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Searched refs:g_InventoryHidden (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Ddialogs.cpp368 static bool g_InventoryHidden = false; variable
1426 if (g_InventoryHidden || (TinselV2 && !pinvo->hScript)) in InvTinselEvent()
2139 if (g_InventoryHidden || g_InventoryState == IDLE_INV) in InvItemId()
3671 g_InventoryHidden = true; in HideConversation()
3677 g_InventoryHidden = false; in HideConversation()
3811 return g_InventoryHidden; in ConvIsHidden()
3856 g_InventoryHidden = false; // Not hidden in PopUpInventory()
4106 if (g_InventoryHidden) in CloseInventory()
5265 if (!g_InventoryHidden) in InvWalkTo()
5308 if (!g_InventoryHidden) in InvAction()
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