Searched refs:g_stencil_bit (Results 1 – 1 of 1) sorted by relevance
47 unsigned int g_stencil_bit = 0; variable574 if (g_stencil_bit) in BeginScissorClipping()593 if (g_stencil_bit) in EndScissorClipping()612 if (!g_stencil_bit) { in BeginStencilClipping()627 GLuint mask = 1u << g_stencil_bit; in BeginStencilClipping()663 ++g_stencil_bit; in BeginStencilClipping()670 assert(g_stencil_bit); in EndStencilClipping()671 --g_stencil_bit; in EndStencilClipping()672 if (!g_stencil_bit) { in EndStencilClipping()