Searched refs:fsh_src (Results 1 – 3 of 3) sorted by relevance
101 AutoCharArrayBuf vsh_src, fsh_src;117 fsh_src.reset((char *)File::ReadLocalFile(Path(program->fshader_filename), &sz));134 if (!program->fshader_source && !fsh_src) {136 fsh_src.reset((char *)VFSReadFile(program->fshader_filename, &sz));138 if (!program->fshader_source && !fsh_src) {152 …st GLchar *fsh_str = program->fshader_source ? program->fshader_source : (const GLchar *)(fsh_src);
101 AutoCharArrayBuf vsh_src, fsh_src; in glsl_recompile() local117 fsh_src.reset((char *)File::ReadLocalFile(Path(program->fshader_filename), &sz)); in glsl_recompile()134 if (!program->fshader_source && !fsh_src) { in glsl_recompile()136 fsh_src.reset((char *)VFSReadFile(program->fshader_filename, &sz)); in glsl_recompile()138 if (!program->fshader_source && !fsh_src) { in glsl_recompile()152 …st GLchar *fsh_str = program->fshader_source ? program->fshader_source : (const GLchar *)(fsh_src); in glsl_recompile()