Searched refs:gameLost (Results 1 – 13 of 13) sorted by relevance
12 local gameLost = false67 if (notListening == false) and (gameLost == false) then94 if (GetY(player) > WaterLine) and (gameLost == false) then96 gameLost = true112 if gameLost == true then134 gameLost = true
78 void gameLost();
85 virtual void gameLost() = 0;
420 void PuyoView::gameLost() in gameLost() function in PuyoView
375 delegate->gameLost(); in setFallingAtTop()
371 gameLost()375 gameLost()508 function gameLost() function
249 void gameLost();
353 global.gameLost(); in gameOver()372 global.gameLost(); in resign()
477 global.gameLost(); in gameOver()
739 void Global::gameLost() { playOther(6); } in gameLost() function in Global
1580 global.gameLost(); in gameOver()