/dports/games/atanks/atanks-6.5/src/ |
H A D | files.cpp | 46 FILE* game_file = fopen(path_buf, "w"); in Save_Game() local 47 if (!game_file) in Save_Game() 51 fprintf(game_file, "GLOBAL\n"); in Save_Game() 57 fprintf(game_file, "***\n"); in Save_Game() 60 fprintf(game_file, "ENVIRONMENT\n"); in Save_Game() 65 fprintf(game_file, "***\n"); in Save_Game() 68 fprintf(game_file, "PLAYERS\n"); in Save_Game() 79 fprintf(game_file, "***EOF***\n"); in Save_Game() 81 fclose(game_file); in Save_Game() 133 if (!game_file) in Load_Game() [all …]
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/UICommon/ |
H A D | GameFileCache.cpp | 167 bool GameFileCache::UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_file) in UpdateAdditionalMetadata() argument 169 const bool xml_metadata_changed = (*game_file)->XMLMetadataChanged(); in UpdateAdditionalMetadata() 170 const bool wii_banner_changed = (*game_file)->WiiBannerChanged(); in UpdateAdditionalMetadata() 171 const bool custom_banner_changed = (*game_file)->CustomBannerChanged(); in UpdateAdditionalMetadata() 173 (*game_file)->DownloadDefaultCover(); in UpdateAdditionalMetadata() 175 const bool default_cover_changed = (*game_file)->DefaultCoverChanged(); in UpdateAdditionalMetadata() 176 const bool custom_cover_changed = (*game_file)->CustomCoverChanged(); in UpdateAdditionalMetadata() 187 std::shared_ptr<GameFile> copy = std::make_shared<GameFile>(**game_file); in UpdateAdditionalMetadata() 199 *game_file = std::move(copy); in UpdateAdditionalMetadata()
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H A D | GameFileCache.h | 55 bool UpdateAdditionalMetadata(std::shared_ptr<GameFile>* game_file);
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/jacl/ |
H A D | jpp.cpp | 39 extern char game_file[]; 78 inputFile = File::open(game_file); in jpp() 85 sprintf(error_buffer, CANT_OPEN_SOURCE, game_file); in jpp() 99 strcpy(processed_file, game_file); in jpp() 129 if (process_file(game_file, (const char *) NULL) == FALSE) { in jpp()
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H A D | utils.cpp | 39 extern char game_file[]; 115 strcpy(game_file, full_path); in create_paths() 144 sprintf(temp_buffer, "%c%s", DIR_SEPARATOR, game_file); in create_paths() 146 sprintf(temp_buffer, ".%c%s", DIR_SEPARATOR, game_file); in create_paths() 148 strcpy(game_file, temp_buffer); in create_paths()
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/dports/games/xinfocom/xinfocom/ |
H A D | head.c | 16 static filep game_file; variable 104 game_file = os_wild_read(filename); in hd_open() 105 return game_file != 0; in hd_open() 110 os_close(game_file); in hd_close() 118 if(os_seek_fore(game_file, offset) < 0) in hd_load() 124 else if(os_read(ptr, BLOCK_SIZE, num_blocks, game_file) < num_blocks - 1) in hd_load()
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/wx/ |
H A D | sys.cpp | 112 wxFFile game_file; variable 136 if (!game_file.Open(fn.c_str(), wxT("wb")) || in systemStartGameRecording() 148 game_file.Close(); in systemStartGameRecording() 168 !game_file.Close()) in systemStopGameRecording() 205 if (!game_file.Open(fn.c_str(), wxT("rb")) || in systemStartGamePlayback() 215 if (game_file.Read(&gf, sizeof(gf)) != sizeof(gf) || in systemStartGamePlayback() 219 game_file.Close(); in systemStartGamePlayback() 230 game_file.Close(); in systemStartGamePlayback() 248 game_file.Close(); in systemStopGamePlayback() 327 game_file.Close(); in systemReadJoypad() [all …]
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Android/jni/GameList/ |
H A D | GameFile.cpp | 30 jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file) in GameFileToJava() argument 32 if (!game_file) in GameFileToJava() 37 reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file)))); in GameFileToJava() 239 auto game_file = std::make_shared<UICommon::GameFile>(GetJString(env, path)); in Java_org_dolphinemu_dolphinemu_model_GameFile_parse() local 240 if (!game_file->IsValid()) in Java_org_dolphinemu_dolphinemu_model_GameFile_parse() 241 game_file.reset(); in Java_org_dolphinemu_dolphinemu_model_GameFile_parse() 243 return GameFileToJava(env, game_file); in Java_org_dolphinemu_dolphinemu_model_GameFile_parse()
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H A D | GameFileCache.cpp | 68 GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) { in Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames() argument 69 env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file)); in Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames()
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H A D | GameFile.h | 17 jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file);
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/dports/games/pioneers/pioneers-15.6/server/ |
H A D | main.c | 64 static gchar *game_file = NULL; variable 79 { "file", 0, 0, G_OPTION_ARG_STRING, &game_file, 229 if (game_title && game_file) { in main() 235 if (game_file == NULL) { in main() 244 params = cfg_set_game_file(game_file); in main()
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/dports/games/scare/scare-1.3.10/source/ |
H A D | os_ansi.c | 46 static const sc_char *game_file; variable 196 if (length > 0 && strlen (game_file) < 768) in os_show_graphic() 202 " of=/tmp/scare.jpg 2>/dev/null", game_file, offset, length); in os_show_graphic() 446 game_file = argv[1]; in main()
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/dports/games/aisleriot/aisleriot-3.22.19/src/lib/ |
H A D | ar-string-utils.c | 109 ar_filename_to_game_module (const char *game_file) in ar_filename_to_game_module() argument 113 game_module = g_ascii_strdown (game_file, -1); in ar_filename_to_game_module()
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H A D | ar-string-utils.h | 28 char *ar_filename_to_game_module (const char *game_file);
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/dports/games/gnome-chess/gnome-chess-41.1/src/ |
H A D | gnome-chess.vala | 58 private File game_file; 175 game_file = files[0]; 192 if (game_file == null) 195 load_game (game_file); 381 if (game_file != null && game_file.get_path () == autosave_filename) 1294 if (game_file != null) 1394 if (game_file == null || game_file.get_path () == autosave_filename) 1404 pgn_game.write (game_file); 1464 game_file = null; 1538 game_file = null; [all …]
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/drivers/ |
H A D | mednafendriver.py | 41 game_file = self.get_game_file() 42 if game_file is not None: 43 self.emulator.args.append(game_file) 67 game_file = None 90 game_file = path 103 self.emulator.args.append(game_file)
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DolphinQt/ |
H A D | MenuBar.h | 111 void SelectionChanged(std::shared_ptr<const UICommon::GameFile> game_file); 174 void OnSelectionChanged(std::shared_ptr<const UICommon::GameFile> game_file);
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/dports/games/aisleriot/aisleriot-3.22.19/src/ |
H A D | aisleriot.schemas | 77 <key>/schemas/apps/aisleriot/game_file</key> 78 <applyto>/apps/aisleriot/game_file</applyto>
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DolphinQt/GameList/ |
H A D | GameList.h | 52 void SelectionChanged(std::shared_ptr<const UICommon::GameFile> game_file);
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/DolphinQt/NetPlay/ |
H A D | NetPlayDialog.cpp | 1049 std::optional<std::shared_ptr<const UICommon::GameFile>> game_file = in FindGameFile() local 1053 auto game_file = m_game_list_model->GetGameFile(i); in FindGameFile() local 1054 *found = std::min(*found, game_file->CompareSyncIdentifier(sync_identifier)); in FindGameFile() 1056 return game_file; in FindGameFile() 1060 if (game_file) in FindGameFile() 1061 return *game_file; in FindGameFile()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/platforms/ |
H A D | commodore64.py | 199 game_file = os.path.join(media_dir.path, file_uri.split("/")[-1]) 200 with open(game_file, "wb") as f:
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/dports/games/xskat/xskat-4.0/ |
H A D | skat.h | 161 EXTERN char *list_file,*game_file,*prot_file,*opt_file,*cards_file; variable
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H A D | skat.c | 91 fprintf(stderr,"Error in file %s",game_file); 108 game_file=0; 120 if (!game_file) return 0; in get_game() 122 if (!strcmp(game_file,"-")) { in get_game() 123 game_file="stdin"; in get_game() 127 f=fopen(game_file,"r"); in get_game() 130 fprintf(stderr,"Can't open file %s\n",game_file); in get_game() 219 game_file=0; in get_game()
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H A D | xio.c | 1469 if (!game_file) { 1470 if (!getdeffn(prog_name,&game_file,"game","")) { 1471 game_file=0; 1561 game_file=0; 1629 if (game_file && !*game_file) game_file=0; 2262 game_file=argv[2];
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/ |
H A D | module.mk | 259 engine/main/game_file.o \
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