Searched refs:gameStatistics (Results 1 – 4 of 4) sorted by relevance
229 score->gameStatistics[c] = gameStatistics[c]; in scoreConstructor()558 gameStatistics[c] = score->gameStatistics[c]; in loadScore()1358 fwrite(&gameStatistics[c], sizeof(Sint32), 1, fp); in saveGame()2523 gameStatistics[STATISTICS_DISABLE_UPLOAD] = 1; in loadGame()3407 gameStatistics[c] = 0; in setDefaultPlayerConducts()3494 if ( gameStatistics[STATISTICS_BOMB_SQUAD] >= 5 ) in updateGameplayStatisticsInMainLoop()3522 if ( gameStatistics[STATISTICS_OHAI_MARK] >= 20 ) in updateGameplayStatisticsInMainLoop()3534 if ( gameStatistics[STATISTICS_FORUM_TROLL] > 0 ) in updateGameplayStatisticsInMainLoop()3552 --gameStatistics[STATISTICS_TEMPT_FATE]; in updateGameplayStatisticsInMainLoop()3553 if ( gameStatistics[STATISTICS_TEMPT_FATE] < 0 ) in updateGameplayStatisticsInMainLoop()[all …]
1039 gameStatistics[gameplayStat] = -1; in serverUpdatePlayerGameplayStats()1049 gameStatistics[gameplayStat] = gameStatistics[gameplayStat] & 0xFFFFFF00; in serverUpdatePlayerGameplayStats()1050 gameStatistics[gameplayStat] |= walls; in serverUpdatePlayerGameplayStats()1056 gameStatistics[gameplayStat] = gameStatistics[gameplayStat] & 0xFFFF00FF; in serverUpdatePlayerGameplayStats()1063 gameStatistics[gameplayStat] = gameStatistics[gameplayStat] & 0xFF00FFFF; in serverUpdatePlayerGameplayStats()1074 gameStatistics[gameplayStat] |= shifted; in serverUpdatePlayerGameplayStats()3349 gameStatistics[gameplayStat] = -1; in clientHandlePacket()3359 gameStatistics[gameplayStat] = gameStatistics[gameplayStat] & 0xFFFFFF00; in clientHandlePacket()3360 gameStatistics[gameplayStat] |= walls; in clientHandlePacket()3366 gameStatistics[gameplayStat] = gameStatistics[gameplayStat] & 0xFFFF00FF; in clientHandlePacket()[all …]
248 Sint32 gameStatistics[NUM_GAMEPLAY_STATISTICS]; member264 extern Sint32 gameStatistics[NUM_GAMEPLAY_STATISTICS];
5497 gameStatistics[STATISTICS_ALCHEMY_RECIPES] |= (1 << index); in alchemyLearnRecipe()5503 gameStatistics[STATISTICS_ALCHEMY_RECIPES] |= (1 << index); in alchemyLearnRecipe()