/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/ |
H A D | EntityLoading.cpp | 64 entity = CraftedTrap::getCraftedTrapFromStream(gameMap, is); in getGameEntityFromStream() 69 entity = Creature::getCreatureFromStream(gameMap, is); in getGameEntityFromStream() 74 entity = MapLight::getMapLightFromStream(gameMap, is); in getGameEntityFromStream() 96 entity = SpellManager::getSpellFromStream(gameMap, is); in getGameEntityFromStream() 112 entity = SkillEntity::getSkillEntityFromStream(gameMap, is); in getGameEntityFromStream() 137 GameEntity* getGameEntityFromPacket(GameMap* gameMap, ODPacket& is) in getGameEntityFromPacket() argument 156 entity = CraftedTrap::getCraftedTrapFromPacket(gameMap, is); in getGameEntityFromPacket() 161 entity = Creature::getCreatureFromPacket(gameMap, is); in getGameEntityFromPacket() 166 entity = MapLight::getMapLightFromPacket(gameMap, is); in getGameEntityFromPacket() 186 entity = SpellManager::getSpellFromPacket(gameMap, is); in getGameEntityFromPacket() [all …]
|
/dports/games/opendungeons/OpenDungeons-0.7.1/source/gamemap/ |
H A D | MapHandler.cpp | 80 gameMap.setTileSetName(""); in readGameMapFromFile() 131 gameMap.setTileSetName(tileSet); in readGameMapFromFile() 167 if(!gameMap.addSeat(tempSeat)) in readGameMapFromFile() 215 gameMap.disableFloodFill(); in readGameMapFromFile() 239 gameMap.addTile(tile); in readGameMapFromFile() 242 gameMap.setAllFullnessAndNeighbors(); in readGameMapFromFile() 270 if(!gameMap.isServerGameMap()) in readGameMapFromFile() 569 …levelFile << "Name\t" << (gameMap.getLevelName().empty() ? "No name" : gameMap.getLevelName()) << … in writeGameMapToFile() 576 if(!gameMap.getTileSetName().empty()) in writeGameMapToFile() 606 int mapSizeX = gameMap.getMapSizeX(); in writeGameMapToFile() [all …]
|
/dports/games/opendungeons/OpenDungeons-0.7.1/source/rooms/ |
H A D | RoomManager.h | 50 virtual bool buildRoom(GameMap* gameMap, Player* player, ODPacket& packet) const = 0; 52 virtual bool buildRoomEditor(GameMap* gameMap, ODPacket& packet) const = 0; 53 virtual Room* getRoomFromStream(GameMap* gameMap, std::istream& is) const = 0; 63 …bool buildRoomDefault(GameMap* gameMap, Room* room, Seat* seat, const std::vector<Tile*>& tiles) c… 65 bool buildRoomDefaultEditor(GameMap* gameMap, Room* room, ODPacket& packet) const; 74 static Room* load(GameMap* gameMap, std::istream& is); 88 static bool buildRoom(GameMap* gameMap, RoomType type, Player* player, ODPacket& packet); 92 static bool buildRoomEditor(GameMap* gameMap, RoomType type, ODPacket& packet); 95 static Room* getRoomFromStream(GameMap* gameMap, std::istream &is); 116 static void sellRoomTiles(GameMap* gameMap, Player* player, ODPacket& packet); [all …]
|
H A D | RoomHatchery.cpp | 62 if(!getRoomTilesDefault(tiles, gameMap, player, packet)) in buildRoom() 67 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoom() 70 RoomHatchery* room = new RoomHatchery(gameMap); in buildRoom() 71 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoom() 81 RoomHatchery* room = new RoomHatchery(gameMap); in buildRoomEditor() 82 return buildRoomDefaultEditor(gameMap, room, packet); in buildRoomEditor() 87 RoomHatchery* room = new RoomHatchery(gameMap); in getRoomFromStream() 99 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles() 102 RoomHatchery* room = new RoomHatchery(gameMap); in buildRoomOnTiles() 111 RoomHatchery::RoomHatchery(GameMap* gameMap) : in RoomHatchery() argument [all …]
|
H A D | RoomBridgeStone.cpp | 54 Player* player = gameMap->getLocalPlayer(); in checkBuildRoom() 64 return buildRoomOnTiles(gameMap, player, tiles); in buildRoom() 83 Seat* seatRoom = gameMap->getSeatById(seatId); in buildRoomEditor() 94 RoomBridgeStone* room = new RoomBridgeStone(gameMap); in buildRoomEditor() 95 return buildRoomDefault(gameMap, room, seatRoom, tiles); in buildRoomEditor() 100 RoomBridgeStone* room = new RoomBridgeStone(gameMap); in getRoomFromStream() 112 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles() 115 RoomBridgeStone* room = new RoomBridgeStone(gameMap); in buildRoomOnTiles() 116 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoomOnTiles() 124 RoomBridgeStone::RoomBridgeStone(GameMap* gameMap) : in RoomBridgeStone() argument [all …]
|
H A D | RoomBridgeWooden.cpp | 54 Player* player = gameMap->getLocalPlayer(); in checkBuildRoom() 64 return buildRoomOnTiles(gameMap, player, tiles); in buildRoom() 83 Seat* seatRoom = gameMap->getSeatById(seatId); in buildRoomEditor() 94 RoomBridgeWooden* room = new RoomBridgeWooden(gameMap); in buildRoomEditor() 95 return buildRoomDefault(gameMap, room, seatRoom, tiles); in buildRoomEditor() 100 RoomBridgeWooden* room = new RoomBridgeWooden(gameMap); in getRoomFromStream() 112 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles() 115 RoomBridgeWooden* room = new RoomBridgeWooden(gameMap); in buildRoomOnTiles() 116 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoomOnTiles() 124 RoomBridgeWooden::RoomBridgeWooden(GameMap* gameMap) : in RoomBridgeWooden() argument [all …]
|
H A D | RoomTreasury.cpp | 63 Player* player = gameMap->getLocalPlayer(); in checkBuildRoom() 122 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkBuildRoom() 130 if(!getRoomTilesDefault(tiles, gameMap, player, packet)) in buildRoom() 137 RoomTreasury* room = new RoomTreasury(gameMap); in buildRoom() 148 const std::vector<Seat*>& seats = gameMap->getSeats(); in buildRoom() 195 RoomTreasury* room = new RoomTreasury(gameMap); in buildRoomEditor() 196 return buildRoomDefaultEditor(gameMap, room, packet); in buildRoomEditor() 201 RoomTreasury* room = new RoomTreasury(gameMap); in getRoomFromStream() 215 RoomTreasury* room = new RoomTreasury(gameMap); in buildRoomOnTiles() 238 RoomTreasury::RoomTreasury(GameMap* gameMap) : in RoomTreasury() argument [all …]
|
H A D | RoomManager.cpp | 56 Player* player = gameMap->getLocalPlayer(); in checkBuildRoomDefault() 160 Tile* tile = gameMap->tileFromPacket(packet); in getRoomTilesDefault() 238 Seat* seatRoom = gameMap->getSeatById(seatId); in buildRoomDefaultEditor() 252 Tile* tile = gameMap->tileFromPacket(packet); in buildRoomDefaultEditor() 306 Room* RoomManager::load(GameMap* gameMap, std::istream& is) in load() argument 380 return factory.buildRoom(gameMap, player, packet); in buildRoom() 408 return factory.buildRoomEditor(gameMap, packet); in buildRoomEditor() 426 return factory.getRoomFromStream(gameMap, is); in getRoomFromStream() 491 Player* player = gameMap->getLocalPlayer(); in checkSellRoomTiles() 560 Tile* tile = gameMap->tileFromPacket(packet); in sellRoomTiles() [all …]
|
H A D | RoomArena.cpp | 62 if(!getRoomTilesDefault(tiles, gameMap, player, packet)) in buildRoom() 67 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoom() 70 RoomArena* room = new RoomArena(gameMap); in buildRoom() 71 return buildRoomDefault(gameMap, room, player->getSeat(), tiles); in buildRoom() 81 RoomArena* room = new RoomArena(gameMap); in buildRoomEditor() 82 return buildRoomDefaultEditor(gameMap, room, packet); in buildRoomEditor() 87 RoomArena* room = new RoomArena(gameMap); in getRoomFromStream() 99 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildRoomOnTiles() 102 RoomArena* room = new RoomArena(gameMap); in buildRoomOnTiles() 113 RoomArena::RoomArena(GameMap* gameMap) : in RoomArena() argument [all …]
|
/dports/games/opendungeons/OpenDungeons-0.7.1/source/traps/ |
H A D | TrapManager.h | 51 virtual bool buildTrap(GameMap* gameMap, Player* player, ODPacket& packet) const = 0; 53 virtual bool buildTrapEditor(GameMap* gameMap, ODPacket& packet) const = 0; 54 virtual Trap* getTrapFromStream(GameMap* gameMap, std::istream& is) const = 0; 65 …bool buildTrapDefault(GameMap* gameMap, Trap* trap, Seat* seat, const std::vector<Tile*>& tiles) c… 67 bool buildTrapDefaultEditor(GameMap* gameMap, Trap* trap, ODPacket& packet) const; 75 static Trap* load(GameMap* gameMap, std::istream& is); 89 static bool buildTrap(GameMap* gameMap, TrapType type, Player* player, ODPacket& packet); 93 static bool buildTrapEditor(GameMap* gameMap, TrapType type, ODPacket& packet); 100 static Trap* getTrapFromStream(GameMap* gameMap, std::istream &is); 118 static void sellTrapTiles(GameMap* gameMap, Seat* seatSell, ODPacket& packet); [all …]
|
H A D | TrapSpike.cpp | 64 if(!getTrapTilesDefault(tiles, gameMap, player, packet)) in buildTrap() 69 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrap() 72 TrapSpike* trap = new TrapSpike(gameMap); in buildTrap() 73 return buildTrapDefault(gameMap, trap, player->getSeat(), tiles); in buildTrap() 83 TrapSpike* trap = new TrapSpike(gameMap); in buildTrapEditor() 84 return buildTrapDefaultEditor(gameMap, trap, packet); in buildTrapEditor() 89 TrapSpike* trap = new TrapSpike(gameMap); in getTrapFromStream() 101 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrapOnTiles() 104 TrapSpike* trap = new TrapSpike(gameMap); in buildTrapOnTiles() 113 TrapSpike::TrapSpike(GameMap* gameMap) : in TrapSpike() argument [all …]
|
H A D | TrapBoulder.cpp | 65 if(!getTrapTilesDefault(tiles, gameMap, player, packet)) in buildTrap() 70 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrap() 73 TrapBoulder* trap = new TrapBoulder(gameMap); in buildTrap() 74 return buildTrapDefault(gameMap, trap, player->getSeat(), tiles); in buildTrap() 84 TrapBoulder* trap = new TrapBoulder(gameMap); in buildTrapEditor() 85 return buildTrapDefaultEditor(gameMap, trap, packet); in buildTrapEditor() 90 TrapBoulder* trap = new TrapBoulder(gameMap); in getTrapFromStream() 102 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrapOnTiles() 105 TrapBoulder* trap = new TrapBoulder(gameMap); in buildTrapOnTiles() 114 TrapBoulder::TrapBoulder(GameMap* gameMap) : in TrapBoulder() argument [all …]
|
H A D | TrapCannon.cpp | 66 if(!getTrapTilesDefault(tiles, gameMap, player, packet)) in buildTrap() 71 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrap() 74 TrapCannon* trap = new TrapCannon(gameMap); in buildTrap() 75 return buildTrapDefault(gameMap, trap, player->getSeat(), tiles); in buildTrap() 85 TrapCannon* trap = new TrapCannon(gameMap); in buildTrapEditor() 86 return buildTrapDefaultEditor(gameMap, trap, packet); in buildTrapEditor() 91 TrapCannon* trap = new TrapCannon(gameMap); in getTrapFromStream() 103 if(!gameMap->withdrawFromTreasuries(price, player->getSeat())) in buildTrapOnTiles() 106 TrapCannon* trap = new TrapCannon(gameMap); in buildTrapOnTiles() 117 TrapCannon::TrapCannon(GameMap* gameMap) : in TrapCannon() argument [all …]
|
H A D | TrapDoor.cpp | 67 Player* player = gameMap->getLocalPlayer(); in checkBuildTrap() 120 !TrapDoor::canDoorBeOnTile(gameMap, tile)) in checkBuildTrap() 133 Tile* tile = gameMap->tileFromPacket(packet); in buildTrap() 140 if(!TrapDoor::canDoorBeOnTile(gameMap, tile)) in buildTrap() 148 TrapDoor* trap = new TrapDoor(gameMap); in buildTrap() 200 if(!TrapDoor::canDoorBeOnTile(gameMap, tile)) in checkBuildTrapEditor() 247 TrapDoor* trap = new TrapDoor(gameMap); in buildTrapEditor() 253 TrapDoor* trap = new TrapDoor(gameMap); in getTrapFromStream() 271 TrapDoor* trap = new TrapDoor(gameMap); in buildTrapOnTiles() 283 TrapDoor::TrapDoor(GameMap* gameMap) : in TrapDoor() argument [all …]
|
H A D | TrapManager.cpp | 55 Player* player = gameMap->getLocalPlayer(); in checkBuildTrapDefault() 119 Tile* tile = gameMap->tileFromPacket(packet); in getTrapTilesDefault() 236 Seat* seatTrap = gameMap->getSeatById(seatId); in buildTrapDefaultEditor() 250 Tile* tile = gameMap->tileFromPacket(packet); in buildTrapDefaultEditor() 378 return factory.buildTrap(gameMap, player, packet); in buildTrap() 406 return factory.buildTrapEditor(gameMap, packet); in buildTrapEditor() 438 return factory.getTrapFromStream(gameMap, is); in getTrapFromStream() 488 Player* player = gameMap->getLocalPlayer(); in checkSellTrapTiles() 557 Tile* tile = gameMap->tileFromPacket(packet); in sellTrapTiles() 581 gameMap->addGoldToSeat(price, seatSell->getId()); in sellTrapTiles() [all …]
|
/dports/games/opendungeons/OpenDungeons-0.7.1/source/spells/ |
H A D | SpellCallToWar.cpp | 58 { return SpellCallToWar::castSpell(gameMap, player, packet); } in castSpell() 61 { return SpellCallToWar::getSpellFromStream(gameMap, is); } in getSpellFromStream() 64 { return SpellCallToWar::getSpellFromPacket(gameMap, is); } in getSpellFromPacket() 71 SpellCallToWar::SpellCallToWar(GameMap* gameMap) : in SpellCallToWar() argument 106 Player* player = gameMap->getLocalPlayer(); in checkSpellCast() 108 Tile* tile = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); in checkSpellCast() 144 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkSpellCast() 151 Tile* tile = gameMap->tileFromPacket(packet); in castSpell() 163 SpellCallToWar* spell = new SpellCallToWar(gameMap); in castSpell() 177 SpellCallToWar* spell = new SpellCallToWar(gameMap); in getSpellFromStream() [all …]
|
H A D | SpellEyeEvil.cpp | 55 { SpellEyeEvil::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast() 58 { return SpellEyeEvil::castSpell(gameMap, player, packet); } in castSpell() 61 { return SpellEyeEvil::getSpellFromStream(gameMap, is); } in getSpellFromStream() 64 { return SpellEyeEvil::getSpellFromPacket(gameMap, is); } in getSpellFromPacket() 71 SpellEyeEvil::SpellEyeEvil(GameMap* gameMap) : in SpellEyeEvil() argument 100 Player* player = gameMap->getLocalPlayer(); in checkSpellCast() 138 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkSpellCast() 145 Tile* tile = gameMap->tileFromPacket(packet); in castSpell() 157 SpellEyeEvil* spell = new SpellEyeEvil(gameMap); in castSpell() 171 SpellEyeEvil* spell = new SpellEyeEvil(gameMap); in getSpellFromStream() [all …]
|
H A D | SpellSummonWorker.cpp | 58 { SpellSummonWorker::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast() 61 { return SpellSummonWorker::castSpell(gameMap, player, packet); } in castSpell() 64 { return SpellSummonWorker::getSpellFromStream(gameMap, is); } in getSpellFromStream() 66 Spell* getSpellFromPacket(GameMap* gameMap, ODPacket &is) const override in getSpellFromPacket() argument 67 { return SpellSummonWorker::getSpellFromPacket(gameMap, is); } in getSpellFromPacket() 76 Player* player = gameMap->getLocalPlayer(); in checkSpellCast() 81 int32_t price = getNextWorkerPriceForPlayer(gameMap, player); in checkSpellCast() 153 gameMap->tileToPacket(clientNotification->mPacket, tile); in checkSpellCast() 166 Tile* tile = gameMap->tileFromPacket(packet); in castSpell() 176 return summonWorkersOnTiles(gameMap, player, tiles); in castSpell() [all …]
|
H A D | SpellCreatureDefense.cpp | 60 { SpellCreatureDefense::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast() 63 { return SpellCreatureDefense::castSpell(gameMap, player, packet); } in castSpell() 65 Spell* getSpellFromStream(GameMap* gameMap, std::istream &is) const override in getSpellFromStream() argument 66 { return SpellCreatureDefense::getSpellFromStream(gameMap, is); } in getSpellFromStream() 68 Spell* getSpellFromPacket(GameMap* gameMap, ODPacket &is) const override in getSpellFromPacket() argument 69 { return SpellCreatureDefense::getSpellFromPacket(gameMap, is); } in getSpellFromPacket() 78 Player* player = gameMap->getLocalPlayer(); in checkSpellCast() 98 Tile* tileSelected = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); in checkSpellCast() 163 Creature* creature = gameMap->getCreature(creatureName); in castSpell() 212 Spell* SpellCreatureDefense::getSpellFromStream(GameMap* gameMap, std::istream &is) in getSpellFromStream() argument [all …]
|
H A D | SpellCreatureHaste.cpp | 59 { SpellCreatureHaste::checkSpellCast(gameMap, inputManager, inputCommand); } in checkSpellCast() 62 { return SpellCreatureHaste::castSpell(gameMap, player, packet); } in castSpell() 64 Spell* getSpellFromStream(GameMap* gameMap, std::istream &is) const override in getSpellFromStream() argument 65 { return SpellCreatureHaste::getSpellFromStream(gameMap, is); } in getSpellFromStream() 67 Spell* getSpellFromPacket(GameMap* gameMap, ODPacket &is) const override in getSpellFromPacket() argument 68 { return SpellCreatureHaste::getSpellFromPacket(gameMap, is); } in getSpellFromPacket() 77 Player* player = gameMap->getLocalPlayer(); in checkSpellCast() 97 Tile* tileSelected = gameMap->getTile(inputManager.mXPos, inputManager.mYPos); in checkSpellCast() 162 Creature* creature = gameMap->getCreature(creatureName); in castSpell() 209 Spell* SpellCreatureHaste::getSpellFromStream(GameMap* gameMap, std::istream &is) in getSpellFromStream() argument [all …]
|
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/ |
H A D | gamegui.cpp | 96 debugOutput->setGameMap (gameMap); in cGameGui() 116 gameMap->deactivateUnitCommandShortcuts(); in cGameGui() 164 else gameMap->updateMouseCursor (*mouse); in cGameGui() 196 gameMap->scroll (mouseScrollDirection); in cGameGui() 223 gameMap->setDynamicMap (dynamicMap); in setDynamicMap() 248 gameMap->setPlayer (player); in setPlayer() 298 return *gameMap; in getGameMap() 304 return *gameMap; in getGameMap() 424 gameMap->getUnitLockList().unlockAll(); in restoreState() 674 gameMap->scroll (scrollOffset); in handleMouseWheelMoved() [all …]
|
/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/ |
H A D | ODServer.cpp | 116 GameMap* gameMap = mGameMap; in startServer() local 306 GameMap* gameMap = mGameMap; in startNewTurn() local 317 gameMap->setTurnNumber(++turn); in startNewTurn() 367 gameMap->updateVisibleEntities(); in startNewTurn() 389 gameMap->fireRefreshEntities(); in startNewTurn() 390 gameMap->processDeletionQueues(); in startNewTurn() 395 GameMap* gameMap = mGameMap; in serverThread() local 527 GameMap* gameMap = mGameMap; in processServerNotifications() local 594 GameMap* gameMap = mGameMap; in processClientNotifications() local 832 seat->setMapSize(gameMap->getMapSizeX(), gameMap->getMapSizeY()); in processClientNotifications() [all …]
|
H A D | ODClient.cpp | 79 if (!gameMap) in processMessage() 103 gameMap->setLevelDescription(str); in processMessage() 105 gameMap->setLevelMusicFile(str); in processMessage() 113 gameMap->setTileSetName(str); in processMessage() 121 Seat* seat = new Seat(gameMap); in processMessage() 123 if(!gameMap->addSeat(seat)) in processMessage() 147 gameMap->addWeapon(def); in processMessage() 342 gameMap->setGamePaused(false); in processMessage() 344 gameMap->createAllEntities(); in processMessage() 410 gameMap->clearAll(); in processMessage() [all …]
|
/dports/games/opendungeons/OpenDungeons-0.7.1/source/modes/ |
H A D | ConsoleCommands.cpp | 222 for (Player* player : gameMap->getPlayers()) in cList() 247 for (Room* room : gameMap->getRooms()) in cList() 302 gameMap.consoleToggleCreatureVisualDebug(name); in cSrvCreatureVisDebug() 313 gameMap.consoleToggleSeatVisualDebug(seatId); in cSrvSeatVisDebug() 319 gameMap.consoleAskToggleFOW(); in cSrvToggleFOW() 330 gameMap.consoleSetLevelCreature(name, level); in cSrvSetCreatureLevel() 388 gameMap.addGoldToSeat(gold, seatId); in cSrvAddGold() 399 gameMap.addManaToSeat(mana, seatId); in cSrvAddMana() 411 gameMap.consoleSetCreatureDestination(name, x, y); in cSrvSetCreatureDest() 417 gameMap.logFloodFileTiles(); in cSrvLogFloodFill() [all …]
|
H A D | MenuModeEditorNew.cpp | 94 gameMap->clearAll(); in activate() 95 gameMap->setGamePaused(true); in activate() 157 gameMap->clearAll(); in launchSelectedButtonPressed() 158 gameMap->setGamePaused(true); in launchSelectedButtonPressed() 159 gameMap->createNewMap(width, height); in launchSelectedButtonPressed() 160 gameMap->setLevelFileName(level); in launchSelectedButtonPressed() 167 gameMap->setLevelName(levelTitle); in launchSelectedButtonPressed() 174 gameMap->setTileSetName(std::string()); // default one. in launchSelectedButtonPressed() 175 gameMap->setLevelMusicFile("Searching_yd.ogg"); in launchSelectedButtonPressed() 177 Seat* seat = new Seat(gameMap); in launchSelectedButtonPressed() [all …]
|