Home
last modified time | relevance | path

Searched refs:gPlayPositionShift (Results 1 – 3 of 3) sorted by relevance

/dports/audio/rezound/rezound-0.13.1beta/src/backend/
H A Dsettings.cpp110 float gPlayPositionShift=-0.08; // a guess at latency between hearing and where it would place the … variable
299 GET_SETTING("playPositionShift",gPlayPositionShift,float) in readBackendSettings()
392 gSettingsRegistry->setValue<float>("playPositionShift",gPlayPositionShift); in writeBackendSettings()
H A DCActionSound.cpp49 const int playPositionShift=s_to_samples_offset(gPlayPositionShift,sound->getSampleRate()); in CActionSound()
H A Dsettings.h146 extern float gPlayPositionShift;