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Searched refs:fslope (Results 1 – 11 of 11) sorted by relevance

/dports/misc/gpsim/gpsim-0.31.0/extras/lcd/
H A Draw_lcd.cc186 float spacer, hskip, fslope, bslope, midpt, seg_width, segxw; in build_segments() local
203 fslope = 1 / (segxw / seg_width + 1 / slope); in build_segments()
209 invsinphi = sqrt(1 + fslope * fslope) / fslope; in build_segments()
210 invcosphi = sqrt(1 + 1 / (fslope * fslope)) * fslope; in build_segments()
214 dx1 = hskip * invsinphi / (slope / fslope - 1); in build_segments()
215 dy1 = hskip * invcosphi / (1 - fslope / slope); in build_segments()
220 dx5 = hskip * invsinpsi / (1 - fslope / bslope); in build_segments()
221 dy5 = hskip * invcospsi / (bslope / fslope - 1); in build_segments()
/dports/misc/gpsim/gpsim-0.31.0/modules/
H A Dled.cc218 float spacer, hskip, fslope, bslope, midpt, seg_width, segxw; in build_segments() local
235 fslope = 1 / (segxw / seg_width + 1 / slope); in build_segments()
241 invsinphi = sqrt(1 + fslope * fslope) / fslope; in build_segments()
242 invcosphi = sqrt(1 + 1 / (fslope * fslope)) * fslope; in build_segments()
246 dx1 = hskip * invsinphi / (slope / fslope - 1); in build_segments()
247 dy1 = hskip * invcosphi / (1 - fslope / slope); in build_segments()
252 dx5 = hskip * invsinpsi / (1 - fslope / bslope); in build_segments()
253 dy5 = hskip * invcospsi / (bslope / fslope - 1); in build_segments()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_slopes.c248 pslope_t *fslope = NULL, *cslope = NULL; in line_SpawnViaLine() local
317 fslope = line->frontsector->f_slope = in line_SpawnViaLine()
325 fslope->zangle = R_PointToAngle2(0, origin.z, extent, point.z); in line_SpawnViaLine()
326 fslope->xydirection = R_PointToAngle2(origin.x, origin.y, point.x, point.y); in line_SpawnViaLine()
328 P_CalculateSlopeNormal(fslope); in line_SpawnViaLine()
331 P_AddDynSlopeThinker(fslope, DP_FRONTFLOOR, line, extent, NULL, NULL); in line_SpawnViaLine()
379 fslope = line->backsector->f_slope = in line_SpawnViaLine()
382 fslope->zangle = R_PointToAngle2(0, origin.z, extent, point.z); in line_SpawnViaLine()
383 fslope->xydirection = R_PointToAngle2(origin.x, origin.y, point.x, point.y); in line_SpawnViaLine()
385 P_CalculateSlopeNormal(fslope); in line_SpawnViaLine()
[all …]
/dports/graphics/mozjpeg/mozjpeg-4.0.3/
H A Djcdctmgr.c438 DCTELEM f1, f2, l1, l2, fslope, lslope; in preprocess_deringing() local
464 fslope = MAX(f1-f2, maxsample-f1); in preprocess_deringing()
469 fslope = lslope; in preprocess_deringing()
472 lslope = fslope; in preprocess_deringing()
481 …DCTELEM tmp = ceilf(catmull_rom(maxsample - fslope, maxsample, maxsample, maxsample - lslope, posi… in preprocess_deringing()
520 FAST_FLOAT f1, f2, l1, l2, fslope, lslope; in float_preprocess_deringing() local
538 fslope = MAX(f1-f2, maxsample-f1); in float_preprocess_deringing()
542 fslope = lslope; in float_preprocess_deringing()
545 lslope = fslope; in float_preprocess_deringing()
553 …FAST_FLOAT tmp = catmull_rom(maxsample - fslope, maxsample, maxsample, maxsample - lslope, positio… in float_preprocess_deringing()
/dports/graphics/dssim/dssim-3.1.2/cargo-crates/mozjpeg-sys-1.0.1/vendor/
H A Djcdctmgr.c438 DCTELEM f1, f2, l1, l2, fslope, lslope; in preprocess_deringing() local
464 fslope = MAX(f1-f2, maxsample-f1); in preprocess_deringing()
469 fslope = lslope; in preprocess_deringing()
472 lslope = fslope; in preprocess_deringing()
481 …DCTELEM tmp = ceilf(catmull_rom(maxsample - fslope, maxsample, maxsample, maxsample - lslope, posi… in preprocess_deringing()
520 FAST_FLOAT f1, f2, l1, l2, fslope, lslope; in float_preprocess_deringing() local
538 fslope = MAX(f1-f2, maxsample-f1); in float_preprocess_deringing()
542 fslope = lslope; in float_preprocess_deringing()
545 lslope = fslope; in float_preprocess_deringing()
553 …FAST_FLOAT tmp = catmull_rom(maxsample - fslope, maxsample, maxsample, maxsample - lslope, positio… in float_preprocess_deringing()
/dports/x11-clocks/dclock/dclock/
H A DDclock.c850 float spacer, hskip, fslope, bslope, midpt, seg_width, segxw; local
862 fslope = 1 / (segxw/seg_width + 1/slope);
870 invsinphi = sqrt(1 + fslope * fslope) / fslope;
871 invcosphi = sqrt(1 + 1/(fslope * fslope)) * fslope;
877 dx1 = hskip * invsinphi / (slope/fslope - 1);
878 dy1 = hskip * invcosphi / (1 - fslope/slope);
883 dx5 = hskip * invsinpsi / (1 - fslope/bslope);
884 dy5 = hskip * invcospsi / (bslope/fslope - 1);
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/BhobUGens/
H A DBhobFilt.cpp1499 float fslope = CALCSLOPE(nextf, f); in MultiFilt_next_kk() local
1522 f += fslope; in MultiFilt_next_kk()
1549 f += fslope; in MultiFilt_next_kk()
1725 float fslope = CALCSLOPE(nextf, f); in MultiFilt_next_ka() local
1747 f += fslope; in MultiFilt_next_ka()
/dports/graphics/argyllcms/Argyll_V1.9.2/scanin/
H A Dscanrd.c4173 double fslope; /* slope of line */ local
4231 fslope = (double)dy/(double)dx;
4232 fPoinc = sqrt(1.0/(1.0 + (fslope * fslope)));
4234 Painc = FLOAT_TO_FX(fPoinc * fslope);
/dports/graphics/argyllcms/Argyll_V1.9.2/spectro/
H A Dmunki_imp.c5256 double *fslope; /* Filtered slope */ in munki_extract_patches_multimeas() local
5324 fslope = dvectorz(0, nummeas-1); in munki_extract_patches_multimeas()
5512 fslope[i] = sum/twt; in munki_extract_patches_multimeas()
5513 if (fslope[i] > fmaxslope) in munki_extract_patches_multimeas()
5514 fmaxslope = fslope[i]; in munki_extract_patches_multimeas()
5521 if (fslope[i] > fmaxslope/4.0) in munki_extract_patches_multimeas()
5522 slope[i] = slope[i]/fslope[i]; in munki_extract_patches_multimeas()
5576 free_dvector(fslope, 0, nummeas-1); in munki_extract_patches_multimeas()
H A Di1pro_imp.c6440 double *fslope; /* Filtered slope */ local
6513 fslope = dvectorz(0, nummeas-1);
6700 fslope[i] = sum/twt;
6701 if (fslope[i] > fmaxslope)
6702 fmaxslope = fslope[i];
6709 if (fslope[i] > fmaxslope/4.0)
6710 slope[i] = slope[i]/fslope[i];
6764 free_dvector(fslope, 0, nummeas-1);
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp5804 float const fslope = (float)slope; in classicDrawSprite() local
5826 sgzx = sg_f2.y*fslope*(1.f/256.f) + (1-globalhoriz)*sgzd*(1.f/1024.f); in classicDrawSprite()
5827 sgz = sg_f.y*fslope*(1.f/65536.f); in classicDrawSprite()
5847 … sdaz = fslope*(fsinang*float(rxi[0])+fcosang*float(rzi[0]))*(1.f/262144.f) + float(daz)*256.f; in classicDrawSprite()