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Searched refs:g_heart_beat_sound (Results 1 – 5 of 5) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_play.cpp733 ::g_heart_beat_sound = !::g_heart_beat_sound; in check_heart_beat_key()
736 ::g_heart_beat_sound ? in check_heart_beat_key()
H A D3d_menu.cpp1954 g_heart_beat_sound = !g_heart_beat_sound; in CP_Switches()
2051 if (g_heart_beat_sound) { in DrawAllSwitchLights()
H A D3d_main.cpp168 bool g_heart_beat_sound = default_heart_beat_sound; variable
6941 ::g_heart_beat_sound = ::default_heart_beat_sound; in set_config_defaults()
7255 ::g_heart_beat_sound = (value != 0); in read_text_config()
7473 write_config_entry(writer, gp_use_heart_beat_sfx_name, ::g_heart_beat_sound); in write_text_config()
H A D3d_agent.cpp756 if (::g_heart_beat_sound) { in DrawHealthMonitor()
H A D3d_def.h4330 extern bool g_heart_beat_sound;