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Searched refs:gameMap (Results 1 – 25 of 198) sorted by relevance

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/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/
H A DEntityLoading.cpp64 entity = CraftedTrap::getCraftedTrapFromStream(gameMap, is); in getGameEntityFromStream()
69 entity = Creature::getCreatureFromStream(gameMap, is); in getGameEntityFromStream()
74 entity = MapLight::getMapLightFromStream(gameMap, is); in getGameEntityFromStream()
96 entity = SpellManager::getSpellFromStream(gameMap, is); in getGameEntityFromStream()
112 entity = SkillEntity::getSkillEntityFromStream(gameMap, is); in getGameEntityFromStream()
137 GameEntity* getGameEntityFromPacket(GameMap* gameMap, ODPacket& is) in getGameEntityFromPacket() argument
156 entity = CraftedTrap::getCraftedTrapFromPacket(gameMap, is); in getGameEntityFromPacket()
161 entity = Creature::getCreatureFromPacket(gameMap, is); in getGameEntityFromPacket()
166 entity = MapLight::getMapLightFromPacket(gameMap, is); in getGameEntityFromPacket()
186 entity = SpellManager::getSpellFromPacket(gameMap, is); in getGameEntityFromPacket()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/gamemap/
H A DMapHandler.cpp80 gameMap.setTileSetName(""); in readGameMapFromFile()
131 gameMap.setTileSetName(tileSet); in readGameMapFromFile()
167 if(!gameMap.addSeat(tempSeat)) in readGameMapFromFile()
215 gameMap.disableFloodFill(); in readGameMapFromFile()
239 gameMap.addTile(tile); in readGameMapFromFile()
242 gameMap.setAllFullnessAndNeighbors(); in readGameMapFromFile()
270 if(!gameMap.isServerGameMap()) in readGameMapFromFile()
569 …levelFile << "Name\t" << (gameMap.getLevelName().empty() ? "No name" : gameMap.getLevelName()) << … in writeGameMapToFile()
576 if(!gameMap.getTileSetName().empty()) in writeGameMapToFile()
606 int mapSizeX = gameMap.getMapSizeX(); in writeGameMapToFile()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/rooms/
H A DRoomManager.h50 virtual bool buildRoom(GameMap* gameMap, Player* player, ODPacket& packet) const = 0;
52 virtual bool buildRoomEditor(GameMap* gameMap, ODPacket& packet) const = 0;
53 virtual Room* getRoomFromStream(GameMap* gameMap, std::istream& is) const = 0;
63 …bool buildRoomDefault(GameMap* gameMap, Room* room, Seat* seat, const std::vector<Tile*>& tiles) c…
65 bool buildRoomDefaultEditor(GameMap* gameMap, Room* room, ODPacket& packet) const;
74 static Room* load(GameMap* gameMap, std::istream& is);
88 static bool buildRoom(GameMap* gameMap, RoomType type, Player* player, ODPacket& packet);
92 static bool buildRoomEditor(GameMap* gameMap, RoomType type, ODPacket& packet);
95 static Room* getRoomFromStream(GameMap* gameMap, std::istream &is);
116 static void sellRoomTiles(GameMap* gameMap, Player* player, ODPacket& packet);
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H A DRoomHatchery.cpp62 if(!getRoomTilesDefault(tiles, gameMap, player, packet)) in buildRoom()
67 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoom()
70 RoomHatchery* room = new RoomHatchery(gameMap); in buildRoom()
71 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoom()
81 RoomHatchery* room = new RoomHatchery(gameMap); in buildRoomEditor()
82 return buildRoomDefaultEditor(gameMap, room, packet); in buildRoomEditor()
87 RoomHatchery* room = new RoomHatchery(gameMap); in getRoomFromStream()
99 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles()
102 RoomHatchery* room = new RoomHatchery(gameMap); in buildRoomOnTiles()
111 RoomHatchery::RoomHatchery(GameMap* gameMap) : in RoomHatchery() argument
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H A DRoomBridgeStone.cpp54 Player* player = gameMap->getLocalPlayer(); in checkBuildRoom()
64 return buildRoomOnTiles(gameMap, player, tiles); in buildRoom()
83 Seat* seatRoom = gameMap->getSeatById(seatId); in buildRoomEditor()
94 RoomBridgeStone* room = new RoomBridgeStone(gameMap); in buildRoomEditor()
95 return buildRoomDefault(gameMap, room, seatRoom, tiles); in buildRoomEditor()
100 RoomBridgeStone* room = new RoomBridgeStone(gameMap); in getRoomFromStream()
112 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles()
115 RoomBridgeStone* room = new RoomBridgeStone(gameMap); in buildRoomOnTiles()
116 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoomOnTiles()
124 RoomBridgeStone::RoomBridgeStone(GameMap* gameMap) : in RoomBridgeStone() argument
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H A DRoomBridgeWooden.cpp54 Player* player = gameMap->getLocalPlayer(); in checkBuildRoom()
64 return buildRoomOnTiles(gameMap, player, tiles); in buildRoom()
83 Seat* seatRoom = gameMap->getSeatById(seatId); in buildRoomEditor()
94 RoomBridgeWooden* room = new RoomBridgeWooden(gameMap); in buildRoomEditor()
95 return buildRoomDefault(gameMap, room, seatRoom, tiles); in buildRoomEditor()
100 RoomBridgeWooden* room = new RoomBridgeWooden(gameMap); in getRoomFromStream()
112 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles()
115 RoomBridgeWooden* room = new RoomBridgeWooden(gameMap); in buildRoomOnTiles()
116 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoomOnTiles()
124 RoomBridgeWooden::RoomBridgeWooden(GameMap* gameMap) : in RoomBridgeWooden() argument
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H A DRoomTreasury.cpp63 Player* player = gameMap->getLocalPlayer(); in checkBuildRoom()
122 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkBuildRoom()
130 if(!getRoomTilesDefault(tiles, gameMap, player, packet)) in buildRoom()
137 RoomTreasury* room = new RoomTreasury(gameMap); in buildRoom()
148 const std::vector<Seat*>& seats = gameMap->getSeats(); in buildRoom()
195 RoomTreasury* room = new RoomTreasury(gameMap); in buildRoomEditor()
196 return buildRoomDefaultEditor(gameMap, room, packet); in buildRoomEditor()
201 RoomTreasury* room = new RoomTreasury(gameMap); in getRoomFromStream()
215 RoomTreasury* room = new RoomTreasury(gameMap); in buildRoomOnTiles()
238 RoomTreasury::RoomTreasury(GameMap* gameMap) : in RoomTreasury() argument
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H A DRoomManager.cpp56 Player* player = gameMap->getLocalPlayer(); in checkBuildRoomDefault()
160 Tile* tile = gameMap->tileFromPacket(packet); in getRoomTilesDefault()
238 Seat* seatRoom = gameMap->getSeatById(seatId); in buildRoomDefaultEditor()
252 Tile* tile = gameMap->tileFromPacket(packet); in buildRoomDefaultEditor()
306 Room* RoomManager::load(GameMap* gameMap, std::istream& is) in load() argument
380 return factory.buildRoom(gameMap, player, packet); in buildRoom()
408 return factory.buildRoomEditor(gameMap, packet); in buildRoomEditor()
426 return factory.getRoomFromStream(gameMap, is); in getRoomFromStream()
491 Player* player = gameMap->getLocalPlayer(); in checkSellRoomTiles()
560 Tile* tile = gameMap->tileFromPacket(packet); in sellRoomTiles()
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H A DRoomArena.cpp62 if(!getRoomTilesDefault(tiles, gameMap, player, packet)) in buildRoom()
67 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoom()
70 RoomArena* room = new RoomArena(gameMap); in buildRoom()
71 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoom()
81 RoomArena* room = new RoomArena(gameMap); in buildRoomEditor()
82 return buildRoomDefaultEditor(gameMap, room, packet); in buildRoomEditor()
87 RoomArena* room = new RoomArena(gameMap); in getRoomFromStream()
99 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles()
102 RoomArena* room = new RoomArena(gameMap); in buildRoomOnTiles()
113 RoomArena::RoomArena(GameMap* gameMap) : in RoomArena() argument
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/traps/
H A DTrapManager.h51 virtual bool buildTrap(GameMap* gameMap, Player* player, ODPacket& packet) const = 0;
53 virtual bool buildTrapEditor(GameMap* gameMap, ODPacket& packet) const = 0;
54 virtual Trap* getTrapFromStream(GameMap* gameMap, std::istream& is) const = 0;
65 …bool buildTrapDefault(GameMap* gameMap, Trap* trap, Seat* seat, const std::vector<Tile*>& tiles) c…
67 bool buildTrapDefaultEditor(GameMap* gameMap, Trap* trap, ODPacket& packet) const;
75 static Trap* load(GameMap* gameMap, std::istream& is);
89 static bool buildTrap(GameMap* gameMap, TrapType type, Player* player, ODPacket& packet);
93 static bool buildTrapEditor(GameMap* gameMap, TrapType type, ODPacket& packet);
100 static Trap* getTrapFromStream(GameMap* gameMap, std::istream &is);
118 static void sellTrapTiles(GameMap* gameMap, Seat* seatSell, ODPacket& packet);
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H A DTrapSpike.cpp64 if(!getTrapTilesDefault(tiles, gameMap, player, packet)) in buildTrap()
69 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrap()
72 TrapSpike* trap = new TrapSpike(gameMap); in buildTrap()
73 return buildTrapDefault(gameMap, trap, player->getSeat(), tiles); in buildTrap()
83 TrapSpike* trap = new TrapSpike(gameMap); in buildTrapEditor()
84 return buildTrapDefaultEditor(gameMap, trap, packet); in buildTrapEditor()
89 TrapSpike* trap = new TrapSpike(gameMap); in getTrapFromStream()
101 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrapOnTiles()
104 TrapSpike* trap = new TrapSpike(gameMap); in buildTrapOnTiles()
113 TrapSpike::TrapSpike(GameMap* gameMap) : in TrapSpike() argument
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H A DTrapBoulder.cpp65 if(!getTrapTilesDefault(tiles, gameMap, player, packet)) in buildTrap()
70 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrap()
73 TrapBoulder* trap = new TrapBoulder(gameMap); in buildTrap()
74 return buildTrapDefault(gameMap, trap, player->getSeat(), tiles); in buildTrap()
84 TrapBoulder* trap = new TrapBoulder(gameMap); in buildTrapEditor()
85 return buildTrapDefaultEditor(gameMap, trap, packet); in buildTrapEditor()
90 TrapBoulder* trap = new TrapBoulder(gameMap); in getTrapFromStream()
102 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrapOnTiles()
105 TrapBoulder* trap = new TrapBoulder(gameMap); in buildTrapOnTiles()
114 TrapBoulder::TrapBoulder(GameMap* gameMap) : in TrapBoulder() argument
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H A DTrapCannon.cpp66 if(!getTrapTilesDefault(tiles, gameMap, player, packet)) in buildTrap()
71 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrap()
74 TrapCannon* trap = new TrapCannon(gameMap); in buildTrap()
75 return buildTrapDefault(gameMap, trap, player->getSeat(), tiles); in buildTrap()
85 TrapCannon* trap = new TrapCannon(gameMap); in buildTrapEditor()
86 return buildTrapDefaultEditor(gameMap, trap, packet); in buildTrapEditor()
91 TrapCannon* trap = new TrapCannon(gameMap); in getTrapFromStream()
103 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrapOnTiles()
106 TrapCannon* trap = new TrapCannon(gameMap); in buildTrapOnTiles()
117 TrapCannon::TrapCannon(GameMap* gameMap) : in TrapCannon() argument
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H A DTrapDoor.cpp67 Player* player = gameMap->getLocalPlayer(); in checkBuildTrap()
120 !TrapDoor::canDoorBeOnTile(gameMap, tile)) in checkBuildTrap()
133 Tile* tile = gameMap->tileFromPacket(packet); in buildTrap()
140 if(!TrapDoor::canDoorBeOnTile(gameMap, tile)) in buildTrap()
148 TrapDoor* trap = new TrapDoor(gameMap); in buildTrap()
200 if(!TrapDoor::canDoorBeOnTile(gameMap, tile)) in checkBuildTrapEditor()
247 TrapDoor* trap = new TrapDoor(gameMap); in buildTrapEditor()
253 TrapDoor* trap = new TrapDoor(gameMap); in getTrapFromStream()
271 TrapDoor* trap = new TrapDoor(gameMap); in buildTrapOnTiles()
283 TrapDoor::TrapDoor(GameMap* gameMap) : in TrapDoor() argument
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H A DTrapManager.cpp55 Player* player = gameMap->getLocalPlayer(); in checkBuildTrapDefault()
119 Tile* tile = gameMap->tileFromPacket(packet); in getTrapTilesDefault()
236 Seat* seatTrap = gameMap->getSeatById(seatId); in buildTrapDefaultEditor()
250 Tile* tile = gameMap->tileFromPacket(packet); in buildTrapDefaultEditor()
378 return factory.buildTrap(gameMap, player, packet); in buildTrap()
406 return factory.buildTrapEditor(gameMap, packet); in buildTrapEditor()
438 return factory.getTrapFromStream(gameMap, is); in getTrapFromStream()
488 Player* player = gameMap->getLocalPlayer(); in checkSellTrapTiles()
557 Tile* tile = gameMap->tileFromPacket(packet); in sellTrapTiles()
581 gameMap->addGoldToSeat(price, seatSell->getId()); in sellTrapTiles()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/spells/
H A DSpellCallToWar.cpp58 { return SpellCallToWar::castSpell(gameMap, player, packet); } in castSpell()
61 { return SpellCallToWar::getSpellFromStream(gameMap, is); } in getSpellFromStream()
64 { return SpellCallToWar::getSpellFromPacket(gameMap, is); } in getSpellFromPacket()
71 SpellCallToWar::SpellCallToWar(GameMap* gameMap) : in SpellCallToWar() argument
106 Player* player = gameMap->getLocalPlayer(); in checkSpellCast()
108 Tile* tile = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); in checkSpellCast()
144 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkSpellCast()
151 Tile* tile = gameMap->tileFromPacket(packet); in castSpell()
163 SpellCallToWar* spell = new SpellCallToWar(gameMap); in castSpell()
177 SpellCallToWar* spell = new SpellCallToWar(gameMap); in getSpellFromStream()
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H A DSpellEyeEvil.cpp55 { SpellEyeEvil::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast()
58 { return SpellEyeEvil::castSpell(gameMap, player, packet); } in castSpell()
61 { return SpellEyeEvil::getSpellFromStream(gameMap, is); } in getSpellFromStream()
64 { return SpellEyeEvil::getSpellFromPacket(gameMap, is); } in getSpellFromPacket()
71 SpellEyeEvil::SpellEyeEvil(GameMap* gameMap) : in SpellEyeEvil() argument
100 Player* player = gameMap->getLocalPlayer(); in checkSpellCast()
138 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkSpellCast()
145 Tile* tile = gameMap->tileFromPacket(packet); in castSpell()
157 SpellEyeEvil* spell = new SpellEyeEvil(gameMap); in castSpell()
171 SpellEyeEvil* spell = new SpellEyeEvil(gameMap); in getSpellFromStream()
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H A DSpellSummonWorker.cpp58 { SpellSummonWorker::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast()
61 { return SpellSummonWorker::castSpell(gameMap, player, packet); } in castSpell()
64 { return SpellSummonWorker::getSpellFromStream(gameMap, is); } in getSpellFromStream()
66 Spell* getSpellFromPacket(GameMap* gameMap, ODPacket &is) const override in getSpellFromPacket() argument
67 { return SpellSummonWorker::getSpellFromPacket(gameMap, is); } in getSpellFromPacket()
76 Player* player = gameMap->getLocalPlayer(); in checkSpellCast()
81 int32_t price = getNextWorkerPriceForPlayer(gameMap, player); in checkSpellCast()
153 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkSpellCast()
166 Tile* tile = gameMap->tileFromPacket(packet); in castSpell()
176 return summonWorkersOnTiles(gameMap, player, tiles); in castSpell()
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H A DSpellCreatureDefense.cpp60 { SpellCreatureDefense::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast()
63 { return SpellCreatureDefense::castSpell(gameMap, player, packet); } in castSpell()
65 Spell* getSpellFromStream(GameMap* gameMap, std::istream &is) const override in getSpellFromStream() argument
66 { return SpellCreatureDefense::getSpellFromStream(gameMap, is); } in getSpellFromStream()
68 Spell* getSpellFromPacket(GameMap* gameMap, ODPacket &is) const override in getSpellFromPacket() argument
69 { return SpellCreatureDefense::getSpellFromPacket(gameMap, is); } in getSpellFromPacket()
78 Player* player = gameMap->getLocalPlayer(); in checkSpellCast()
98 Tile* tileSelected = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); in checkSpellCast()
163 Creature* creature = gameMap->getCreature(creatureName); in castSpell()
212 Spell* SpellCreatureDefense::getSpellFromStream(GameMap* gameMap, std::istream &is) in getSpellFromStream() argument
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H A DSpellCreatureHaste.cpp59 { SpellCreatureHaste::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast()
62 { return SpellCreatureHaste::castSpell(gameMap, player, packet); } in castSpell()
64 Spell* getSpellFromStream(GameMap* gameMap, std::istream &is) const override in getSpellFromStream() argument
65 { return SpellCreatureHaste::getSpellFromStream(gameMap, is); } in getSpellFromStream()
67 Spell* getSpellFromPacket(GameMap* gameMap, ODPacket &is) const override in getSpellFromPacket() argument
68 { return SpellCreatureHaste::getSpellFromPacket(gameMap, is); } in getSpellFromPacket()
77 Player* player = gameMap->getLocalPlayer(); in checkSpellCast()
97 Tile* tileSelected = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); in checkSpellCast()
162 Creature* creature = gameMap->getCreature(creatureName); in castSpell()
209 Spell* SpellCreatureHaste::getSpellFromStream(GameMap* gameMap, std::istream &is) in getSpellFromStream() argument
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dgamegui.cpp96 debugOutput->setGameMap (gameMap); in cGameGui()
116 gameMap->deactivateUnitCommandShortcuts(); in cGameGui()
164 else gameMap->updateMouseCursor (*mouse); in cGameGui()
196 gameMap->scroll (mouseScrollDirection); in cGameGui()
223 gameMap->setDynamicMap (dynamicMap); in setDynamicMap()
248 gameMap->setPlayer (player); in setPlayer()
298 return *gameMap; in getGameMap()
304 return *gameMap; in getGameMap()
424 gameMap->getUnitLockList().unlockAll(); in restoreState()
674 gameMap->scroll (scrollOffset); in handleMouseWheelMoved()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/
H A DODServer.cpp116 GameMap* gameMap = mGameMap; in startServer() local
306 GameMap* gameMap = mGameMap; in startNewTurn() local
317 gameMap->setTurnNumber(++turn); in startNewTurn()
367 gameMap->updateVisibleEntities(); in startNewTurn()
389 gameMap->fireRefreshEntities(); in startNewTurn()
390 gameMap->processDeletionQueues(); in startNewTurn()
395 GameMap* gameMap = mGameMap; in serverThread() local
527 GameMap* gameMap = mGameMap; in processServerNotifications() local
594 GameMap* gameMap = mGameMap; in processClientNotifications() local
832 seat->setMapSize(gameMap->getMapSizeX(), gameMap->getMapSizeY()); in processClientNotifications()
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H A DODClient.cpp79 if (!gameMap) in processMessage()
103 gameMap->setLevelDescription(str); in processMessage()
105 gameMap->setLevelMusicFile(str); in processMessage()
113 gameMap->setTileSetName(str); in processMessage()
121 Seat* seat = new Seat(gameMap); in processMessage()
123 if(!gameMap->addSeat(seat)) in processMessage()
147 gameMap->addWeapon(def); in processMessage()
342 gameMap->setGamePaused(false); in processMessage()
344 gameMap->createAllEntities(); in processMessage()
410 gameMap->clearAll(); in processMessage()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/
H A DConsoleCommands.cpp222 for (Player* player : gameMap->getPlayers()) in cList()
247 for (Room* room : gameMap->getRooms()) in cList()
302 gameMap.consoleToggleCreatureVisualDebug(name); in cSrvCreatureVisDebug()
313 gameMap.consoleToggleSeatVisualDebug(seatId); in cSrvSeatVisDebug()
319 gameMap.consoleAskToggleFOW(); in cSrvToggleFOW()
330 gameMap.consoleSetLevelCreature(name, level); in cSrvSetCreatureLevel()
388 gameMap.addGoldToSeat(gold, seatId); in cSrvAddGold()
399 gameMap.addManaToSeat(mana, seatId); in cSrvAddMana()
411 gameMap.consoleSetCreatureDestination(name, x, y); in cSrvSetCreatureDest()
417 gameMap.logFloodFileTiles(); in cSrvLogFloodFill()
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H A DMenuModeEditorNew.cpp94 gameMap->clearAll(); in activate()
95 gameMap->setGamePaused(true); in activate()
157 gameMap->clearAll(); in launchSelectedButtonPressed()
158 gameMap->setGamePaused(true); in launchSelectedButtonPressed()
159 gameMap->createNewMap(width, height); in launchSelectedButtonPressed()
160 gameMap->setLevelFileName(level); in launchSelectedButtonPressed()
167 gameMap->setLevelName(levelTitle); in launchSelectedButtonPressed()
174 gameMap->setTileSetName(std::string()); // default one. in launchSelectedButtonPressed()
175 gameMap->setLevelMusicFile("Searching_yd.ogg"); in launchSelectedButtonPressed()
177 Seat* seat = new Seat(gameMap); in launchSelectedButtonPressed()
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