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Searched refs:game_speed (Results 1 – 25 of 43) sorted by relevance

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/dports/games/julius/julius-1.7.0/src/game/
H A Dsettings.c24 int game_speed; member
57 data.game_speed = 90; in load_default_settings()
251 return data.game_speed; in setting_game_speed()
256 if (data.game_speed >= 100) { in setting_increase_game_speed()
257 if (data.game_speed < 500) { in setting_increase_game_speed()
258 data.game_speed += 100; in setting_increase_game_speed()
261 data.game_speed = calc_bound(data.game_speed + 10, 10, 100); in setting_increase_game_speed()
267 if (data.game_speed > 100) { in setting_decrease_game_speed()
268 data.game_speed -= 100; in setting_decrease_game_speed()
270 data.game_speed = calc_bound(data.game_speed - 10, 10, 100); in setting_decrease_game_speed()
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H A Dsettings.h55 void setting_reset_speeds(int game_speed, int scroll_speed);
/dports/games/augustus/augustus-3.1.0/src/game/
H A Dsettings.c24 int game_speed; member
57 data.game_speed = 90; in load_default_settings()
245 return data.game_speed; in setting_game_speed()
250 if (data.game_speed >= 100) { in setting_increase_game_speed()
251 if (data.game_speed < 500) { in setting_increase_game_speed()
252 data.game_speed += 100; in setting_increase_game_speed()
255 data.game_speed = calc_bound(data.game_speed + 10, 10, 100); in setting_increase_game_speed()
261 if (data.game_speed > 100) { in setting_decrease_game_speed()
262 data.game_speed -= 100; in setting_decrease_game_speed()
264 data.game_speed = calc_bound(data.game_speed - 10, 10, 100); in setting_decrease_game_speed()
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H A Dsettings.h54 void setting_reset_speeds(int game_speed, int scroll_speed);
/dports/games/senken/senken-0.3.0/server/
H A Dmain.c50 struct timeval game_speed; variable
120 speed = game_speed.tv_sec * 1000000 + game_speed.tv_usec; in give_time()
122 if ((game_speed.tv_sec >= 0) && (diff >= speed)) { in give_time()
H A Dprotocol.c57 extern struct timeval game_speed;
895 game_speed.tv_sec = 0; in set_speed()
896 game_speed.tv_usec = 500000; in set_speed()
899 game_speed.tv_sec = 1; in set_speed()
900 game_speed.tv_usec = 0; in set_speed()
903 game_speed.tv_sec = 1; in set_speed()
904 game_speed.tv_usec = 500000; in set_speed()
907 game_speed.tv_sec = 3; in set_speed()
908 game_speed.tv_usec = 0; in set_speed()
912 game_speed.tv_sec = -1; in set_speed()
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/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/
H A Dbumprace.c113 time_since_start+=game_speed; in timing()
116 lifetime-=game_speed; in timing()
121 game_speed=(SDL_GetTicks()-now)*7; in timing()
122 while (game_speed<140) { in timing()
124 game_speed=(SDL_GetTicks()-now)*7; in timing()
350 NextParticle-=game_speed; in thrust()
423 user[pl].yspeed+=(gravity)*game_speed; in HandleRacer()
521 cannon.time_to_shot-=game_speed*1; in checks_common()
749 shot[i].anim+=game_speed*0.004; in HandleShots()
751 shot[i].x+=shot[i].xspeed*game_speed; in HandleShots()
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H A Dparticles.c49 ThisParticle->Lifetime-=game_speed/(float)1000; in HandleParticles()
67 ThisParticle->X += ThisParticle->dX*game_speed; in HandleParticles()
68 ThisParticle->Y += ThisParticle->dY*game_speed; in HandleParticles()
H A Dbumprace.h48 extern float game_speed, gravity;
/dports/games/toppler/toppler-1.1.6/
H A Dmenu.cc191 config.game_speed(config.game_speed() + 1); in game_options_menu_speed()
192 if (config.game_speed() > MAX_GAME_SPEED) config.game_speed(MAX_GAME_SPEED); in game_options_menu_speed()
195 config.game_speed(config.game_speed() - 1); in game_options_menu_speed()
196 if (config.game_speed() < 0) config.game_speed(0); in game_options_menu_speed()
199 config.game_speed((config.game_speed() + 1) % (MAX_GAME_SPEED+1)); in game_options_menu_speed()
204 snprintf(buf, 50, _("Game Speed: %i"), config.game_speed()); in game_options_menu_speed()
829 dcl_update_speed(config.game_speed()); in men_main_startgame_proc()
897 dcl_update_speed(config.game_speed()); in men_main_timer_proc()
H A Dconfiguration.h99 int game_speed() const { return i_game_speed; } in game_speed() function
100 void game_speed(int spd) { need_save = true; i_game_speed = spd; } in game_speed() function
H A Dleveledit.cc746 int speed = dcl_update_speed(config.game_speed()); in le_edit()
771 int speed = dcl_update_speed(config.game_speed()); in le_edit()
794 int speed = dcl_update_speed(config.game_speed()); in le_edit()
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DCmdLine.cpp33 game_speed = -1; in CmdLine()
116 game_speed = atoi(argv[++i]); in init()
H A DOBATTLE.cpp174 if( !remote.is_enable() && cmd_line.game_speed >= 0 ) in run()
175 sys.set_speed(cmd_line.game_speed, COMMAND_AUTO); in run()
/dports/games/julius/julius-1.7.0/src/widget/sidebar/
H A Dextra.c44 int game_speed; member
145 changed |= update_extra_info_value(setting_game_speed(), &data.game_speed); in update_extra_info()
207 … text_draw_percentage(data.game_speed, data.x_offset + 60, y_current_line - 2, FONT_NORMAL_GREEN); in draw_extra_info_panel()
/dports/games/widelands/widelands-build21/src/wui/
H A Dinteractive_gamebase.cc442 std::string game_speed; in draw_overlay() local
447 game_speed = speed_string(real); in draw_overlay()
450 game_speed = (boost::format in draw_overlay()
457 if (!game_speed.empty()) { in draw_overlay()
459 as_richtext_paragraph(game_speed, UI::FontStyle::kWuiGameSpeedAndCoordinates)); in draw_overlay()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DCmdLine.h38 int game_speed; member
/dports/games/supertux/supertux-0.1.3/src/
H A Dglobals.h78 extern float game_speed;
H A Dglobals.cpp59 float game_speed = 1.0f; variable
/dports/games/openomf/libShadowDive-b2c34a6/include/shadowdive/
H A Dsetup.h54 uint8_t game_speed; member
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dhandler_display.h77 Sint32 game_speed; variable
/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/networking/
H A D04-lobby.md21 2bit :game_speed
78 *:game_speed*<br/>
/dports/games/augustus/augustus-3.1.0/src/widget/sidebar/
H A Dextra.c90 int game_speed; member
287 changed |= update_extra_info_value(setting_game_speed(), &data.game_speed); in update_extra_info()
516 text_draw_percentage(data.game_speed, data.x_offset + 60, y_offset - 2, FONT_NORMAL_GREEN); in draw_extra_info_panel()
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dhandler_display.cc50 game_speed = 20; in handler_display()
330 ((game_speed * DELAY_CHANGE_MAX) - in wait_frame()
/dports/games/gnome-nibbles/gnome-nibbles-3.38.2/src/
H A Dnibbles-window.vala598 int game_speed;
600 speed.get_values (out game_speed, out fakes);
601 game.speed = game_speed;
603 settings.set_int ("speed", game_speed);

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