Searched refs:fse_log (Results 1 – 5 of 5) sorted by relevance
193 fse_log("[FSE] Read config\n"); in read_config()219 fse_log("FATAL: %s\n", msg); in fs_emu_fatal()232 fse_log("no pause function set"); in fs_emu_pause()235 fse_log("fs_menu_pause %d\n", pause); in fs_emu_pause()330 fse_log("[FSE] Initializing SDL\n"); in fse_init()360 fse_log("[FSE] Calling fs_ml_init_2\n"); in fse_init()391 fse_log("[FSE] Emulation thread started\n"); in emulation_thread()403 fse_log("netplay aborted\n"); in emulation_thread()450 fse_log("[FSE] fs_emu_run: main loop is done\n"); in fs_emu_run()464 fse_log("[FSE] Emulation thread stopped\n"); in fs_emu_run()[all …]
50 fse_log("[VIDEO] Initialize\n"); in fse_init_video()72 fse_log("[VIDEO] Creating window\n"); in fse_init_video()
31 fse_log("[RENDER] Stretch mode = %d\n", stretch_mode); in fse_set_stretch_mode()63 fse_log("[RENDER] Scale mode = %d\n", scale_mode); in fse_set_scale_mode()84 fse_log("[RENDER] Pixel aspect = %0.2f\n", aspect); in fse_set_pixel_aspect()
14 #define fse_log fs_log macro
49 #define fse_log fs_log macro