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Searched refs:g_scroll_inertia (Results 1 – 7 of 7) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DGameScreen.cc523 if (!gfScrollPending && !g_scroll_inertia) in MainGameScreenHandle()
542 if (gfScrollPending || g_scroll_inertia) in MainGameScreenHandle()
581 if (!gfScrollPending && !g_scroll_inertia && !gfRenderFullThisFrame) in MainGameScreenHandle()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.h114 extern bool g_scroll_inertia;
H A DRenderWorld.cc155 bool g_scroll_inertia = false; variable
1727 if (!g_scroll_inertia || in RenderWorld()
1735 if (g_scroll_inertia) EmptyBackgroundRects(); in RenderWorld()
2109 if (!g_scroll_inertia && !gfScrollPending) in ScrollWorld()
2145 if (!g_scroll_inertia && !gfScrollPending) in ScrollWorld()
2160 g_scroll_inertia = true; in ScrollWorld()
2181 if (g_scroll_inertia) in ScrollWorld()
2191 g_scroll_inertia = false; in ScrollWorld()
4332 g_scroll_inertia = false; in SetRenderCenter()
H A DRender_Dirty.cc496 if (!v->fActivelySaving && g_scroll_inertia) continue; in ExecuteVideoOverlays()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DReal_Time_Input.cc330 if (g_scroll_inertia) in QueryRTLeftButton()
339 g_scroll_inertia = false; in QueryRTLeftButton()
H A DHandle_UI.cc756 else if (!gfScrollPending && !g_scroll_inertia) in SetUIMouseCursor()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DMessage.cc145 if (gfScrollPending || g_scroll_inertia) return; in ScrollString()