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Searched refs:frontDist (Results 1 – 8 of 8) sorted by relevance

/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/
H A Drendered_image_widget.hpp110 void SetFrontDist(double dist) { frontDist = dist; } in SetFrontDist()
182 double frontDist; member in RenderedImage
H A Dinterface.cpp1418 double frontDist = gPar->Get<double>("aux_light_manual_placement_dist"); in SetByMouse() local
1427 pointCorrected = point - viewVector * frontDist; in SetByMouse()
1431 frontDist = traceBehindFractal(gPar, gParFractal, frontDist, viewVector, depth, in SetByMouse()
1434 pointCorrected = point - viewVector * frontDist; in SetByMouse()
1446 CVector3 point2 = viewVectorTemp * (depth - frontDist); in SetByMouse()
H A Drendered_image_widget.cpp74 frontDist = 0.0; in RenderedImage()
297 z -= frontDist; in Display3DCursor()
367 params, fractals, frontDist, viewVector, z, 1.0 / image->GetHeight(), distanceLimit); in Display3DCursor()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgGA/
H A DOrbitManipulator.cpp178 double frontDist = frontPlane.distance( eye ); in getHeading() local
182 return atan2( rightDist, -frontDist ); in getHeading()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgGA/
H A DOrbitManipulator.cpp179 double frontDist = frontPlane.distance( eye ); in getHeading() local
183 return atan2( rightDist, -frontDist ); in getHeading()
/dports/cad/sumo/sumo-1.2.0/src/polyconvert/
H A DPCLoaderOSM.cpp183 const double frontDist = prev.distanceTo2D(frontPos); in loadIfSet() local
186 if (frontDist < minDist) { in loadIfSet()
187 minDist = frontDist; in loadIfSet()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dmap.cpp406 ddouble frontDist = 0; in DENG2_PIMPL() member
479 if (dist < p.frontDist) in DENG2_PIMPL()
481 p.frontDist = dist; in DENG2_PIMPL()
533 p.frontDist = p.backDist = DDMAXFLOAT; in DENG2_PIMPL()
/dports/devel/intel-graphics-compiler/intel-graphics-compiler-igc-1.0.9636/visa/LocalScheduler/
H A DSWSB_G4IR.cpp6834 … unsigned frontDist = node->getDPASID() - BBVector[loopStartBB]->first_DPASID; in addGlobalDependence() local
6838 … if ((int)(frontDist + endDist + curFootprint->offset - internalOffset) < tokenAfterDPASCycle) in addGlobalDependence()
7213 … unsigned frontDist = node->getDPASID() - BBVector[loopStartBB]->first_DPASID; in addGlobalDependenceWithReachingDef() local
7216 … if ((int)(frontDist + endDist + curFootprint->offset - internalOffset) < tokenAfterDPASCycle) in addGlobalDependenceWithReachingDef()