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Searched refs:fuzz_bound (Results 1 – 3 of 3) sorted by relevance

/dports/games/xpilot/xpilot-4.5.5/contrib/
H A Dwildmap.c116 static unsigned fuzz_bound(unsigned max) in fuzz_bound() function
363 i = fuzz_bound(map.datasize - 1); in Generate_map()
885 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
886 y = margin + fuzz_bound(map.height - 2*margin - 1); in Decorate_map()
922 switch (fuzz_bound(3)) { in Decorate_map()
941 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1004 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1027 switch (fuzz_bound(3)) { in Decorate_map()
1042 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1084 switch (fuzz_bound(3)) { in Decorate_map()
[all …]
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/contrib/
H A Dwildmap.c116 static unsigned fuzz_bound(unsigned max) in fuzz_bound() function
363 i = fuzz_bound(map.datasize - 1); in Generate_map()
885 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
886 y = margin + fuzz_bound(map.height - 2*margin - 1); in Decorate_map()
922 switch (fuzz_bound(3)) { in Decorate_map()
941 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1004 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1027 switch (fuzz_bound(3)) { in Decorate_map()
1042 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1084 switch (fuzz_bound(3)) { in Decorate_map()
[all …]
/dports/games/xpilot/xpilot-4.5.5/src/server/
H A Dwildmap.c117 static unsigned fuzz_bound(unsigned max) in fuzz_bound() function
364 i = fuzz_bound(map.datasize - 1); in Generate_map()
886 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
887 y = margin + fuzz_bound(map.height - 2*margin - 1); in Decorate_map()
923 switch (fuzz_bound(3)) { in Decorate_map()
942 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1005 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1028 switch (fuzz_bound(3)) { in Decorate_map()
1043 x = margin + fuzz_bound(map.width - 2*margin - 1); in Decorate_map()
1085 switch (fuzz_bound(3)) { in Decorate_map()
[all …]