Searched refs:g_no_wall_hit_sound (Results 1 – 4 of 4) sorted by relevance
1936 g_no_wall_hit_sound = !g_no_wall_hit_sound; in CP_Switches()2033 if (g_no_wall_hit_sound) { in DrawAllSwitchLights()
161 bool g_no_wall_hit_sound = default_no_wall_hit_sound; variable6937 ::g_no_wall_hit_sound = default_no_wall_hit_sound; in set_config_defaults()7237 ::g_no_wall_hit_sound = (value != 0); in read_text_config()7471 write_config_entry(writer, gp_no_wall_hit_sfx_name, ::g_no_wall_hit_sound); in write_text_config()
2446 if (!g_no_wall_hit_sound) { in ClipMove()
4326 extern bool g_no_wall_hit_sound;