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Searched refs:gameSessionWasLoaded (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/
H A Dclientapp.h70 …void gameSessionWasLoaded(AbstractSession const &session, GameStateFolder const &fromFolder) overr…
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/
H A Ddoomsdayapp.h185 virtual void gameSessionWasLoaded(AbstractSession const &session,
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Dclientapp.cpp809 void ClientApp::gameSessionWasLoaded(AbstractSession const &session, in gameSessionWasLoaded() function in ClientApp
812 DoomsdayApp::gameSessionWasLoaded(session, fromFolder); in gameSessionWasLoaded()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/game/
H A Dgamesession.cpp604 DoomsdayApp::app().gameSessionWasLoaded(self(), saved);
698 DoomsdayApp::app().gameSessionWasLoaded(self(), saved);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/
H A Ddoomsdayapp.cpp913 void DoomsdayApp::gameSessionWasLoaded(AbstractSession const &, GameStateFolder const &)