_tga() [all …]
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H A D | sdlayer2.c | 79 intptr_t frameplace=0; variable 1091 frameplace = (intptr_t) frame; in setvideomode() 1118 frameplace = 0; in setvideomode()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | baselayer.h | 54 extern intptr_t frameplace;
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jsector.cpp | 532 bakframeplace = frameplace; in drawroomstotile() 533 frameplace = waloff[tilenume]; in drawroomstotile() 581 frameplace = bakframeplace; in drawroomstotile()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jsector.c | 531 bakframeplace = frameplace; in drawroomstotile() 532 frameplace = waloff[tilenume]; in drawroomstotile() 582 frameplace = bakframeplace; in drawroomstotile()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 332 p = ylookup[windowy1]+frameplace+windowx2+1; in ExtCheckKeys()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 381 p = ylookup[windowxy1.y]+frameplace+windowxy2.x+1; in ExtCheckKeys()
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