Searched refs:frictionForce (Results 1 – 7 of 7) sorted by relevance
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | jointFrictionAndMotor.py | 20 frictionForce = p.readUserDebugParameter(frictionId) variable 23 p.setJointMotorControl2(door, 1, p.VELOCITY_CONTROL, targetVelocity=0, force=frictionForce)
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H A D | jointFrictionDamping.py | 25 frictionForce = p.readUserDebugParameter(jointFrictionForceSlider) variable 31 force=frictionForce)
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/dports/misc/dartsim/dart-6.11.1/unittests/comprehensive/ |
H A D | test_Joints.cpp | 699 double frictionForce = 5.0; in testJointCoulombFrictionForce() local 704 joint0->setCoulombFriction(0, frictionForce); in testJointCoulombFrictionForce() 705 joint1->setCoulombFriction(0, frictionForce); in testJointCoulombFrictionForce() 707 EXPECT_EQ(joint0->getCoulombFriction(0), frictionForce); in testJointCoulombFrictionForce() 708 EXPECT_EQ(joint1->getCoulombFriction(0), frictionForce); in testJointCoulombFrictionForce() 1158 double frictionForce = 5.0; in TEST_F() local 1184 joint0->setCoulombFriction(0, frictionForce); in TEST_F() 1185 joint1->setCoulombFriction(0, frictionForce); in TEST_F() 1187 EXPECT_EQ(joint0->getCoulombFriction(0), frictionForce); in TEST_F() 1188 EXPECT_EQ(joint1->getCoulombFriction(0), frictionForce); in TEST_F()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | GameplayVariables.cpp | 48 inFile >> s >> frictionForce; in load()
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H A D | DSQ.h | 828 int frictionForce, maxSpringSpeed; variable
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H A D | Entity.cpp | 420 d.setLength2D(vars->frictionForce); in doFriction()
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/objectivec/src/ |
H A D | ChipmunkMultiGrab.m | 78 cpFloat frictionForce = multiGrab.grabFriction; 79 if(frictionForce > 0.0 && (1.0/body.mass + 1.0/grabBody.mass != 0.0)){ 81 friction.maxForce = frictionForce;
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